From 18a285a5e244b7405b85feb7315a30d99920ec5d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 16 Mar 2002 00:53:15 +0000 Subject: Lots of changes related to framebuffer/window buffer resizing. Basically, instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). --- src/mesa/main/mtypes.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/main/mtypes.h') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index efa26afe8b..807a7b24cc 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.66 2002/03/13 04:33:16 brianp Exp $ */ +/* $Id: mtypes.h,v 1.67 2002/03/16 00:53:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1312,7 +1312,7 @@ struct gl_shared_state { struct gl_frame_buffer { GLvisual Visual; /* The corresponding visual */ - GLint Width, Height; /* size of frame buffer in pixels */ + GLuint Width, Height; /* size of frame buffer in pixels */ GLboolean UseSoftwareDepthBuffer; GLboolean UseSoftwareAccumBuffer; -- cgit v1.2.3