From c499ce31baf820e84d133c2189f88e15a1a36672 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 20 Feb 2001 16:42:25 +0000 Subject: Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. Added some const keywords in the s/w texturing code. --- src/mesa/main/mtypes.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mesa/main/mtypes.h') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b890fa0dbd..93e76e5729 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.20 2001/02/17 18:41:01 brianp Exp $ */ +/* $Id: mtypes.h,v 1.21 2001/02/20 16:42:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -834,6 +834,7 @@ struct gl_texture_object { GLint MaxLevel; /* max mipmap level, OpenGL 1.2 */ GLboolean CompareFlag; /* GL_SGIX_shadow */ GLenum CompareOperator; /* GL_SGIX_shadow */ + GLchan ShadowAmbient; /* GL_SGIX_shadow_ambient */ GLint _MaxLevel; /* actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /* = _MaxLevel - BaseLevel (q - b in spec) */ struct gl_texture_image *Image[MAX_TEXTURE_LEVELS]; @@ -1230,6 +1231,7 @@ struct gl_extensions { GLboolean SGIX_depth_texture; GLboolean SGIX_pixel_texture; GLboolean SGIX_shadow; + GLboolean SGIX_shadow_ambient; GLboolean _3DFX_texture_compression_FXT1; }; -- cgit v1.2.3