From bda551898a09e4a07491dcf394bb2981dced0012 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 19 Jun 2009 18:11:29 -0600 Subject: mesa: regenerated files related to GL_ARB_vertex_array_object --- src/mesa/main/enums.c | 244 +++++++++++++++++++++++++------------------------- 1 file changed, 123 insertions(+), 121 deletions(-) (limited to 'src/mesa/main/enums.c') diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 2745fb3d66..11f9a82e7c 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1799,6 +1799,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VENDOR\0" "GL_VERSION\0" "GL_VERTEX_ARRAY\0" + "GL_VERTEX_ARRAY_BINDING\0" "GL_VERTEX_ARRAY_BINDING_APPLE\0" "GL_VERTEX_ARRAY_BUFFER_BINDING\0" "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0" @@ -1870,7 +1871,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1832] = +static const enum_elt all_enums[1833] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3635,75 +3636,76 @@ static const enum_elt all_enums[1832] = { 37885, 0x00001F00 }, /* GL_VENDOR */ { 37895, 0x00001F02 }, /* GL_VERSION */ { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37952, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37983, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38018, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38042, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38063, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38086, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38107, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38134, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38162, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38190, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38218, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38246, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38274, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38302, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38329, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38356, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38383, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38410, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38437, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38464, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38491, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38518, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38545, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38583, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38625, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38656, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38691, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38725, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38763, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38794, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38829, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38857, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38889, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38919, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38953, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38981, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39013, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39033, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39055, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39084, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39105, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39134, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39167, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39199, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39226, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39257, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39287, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39304, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39325, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39352, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39364, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39380, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39400, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39431, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39466, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39494, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39519, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39546, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39571, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39595, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39614, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39628, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39646, 0x00001506 }, /* GL_XOR */ - { 39653, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39672, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39686, 0x00000000 }, /* GL_ZERO */ - { 39694, 0x00000D16 }, /* GL_ZOOM_X */ - { 39704, 0x00000D17 }, /* GL_ZOOM_Y */ + { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 37946, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37976, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 38007, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38042, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38066, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38087, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38110, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38131, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38158, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38186, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38214, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38242, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38270, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38298, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38326, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38353, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38380, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38407, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38434, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38461, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38488, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38515, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38542, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38569, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38607, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38649, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38680, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38715, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38749, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38787, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38818, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38853, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38881, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38913, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38943, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38977, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 39005, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39037, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39057, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39079, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39108, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39129, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39158, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39191, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39223, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39250, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39281, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39311, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39328, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39349, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39376, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39388, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39404, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39424, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39455, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39490, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39518, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39543, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39570, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39595, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39619, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39638, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39652, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39670, 0x00001506 }, /* GL_XOR */ + { 39677, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39696, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39710, 0x00000000 }, /* GL_ZERO */ + { 39718, 0x00000D16 }, /* GL_ZOOM_X */ + { 39728, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1325] = @@ -3848,7 +3850,7 @@ static const unsigned reduced_enums[1325] = 1504, /* GL_STENCIL_WRITEMASK */ 839, /* GL_MATRIX_MODE */ 1007, /* GL_NORMALIZE */ - 1813, /* GL_VIEWPORT */ + 1814, /* GL_VIEWPORT */ 981, /* GL_MODELVIEW_STACK_DEPTH */ 1244, /* GL_PROJECTION_STACK_DEPTH */ 1699, /* GL_TEXTURE_STACK_DEPTH */ @@ -3928,8 +3930,8 @@ static const unsigned reduced_enums[1325] = 628, /* GL_INDEX_OFFSET */ 1291, /* GL_RED_SCALE */ 1289, /* GL_RED_BIAS */ - 1830, /* GL_ZOOM_X */ - 1831, /* GL_ZOOM_Y */ + 1831, /* GL_ZOOM_X */ + 1832, /* GL_ZOOM_Y */ 590, /* GL_GREEN_SCALE */ 588, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ @@ -4030,7 +4032,7 @@ static const unsigned reduced_enums[1325] = 295, /* GL_COPY */ 50, /* GL_AND_INVERTED */ 1005, /* GL_NOOP */ - 1826, /* GL_XOR */ + 1827, /* GL_XOR */ 1067, /* GL_OR */ 1006, /* GL_NOR */ 462, /* GL_EQUIV */ @@ -4255,9 +4257,9 @@ static const unsigned reduced_enums[1325] = 618, /* GL_INDEX_ARRAY */ 1634, /* GL_TEXTURE_COORD_ARRAY */ 451, /* GL_EDGE_FLAG_ARRAY */ - 1767, /* GL_VERTEX_ARRAY_SIZE */ - 1769, /* GL_VERTEX_ARRAY_TYPE */ - 1768, /* GL_VERTEX_ARRAY_STRIDE */ + 1768, /* GL_VERTEX_ARRAY_SIZE */ + 1770, /* GL_VERTEX_ARRAY_TYPE */ + 1769, /* GL_VERTEX_ARRAY_STRIDE */ 1013, /* GL_NORMAL_ARRAY_TYPE */ 1012, /* GL_NORMAL_ARRAY_STRIDE */ 149, /* GL_COLOR_ARRAY_SIZE */ @@ -4269,7 +4271,7 @@ static const unsigned reduced_enums[1325] = 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */ 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1766, /* GL_VERTEX_ARRAY_POINTER */ + 1767, /* GL_VERTEX_ARRAY_POINTER */ 1011, /* GL_NORMAL_ARRAY_POINTER */ 148, /* GL_COLOR_ARRAY_POINTER */ 621, /* GL_INDEX_ARRAY_POINTER */ @@ -4369,7 +4371,7 @@ static const unsigned reduced_enums[1325] = 302, /* GL_CULL_VERTEX_EXT */ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1823, /* GL_WRAP_BORDER_SUN */ + 1824, /* GL_WRAP_BORDER_SUN */ 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ 1415, /* GL_SINGLE_COLOR */ @@ -4535,19 +4537,19 @@ static const unsigned reduced_enums[1325] = 1053, /* GL_OPERAND1_ALPHA */ 1059, /* GL_OPERAND2_ALPHA */ 1065, /* GL_OPERAND3_ALPHA_NV */ - 1763, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1827, /* GL_YCBCR_422_APPLE */ + 1763, /* GL_VERTEX_ARRAY_BINDING */ + 1828, /* GL_YCBCR_422_APPLE */ 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */ 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 1417, /* GL_SLICE_ACCUM_SUN */ 1267, /* GL_QUAD_MESH_SUN */ 1723, /* GL_TRIANGLE_MESH_SUN */ - 1801, /* GL_VERTEX_PROGRAM_ARB */ - 1812, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1788, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1794, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1796, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1798, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1802, /* GL_VERTEX_PROGRAM_ARB */ + 1813, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1789, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1795, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1797, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1799, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 330, /* GL_CURRENT_VERTEX_ATTRIB */ 1221, /* GL_PROGRAM_LENGTH_ARB */ 1235, /* GL_PROGRAM_STRING_ARB */ @@ -4568,33 +4570,33 @@ static const unsigned reduced_enums[1325] = 831, /* GL_MATRIX7_NV */ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 311, /* GL_CURRENT_MATRIX_ARB */ - 1804, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1807, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1805, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1808, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1233, /* GL_PROGRAM_PARAMETER_NV */ - 1792, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1793, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1237, /* GL_PROGRAM_TARGET_NV */ 1234, /* GL_PROGRAM_RESIDENT_NV */ 1708, /* GL_TRACK_MATRIX_NV */ 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1802, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1803, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */ 351, /* GL_DEPTH_CLAMP_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1777, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1779, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1781, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1783, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1785, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1775, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1771, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1778, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1779, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1781, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1783, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1785, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1786, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1773, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1775, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1777, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4633,14 +4635,14 @@ static const unsigned reduced_enums[1325] = 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ 928, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1822, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1800, /* GL_VERTEX_BLEND_ARB */ + 1823, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1801, /* GL_VERTEX_BLEND_ARB */ 332, /* GL_CURRENT_WEIGHT_ARB */ - 1821, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1820, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1819, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1818, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1815, /* GL_WEIGHT_ARRAY_ARB */ + 1822, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1821, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1820, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1819, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1816, /* GL_WEIGHT_ARRAY_ARB */ 379, /* GL_DOT3_RGB */ 380, /* GL_DOT3_RGBA */ 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ @@ -4685,7 +4687,7 @@ static const unsigned reduced_enums[1325] = 983, /* GL_MODULATE_ADD_ATI */ 984, /* GL_MODULATE_SIGNED_ADD_ATI */ 985, /* GL_MODULATE_SUBTRACT_ATI */ - 1828, /* GL_YCBCR_MESA */ + 1829, /* GL_YCBCR_MESA */ 1074, /* GL_PACK_INVERT_MESA */ 335, /* GL_DEBUG_OBJECT_MESA */ 336, /* GL_DEBUG_PRINT_MESA */ @@ -4758,7 +4760,7 @@ static const unsigned reduced_enums[1325] = 1271, /* GL_QUERY_RESULT */ 1273, /* GL_QUERY_RESULT_AVAILABLE */ 922, /* GL_MAX_VERTEX_ATTRIBS */ - 1790, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1791, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 908, /* GL_MAX_TEXTURE_COORDS */ @@ -4773,7 +4775,7 @@ static const unsigned reduced_enums[1325] = 456, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1764, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1765, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */ @@ -4781,8 +4783,8 @@ static const unsigned reduced_enums[1325] = 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1816, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1817, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1787, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ @@ -4808,7 +4810,7 @@ static const unsigned reduced_enums[1325] = 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ 1282, /* GL_READ_ONLY */ - 1824, /* GL_WRITE_ONLY */ + 1825, /* GL_WRITE_ONLY */ 1284, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ @@ -4872,7 +4874,7 @@ static const unsigned reduced_enums[1325] = 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ 1373, /* GL_SAMPLES_PASSED */ 528, /* GL_FRAGMENT_SHADER */ - 1810, /* GL_VERTEX_SHADER */ + 1811, /* GL_VERTEX_SHADER */ 1231, /* GL_PROGRAM_OBJECT_ARB */ 1405, /* GL_SHADER_OBJECT_ARB */ 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ -- cgit v1.2.3