From b11a8ea863612827fe04b636f1c2eae9e1536fbd Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 8 Sep 2009 12:32:05 -0700 Subject: mesa: Expose NV_depth_clamp if ARB_depth_clamp is supported. The wording of these two is exactly the same, except for the issue "Can fragments with wc<=0 be generated when this extension is supported?", which idr thinks is a non-issue for us. --- src/mesa/main/extensions.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/main/extensions.c') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index ea67f820af..d0e77bafdd 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -163,6 +163,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, -- cgit v1.2.3