From 2ec50d256d49ff3b987459ed42a5dc66f02a6b9d Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Wed, 3 Feb 2010 03:21:04 -0800 Subject: mesa: Factor out the fb initialization details from _mesa_new_framebuffer. This should make things easier for drivers wanting to work with a "subclass" of gl_framebuffer. The complementary "_mesa_initialize_framebuffer" function is now called "_mesa_initialize_window_framebuffer" for the sake of symmetry. Signed-off-by: Brian Paul --- src/mesa/main/framebuffer.c | 41 +++++++++++++++++++++++++++++------------ 1 file changed, 29 insertions(+), 12 deletions(-) (limited to 'src/mesa/main/framebuffer.c') diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index d958dbf7d4..96e5344383 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -88,7 +88,7 @@ _mesa_create_framebuffer(const GLvisual *visual) struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); assert(visual); if (fb) { - _mesa_initialize_framebuffer(fb, visual); + _mesa_initialize_window_framebuffer(fb, visual); } return fb; } @@ -109,15 +109,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) assert(name != 0); fb = CALLOC_STRUCT(gl_framebuffer); if (fb) { - fb->Name = name; - fb->RefCount = 1; - fb->_NumColorDrawBuffers = 1; - fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; - fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorReadBufferIndex = BUFFER_COLOR0; - fb->Delete = _mesa_destroy_framebuffer; - _glthread_INIT_MUTEX(fb->Mutex); + _mesa_initialize_user_framebuffer(fb, name); } return fb; } @@ -126,10 +118,11 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) /** * Initialize a gl_framebuffer object. Typically used to initialize * window system-created framebuffers, not user-created framebuffers. - * \sa _mesa_create_framebuffer + * \sa _mesa_initialize_user_framebuffer */ void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual) { assert(fb); assert(visual); @@ -166,6 +159,30 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) } +/** + * Initialize a user-created gl_framebuffer object. + * \sa _mesa_initialize_window_framebuffer + */ +void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) +{ + assert(fb); + assert(name); + + _mesa_bzero(fb, sizeof(struct gl_framebuffer)); + + fb->Name = name; + fb->RefCount = 1; + fb->_NumColorDrawBuffers = 1; + fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; + fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorReadBufferIndex = BUFFER_COLOR0; + fb->Delete = _mesa_destroy_framebuffer; + _glthread_INIT_MUTEX(fb->Mutex); +} + + /** * Deallocate buffer and everything attached to it. * Typically called via the gl_framebuffer->Delete() method. -- cgit v1.2.3