From 9aff6cfdc37f83a2528463179ad0b50893bf0c58 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 24 Nov 2000 15:21:59 +0000 Subject: Fixed a couple of bugs that crept into last commit - Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl. --- src/mesa/main/dlist.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa/main/dlist.h') diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index 7ec6c2e681..5d6faf97af 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -1,4 +1,4 @@ -/* $Id: dlist.h,v 1.8 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: dlist.h,v 1.9 2000/11/24 15:21:59 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -66,5 +66,9 @@ _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ); +extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); +extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); + + #endif -- cgit v1.2.3