From e3c1c5377c7fcd17085bfb22fbc1cf30646751ba Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 10:34:03 -0400 Subject: Get rid of GL/internal/glcore.h __GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly. --- src/mesa/main/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main/context.c') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 284c8b1d37..0a527040d9 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -163,7 +163,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; * We have to finish any pending rendering. */ void -_mesa_notifySwapBuffers(__GLcontext *ctx) +_mesa_notifySwapBuffers(GLcontext *ctx) { if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) _mesa_debug(ctx, "SwapBuffers\n"); -- cgit v1.2.3