From 90fcf6ccc345c287309d7d17b2ff256cc22fb2b7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 1 Nov 2006 00:12:41 +0000 Subject: Added a few new ctx->Const. fields for shader-related limits. --- src/mesa/main/get_gen.py | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/mesa/main/get_gen.py') diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index a9e04863a7..4555bbb5f9 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -978,17 +978,19 @@ StateVars = [ # GL_ARB_fragment_shader ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint, - ["MAX_FRAGMENT_UNIFORM_COMPONENTS"], "", ["ARB_fragment_shader"] ), + ["ctx->Const.FragmentProgram.MaxUniformComponents"], "", + ["ARB_fragment_shader"] ), ( "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", GLenum, ["ctx->Hint.FragmentShaderDerivative"], "", ["ARB_fragment_shader"] ), # GL_ARB_vertex_shader ( "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", GLint, - ["MAX_VERTEX_UNIFORM_COMPONENTS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.VertexProgram.MaxUniformComponents"], "", + ["ARB_vertex_shader"] ), ( "GL_MAX_VARYING_FLOATS_ARB", GLint, - ["MAX_VARYING_FLOATS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxVaryingFloats"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["MAX_VERTEX_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ) ] -- cgit v1.2.3