From e97bedb302701e2e50cef664690b83a1fe6c95ed Mon Sep 17 00:00:00 2001 From: Alan Hourihane Date: Thu, 1 May 2008 14:54:56 +0100 Subject: Fix build problem with MSVC --- src/mesa/main/context.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) mode change 100644 => 100755 src/mesa/main/context.c (limited to 'src/mesa/main/context.c') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c old mode 100644 new mode 100755 index d06644f65d..7b8d934170 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1504,15 +1504,19 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, * or not bound to a user-created FBO. */ if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { - _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); /* fix up the fb fields - these will end up wrong otherwise - if the DRIdrawable changes, and everything relies on them. - This is a bit messy (same as needed in _mesa_BindFramebufferEXT) */ + * if the DRIdrawable changes, and everything relies on them. + * This is a bit messy (same as needed in _mesa_BindFramebufferEXT) + */ int i; GLenum buffers[MAX_DRAW_BUFFERS]; + + _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); + for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { buffers[i] = newCtx->Color.DrawBuffer[i]; } + _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL); } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { -- cgit v1.2.3