From bb372f1c9bc08e8b0dca983cb4ba36b2f2f039fb Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 16 May 2007 15:34:22 -0700 Subject: Initial implementation of MESA_texture_array Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. --- src/mesa/main/mipmap.c | 148 ++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 145 insertions(+), 3 deletions(-) (limited to 'src/mesa/main/mipmap.c') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index cc1fb97eed..1dc51440c8 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -551,7 +551,7 @@ make_2d_mipmap(const struct gl_texture_format *format, GLint border, /* Compute src and dst pointers, skipping any border */ srcA = srcPtr + border * ((srcWidth + 1) * bpt); - if (srcHeight > 1) + if (srcHeight > 1) srcB = srcA + srcRowStride; else srcB = srcA; @@ -796,6 +796,136 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border, } +static void +make_1d_stack_mipmap(const struct gl_texture_format *format, GLint border, + GLint srcWidth, GLubyte *srcPtr, + GLint dstWidth, GLint dstHeight, GLubyte *dstPtr) +{ + const GLint bpt = format->TexelBytes; + const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ + const GLint dstWidthNB = dstWidth - 2 * border; + const GLint dstHeightNB = dstHeight - 2 * border; + const GLint srcRowStride = bpt * srcWidth; + const GLint dstRowStride = bpt * dstWidth; + const GLubyte *src; + GLubyte *dst; + GLint row; + + /* Compute src and dst pointers, skipping any border */ + src = srcPtr + border * ((srcWidth + 1) * bpt); + dst = dstPtr + border * ((dstWidth + 1) * bpt); + + for (row = 0; row < dstHeightNB; row++) { + do_row(format, srcWidthNB, src, src, + dstWidthNB, dst); + src += srcRowStride; + dst += dstRowStride; + } + + if (border) { + /* copy left-most pixel from source */ + MEMCPY(dstPtr, srcPtr, bpt); + /* copy right-most pixel from source */ + MEMCPY(dstPtr + (dstWidth - 1) * bpt, + srcPtr + (srcWidth - 1) * bpt, + bpt); + } +} + + +/** + * \bugs + * There is quite a bit of refactoring that could be done with this function + * and \c make_2d_mipmap. + */ +static void +make_2d_stack_mipmap(const struct gl_texture_format *format, GLint border, + GLint srcWidth, GLint srcHeight, const GLubyte *srcPtr, + GLint dstWidth, GLint dstHeight, GLint dstDepth, + GLubyte *dstPtr) +{ + const GLint bpt = format->TexelBytes; + const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ + const GLint dstWidthNB = dstWidth - 2 * border; + const GLint dstHeightNB = dstHeight - 2 * border; + const GLint dstDepthNB = dstDepth - 2 * border; + const GLint srcRowStride = bpt * srcWidth; + const GLint dstRowStride = bpt * dstWidth; + const GLubyte *srcA, *srcB; + GLubyte *dst; + GLint layer; + GLint row; + + /* Compute src and dst pointers, skipping any border */ + srcA = srcPtr + border * ((srcWidth + 1) * bpt); + if (srcHeight > 1) + srcB = srcA + srcRowStride; + else + srcB = srcA; + dst = dstPtr + border * ((dstWidth + 1) * bpt); + + for (layer = 0; layer < dstDepthNB; layer++) { + for (row = 0; row < dstHeightNB; row++) { + do_row(format, srcWidthNB, srcA, srcB, + dstWidthNB, dst); + srcA += 2 * srcRowStride; + srcB += 2 * srcRowStride; + dst += dstRowStride; + } + + /* This is ugly but probably won't be used much */ + if (border > 0) { + /* fill in dest border */ + /* lower-left border pixel */ + MEMCPY(dstPtr, srcPtr, bpt); + /* lower-right border pixel */ + MEMCPY(dstPtr + (dstWidth - 1) * bpt, + srcPtr + (srcWidth - 1) * bpt, bpt); + /* upper-left border pixel */ + MEMCPY(dstPtr + dstWidth * (dstHeight - 1) * bpt, + srcPtr + srcWidth * (srcHeight - 1) * bpt, bpt); + /* upper-right border pixel */ + MEMCPY(dstPtr + (dstWidth * dstHeight - 1) * bpt, + srcPtr + (srcWidth * srcHeight - 1) * bpt, bpt); + /* lower border */ + do_row(format, srcWidthNB, + srcPtr + bpt, + srcPtr + bpt, + dstWidthNB, dstPtr + bpt); + /* upper border */ + do_row(format, srcWidthNB, + srcPtr + (srcWidth * (srcHeight - 1) + 1) * bpt, + srcPtr + (srcWidth * (srcHeight - 1) + 1) * bpt, + dstWidthNB, + dstPtr + (dstWidth * (dstHeight - 1) + 1) * bpt); + /* left and right borders */ + if (srcHeight == dstHeight) { + /* copy border pixel from src to dst */ + for (row = 1; row < srcHeight; row++) { + MEMCPY(dstPtr + dstWidth * row * bpt, + srcPtr + srcWidth * row * bpt, bpt); + MEMCPY(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, + srcPtr + (srcWidth * row + srcWidth - 1) * bpt, bpt); + } + } + else { + /* average two src pixels each dest pixel */ + for (row = 0; row < dstHeightNB; row += 2) { + do_row(format, 1, + srcPtr + (srcWidth * (row * 2 + 1)) * bpt, + srcPtr + (srcWidth * (row * 2 + 2)) * bpt, + 1, dstPtr + (dstWidth * row + 1) * bpt); + do_row(format, 1, + srcPtr + (srcWidth * (row * 2 + 1) + srcWidth - 1) * bpt, + srcPtr + (srcWidth * (row * 2 + 2) + srcWidth - 1) * bpt, + 1, dstPtr + (dstWidth * row + 1 + dstWidth - 1) * bpt); + } + } + } + } +} + + /** * For GL_SGIX_generate_mipmap: * Generate a complete set of mipmaps from texObj's base-level image. @@ -897,13 +1027,15 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, else { dstWidth = srcWidth; /* can't go smaller */ } - if (srcHeight - 2 * border > 1) { + if ((srcHeight - 2 * border > 1) && + (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT)) { dstHeight = (srcHeight - 2 * border) / 2 + 2 * border; } else { dstHeight = srcHeight; /* can't go smaller */ } - if (srcDepth - 2 * border > 1) { + if ((srcDepth - 2 * border > 1) && + (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT)) { dstDepth = (srcDepth - 2 * border) / 2 + 2 * border; } else { @@ -1007,6 +1139,16 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, srcWidth, srcHeight, srcDepth, srcData, dstWidth, dstHeight, dstDepth, dstData); break; + case GL_TEXTURE_1D_ARRAY_EXT: + make_1d_stack_mipmap(convertFormat, border, + srcWidth, srcData, + dstWidth, dstHeight, dstData); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + make_2d_stack_mipmap(convertFormat, border, + srcWidth, srcHeight, srcData, + dstWidth, dstHeight, dstDepth, dstData); + break; case GL_TEXTURE_RECTANGLE_NV: /* no mipmaps, do nothing */ break; -- cgit v1.2.3 From b5bbe055e4eab8ba83ca3f1ce17aaee01a506c95 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 17 May 2007 08:56:46 -0600 Subject: make srcPtr param to make_1d_stack_mipmap() const --- src/mesa/main/mipmap.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main/mipmap.c') diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 1dc51440c8..9f3db22b75 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -798,7 +798,7 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border, static void make_1d_stack_mipmap(const struct gl_texture_format *format, GLint border, - GLint srcWidth, GLubyte *srcPtr, + GLint srcWidth, const GLubyte *srcPtr, GLint dstWidth, GLint dstHeight, GLubyte *dstPtr) { const GLint bpt = format->TexelBytes; -- cgit v1.2.3