From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/main/enable.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa/main/enable.c') diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index b2be44830a..5a5b199df3 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -50,7 +50,7 @@ * Helper to enable/disable client-side state. */ static void -client_state(GLcontext *ctx, GLenum cap, GLboolean state) +client_state(struct gl_context *ctx, GLenum cap, GLboolean state) { struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint flag; @@ -207,7 +207,7 @@ _mesa_DisableClientState( GLenum cap ) * higher than the number of supported coordinate units. And we'll return NULL. */ static struct gl_texture_unit * -get_texcoord_unit(GLcontext *ctx) +get_texcoord_unit(struct gl_context *ctx) { if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)"); @@ -225,7 +225,7 @@ get_texcoord_unit(GLcontext *ctx) * \return GL_TRUE if state is changing or GL_FALSE if no change */ static GLboolean -enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) +enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit) { struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); const GLbitfield newenabled = state @@ -253,7 +253,7 @@ enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) * dd_function_table::Enable. */ void -_mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) +_mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) { if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "%s %s (newstate is %x)\n", @@ -1005,7 +1005,7 @@ _mesa_Disable( GLenum cap ) * Enable/disable an indexed state var. */ void -_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +_mesa_set_enablei(struct gl_context *ctx, GLenum cap, GLuint index, GLboolean state) { ASSERT(state == 0 || state == 1); switch (cap) { @@ -1095,7 +1095,7 @@ _mesa_IsEnabledIndexed( GLenum cap, GLuint index ) * Helper function to determine whether a texture target is enabled. */ static GLboolean -is_texture_enabled(GLcontext *ctx, GLbitfield bit) +is_texture_enabled(struct gl_context *ctx, GLbitfield bit) { const struct gl_texture_unit *const texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; -- cgit v1.2.3