From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/main/debug.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/main/debug.c') diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 4205c7a4b7..a7e65f8d3a 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -233,7 +233,7 @@ static void add_debug_flags( const char *debug ) void -_mesa_init_debug( GLcontext *ctx ) +_mesa_init_debug( struct gl_context *ctx ) { char *c; @@ -578,7 +578,7 @@ _mesa_dump_stencil_buffer(const char *filename) * Quick and dirty function to "print" a texture to stdout. */ void -_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) +_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img) { #if CHAN_TYPE != GL_UNSIGNED_BYTE _mesa_problem(NULL, "PrintTexture not supported"); -- cgit v1.2.3