From c6b2a92613a5110dbf387721af8ec505744183b9 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 15 Feb 2001 01:33:52 +0000 Subject: Fix propogation of material values in VB's that don't reach the lighting stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers. --- src/mesa/main/dd.h | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/mesa/main/dd.h') diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 4d4264978f..818a6143f2 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,4 +1,4 @@ -/* $Id: dd.h,v 1.51 2001/02/06 21:42:48 brianp Exp $ */ +/* $Id: dd.h,v 1.52 2001/02/15 01:33:52 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -815,6 +815,15 @@ struct dd_function_table { void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr); + /*** + *** TNL Pipeline + ***/ + + void (*PipelineStart)(GLcontext *ctx); + void (*PipelineFinish)(GLcontext *ctx); + /* Called before and after all pipeline stages. + * These are a suitable place for grabbing/releasing hardware locks. + */ /*** *** Rendering -- cgit v1.2.3