From 51c0c71811508b6658e0d5dcff8426b618322a73 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sat, 28 Apr 2001 08:39:17 +0000 Subject: Support for floating point color representation in tnl module. --- src/mesa/main/get.c | 60 ++++++++++++++++++++++++++--------------------------- 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'src/mesa/main/get.c') diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index c721bd4bfd..26a0de03b7 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.57 2001/03/18 08:53:49 gareth Exp $ */ +/* $Id: get.c,v 1.58 2001/04/28 08:39:17 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -228,10 +228,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_COLOR: FLUSH_CURRENT(ctx, 0); - params[0] = INT_TO_BOOL(ctx->Current.Color[0]); - params[1] = INT_TO_BOOL(ctx->Current.Color[1]); - params[2] = INT_TO_BOOL(ctx->Current.Color[2]); - params[3] = INT_TO_BOOL(ctx->Current.Color[3]); + params[0] = FLOAT_TO_BOOL(ctx->Current.Color[0]); + params[1] = FLOAT_TO_BOOL(ctx->Current.Color[1]); + params[2] = FLOAT_TO_BOOL(ctx->Current.Color[2]); + params[3] = FLOAT_TO_BOOL(ctx->Current.Color[3]); break; case GL_CURRENT_INDEX: FLUSH_CURRENT(ctx, 0); @@ -1427,10 +1427,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) break; case GL_CURRENT_COLOR: FLUSH_CURRENT(ctx, 0); - params[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); - params[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); - params[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); - params[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); + params[0] = (ctx->Current.Color[0]); + params[1] = (ctx->Current.Color[1]); + params[2] = (ctx->Current.Color[2]); + params[3] = (ctx->Current.Color[3]); break; case GL_CURRENT_INDEX: FLUSH_CURRENT(ctx, 0); @@ -2420,9 +2420,9 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: FLUSH_CURRENT(ctx, 0); - params[0] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[0]); - params[1] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[1]); - params[2] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[2]); + params[0] = (ctx->Current.SecondaryColor[0]); + params[1] = (ctx->Current.SecondaryColor[1]); + params[2] = (ctx->Current.SecondaryColor[2]); break; case GL_SECONDARY_COLOR_ARRAY_EXT: *params = (GLdouble) ctx->Array.SecondaryColor.Enabled; @@ -2626,10 +2626,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_COLOR: FLUSH_CURRENT(ctx, 0); - params[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); - params[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); - params[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); - params[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); + params[0] = (ctx->Current.Color[0]); + params[1] = (ctx->Current.Color[1]); + params[2] = (ctx->Current.Color[2]); + params[3] = (ctx->Current.Color[3]); break; case GL_CURRENT_INDEX: FLUSH_CURRENT(ctx, 0); @@ -3593,9 +3593,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: FLUSH_CURRENT(ctx, 0); - params[0] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[0]); - params[1] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[1]); - params[2] = CHAN_TO_FLOAT(ctx->Current.SecondaryColor[2]); + params[0] = (ctx->Current.SecondaryColor[0]); + params[1] = (ctx->Current.SecondaryColor[1]); + params[2] = (ctx->Current.SecondaryColor[2]); break; case GL_SECONDARY_COLOR_ARRAY_EXT: *params = (GLfloat) ctx->Array.SecondaryColor.Enabled; @@ -3773,10 +3773,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Transform.ClipEnabled[i]; break; case GL_COLOR_CLEAR_VALUE: - params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[0]) ); - params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[1]) ); - params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[2]) ); - params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Color.ClearColor[3]) ); + params[0] = FLOAT_TO_INT( (ctx->Color.ClearColor[0]) ); + params[1] = FLOAT_TO_INT( (ctx->Color.ClearColor[1]) ); + params[2] = FLOAT_TO_INT( (ctx->Color.ClearColor[2]) ); + params[3] = FLOAT_TO_INT( (ctx->Color.ClearColor[3]) ); break; case GL_COLOR_MATERIAL: *params = (GLint) ctx->Light.ColorMaterialEnabled; @@ -3801,10 +3801,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_COLOR: FLUSH_CURRENT(ctx, 0); - params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[0] ) ); - params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[1] ) ); - params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[2] ) ); - params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[3] ) ); + params[0] = FLOAT_TO_INT( ( ctx->Current.Color[0] ) ); + params[1] = FLOAT_TO_INT( ( ctx->Current.Color[1] ) ); + params[2] = FLOAT_TO_INT( ( ctx->Current.Color[2] ) ); + params[3] = FLOAT_TO_INT( ( ctx->Current.Color[3] ) ); break; case GL_CURRENT_INDEX: FLUSH_CURRENT(ctx, 0); @@ -4795,9 +4795,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: FLUSH_CURRENT(ctx, 0); - params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Current.SecondaryColor[0]) ); - params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Current.SecondaryColor[1]) ); - params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT(ctx->Current.SecondaryColor[2]) ); + params[0] = FLOAT_TO_INT( (ctx->Current.SecondaryColor[0]) ); + params[1] = FLOAT_TO_INT( (ctx->Current.SecondaryColor[1]) ); + params[2] = FLOAT_TO_INT( (ctx->Current.SecondaryColor[2]) ); break; case GL_SECONDARY_COLOR_ARRAY_EXT: *params = (GLint) ctx->Array.SecondaryColor.Enabled; -- cgit v1.2.3