From 69f16accd0aa3b8d414092a5e52ccc99649da01a Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Mon, 7 Mar 2011 02:18:49 +0100 Subject: mesa: add ATI_texture_compression_3dc LUMINANCE_ALPHA_LATC2 = LUMINANCE_ALPHA_3DC, so this is easy. Note that there is no specification for 3DC, just a few white papers from ATI. --- src/mesa/main/extensions.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/main/extensions.c') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 519e94fec1..68740e24cc 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -259,6 +259,7 @@ static const struct extension extension_table[] = { { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL }, { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL }, { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL }, + { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL }, { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL }, { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL }, { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL }, @@ -449,6 +450,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ATI_fragment_shader ctx->Extensions.ATI_fragment_shader = GL_TRUE; #endif + ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE; ctx->Extensions.ATI_texture_mirror_once = GL_TRUE; ctx->Extensions.ATI_separate_stencil = GL_TRUE; -- cgit v1.2.3