From c7a5dbe3b3f5dd0fbbf1acdba3d3ec04d6e42811 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Jan 2000 00:30:41 +0000 Subject: clean up of eval_coord1/2f() --- src/mesa/main/eval.c | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) (limited to 'src/mesa/main/eval.c') diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 0c0d950751..e20180d138 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -1,10 +1,10 @@ -/* $Id: eval.c,v 1.7 1999/11/11 01:22:26 brianp Exp $ */ +/* $Id: eval.c,v 1.8 2000/01/13 00:30:41 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.3 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -2728,7 +2728,8 @@ _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, /* Lame internal function: */ -void gl_EvalCoord1f( GLcontext *CC, GLfloat u ) +static void +eval_coord1f( GLcontext *CC, GLfloat u ) { struct immediate *i = CC->input; EVALCOORD1( i, u ); @@ -2785,7 +2786,8 @@ _mesa_EvalCoord2f( GLfloat u, GLfloat v ) /* Lame internal function: */ -void gl_EvalCoord2f( GLcontext *CC, GLfloat u, GLfloat v ) +static void +eval_coord2f( GLcontext *CC, GLfloat u, GLfloat v ) { struct immediate *i = CC->input; EVALCOORD2( i, u, v ); @@ -2863,7 +2865,7 @@ _mesa_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) gl_Begin( ctx, prim ); for (i=i1;i<=i2;i++,u+=du) { - gl_EvalCoord1f( ctx, u ); + eval_coord1f( ctx, u ); } gl_End(ctx); } @@ -2896,7 +2898,7 @@ _mesa_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) gl_Begin( ctx, GL_POINTS ); for (v=v1,j=j1;j<=j2;j++,v+=dv) { for (u=u1,i=i1;i<=i2;i++,u+=du) { - gl_EvalCoord2f( ctx, u, v ); + eval_coord2f( ctx, u, v ); } } gl_End(ctx); @@ -2905,14 +2907,14 @@ _mesa_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) for (v=v1,j=j1;j<=j2;j++,v+=dv) { gl_Begin( ctx, GL_LINE_STRIP ); for (u=u1,i=i1;i<=i2;i++,u+=du) { - gl_EvalCoord2f( ctx, u, v ); + eval_coord2f( ctx, u, v ); } gl_End(ctx); } for (u=u1,i=i1;i<=i2;i++,u+=du) { gl_Begin( ctx, GL_LINE_STRIP ); for (v=v1,j=j1;j<=j2;j++,v+=dv) { - gl_EvalCoord2f( ctx, u, v ); + eval_coord2f( ctx, u, v ); } gl_End(ctx); } @@ -2923,8 +2925,8 @@ _mesa_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) /* can't be guaranteed to be coplanar! */ gl_Begin( ctx, GL_TRIANGLE_STRIP ); for (u=u1,i=i1;i<=i2;i++,u+=du) { - gl_EvalCoord2f( ctx, u, v ); - gl_EvalCoord2f( ctx, u, v+dv ); + eval_coord2f( ctx, u, v ); + eval_coord2f( ctx, u, v+dv ); } gl_End(ctx); } -- cgit v1.2.3