From 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:02:01 -0400 Subject: Drop GLframebuffer typedef and just use struct gl_framebuffer --- src/mesa/main/mtypes.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/mesa/main/mtypes.h') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 901607adcc..806a19d02a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -125,7 +125,6 @@ struct gl_texture_image; struct gl_texture_object; struct st_context; typedef struct __GLcontextRec GLcontext; -typedef struct gl_framebuffer GLframebuffer; /*@}*/ @@ -3062,10 +3061,10 @@ struct __GLcontextRec /*@}*/ struct gl_config Visual; - GLframebuffer *DrawBuffer; /**< buffer for writing */ - GLframebuffer *ReadBuffer; /**< buffer for reading */ - GLframebuffer *WinSysDrawBuffer; /**< set with MakeCurrent */ - GLframebuffer *WinSysReadBuffer; /**< set with MakeCurrent */ + struct gl_framebuffer *DrawBuffer; /**< buffer for writing */ + struct gl_framebuffer *ReadBuffer; /**< buffer for reading */ + struct gl_framebuffer *WinSysDrawBuffer; /**< set with MakeCurrent */ + struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */ /** * Device driver function pointer table -- cgit v1.2.3