From d9671863eaae41ba28b6fe82e3e7d1dac12f514c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 6 Oct 2010 09:36:02 +1000 Subject: glsl: add support for shader stencil export This adds proper support for the GL_ARB_shader_stencil_export extension to the GLSL compiler. Thanks to Ian for pointing out where I need to add things. --- src/mesa/main/extensions.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/main/extensions.c') diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 9df0ae4598..99583a6345 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -75,6 +75,7 @@ static const struct { { OFF, "GL_ARB_sampler_objects", F(ARB_sampler_objects) }, { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) }, { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) }, + { OFF, "GL_ARB_shader_stencil_export", F(ARB_shader_stencil_export) }, { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) }, { OFF, "GL_ARB_shadow", F(ARB_shadow) }, { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, -- cgit v1.2.3