From 324beb95f34b29b53c8863af5591fb90393a157e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sat, 4 Sep 1999 14:40:49 +0000 Subject: fix for mga depthbuffer resize --- src/mesa/main/dlist.c | 23 +++++++++++++---------- 1 file changed, 13 insertions(+), 10 deletions(-) (limited to 'src/mesa/main/dlist.c') diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 24266e3e42..f08b3b7fec 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.2 1999/08/26 14:50:49 keithw Exp $ */ +/* $Id: dlist.c,v 1.3 1999/09/04 14:40:49 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -271,6 +271,7 @@ union node { /* Number of nodes of storage needed for each instruction: */ static GLuint InstSize[ OPCODE_END_OF_LIST+1 ]; +void mesa_print_display_list( GLuint list ); /**********************************************************************/ @@ -2382,14 +2383,9 @@ void gl_compile_cassette( GLcontext *ctx ) return; } - /* Do some easy optimizations of the cassette. If current value of - * clip volume hint is GL_FASTEST, we are not clipping anyway, so - * don't calculate the bounds. But - they will not be calculated - * later even if the hint is changed, so this is a slightly odd - * behaviour. + /* Do some easy optimizations of the cassette. */ - if (ctx->Hint.ClipVolumeClipping != GL_FASTEST && - im->v.Obj.size < 4 && + if (im->v.Obj.size < 4 && im->Count > 15) { im->Bounds = (GLfloat (*)[3]) malloc(6 * sizeof(GLfloat)); @@ -3063,13 +3059,15 @@ void gl_EndList( GLcontext *ctx ) (void) alloc_instruction( ctx, OPCODE_END_OF_LIST, 0 ); - - /* Destroy old list, if any */ gl_destroy_list(ctx, ctx->CurrentListNum); /* Install the list */ HashInsert(ctx->Shared->DisplayList, ctx->CurrentListNum, ctx->CurrentListPtr); + + if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) + mesa_print_display_list(ctx->CurrentListNum); + ctx->CurrentListNum = 0; ctx->CurrentListPtr = NULL; ctx->ExecuteFlag = GL_TRUE; @@ -3080,6 +3078,11 @@ void gl_EndList( GLcontext *ctx ) */ free( ctx->input ); SET_IMMEDIATE( ctx, ctx->VB->IM ); + gl_reset_input( ctx ); + + /* Haven't tracked down why this is needed. + */ + ctx->NewState = ~0; ctx->API = ctx->Exec; /* Switch the API function pointers */ } -- cgit v1.2.3