From b6bcae5698df88f7730d40004ce7ce0462e97a20 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 23 Jan 2001 23:39:36 +0000 Subject: Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. --- src/mesa/main/pixel.c | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'src/mesa/main/pixel.c') diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 270cbc7e8c..470a2f8e15 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,10 +1,10 @@ -/* $Id: pixel.c,v 1.23 2001/01/03 15:59:30 brianp Exp $ */ +/* $Id: pixel.c,v 1.24 2001/01/23 23:39:36 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1254,19 +1254,19 @@ void _mesa_chan_to_float_span(const GLcontext *ctx, GLuint n, CONST GLchan rgba[][4], GLfloat rgbaf[][4]) { - const GLuint rShift = CHAN_BITS - ctx->Visual.RedBits; - const GLuint gShift = CHAN_BITS - ctx->Visual.GreenBits; - const GLuint bShift = CHAN_BITS - ctx->Visual.BlueBits; + const GLuint rShift = CHAN_BITS - ctx->Visual.redBits; + const GLuint gShift = CHAN_BITS - ctx->Visual.greenBits; + const GLuint bShift = CHAN_BITS - ctx->Visual.blueBits; GLuint aShift; - const GLfloat rScale = 1.0 / (GLfloat) ((1 << ctx->Visual.RedBits ) - 1); - const GLfloat gScale = 1.0 / (GLfloat) ((1 << ctx->Visual.GreenBits) - 1); - const GLfloat bScale = 1.0 / (GLfloat) ((1 << ctx->Visual.BlueBits ) - 1); + const GLfloat rScale = 1.0 / (GLfloat) ((1 << ctx->Visual.redBits ) - 1); + const GLfloat gScale = 1.0 / (GLfloat) ((1 << ctx->Visual.greenBits) - 1); + const GLfloat bScale = 1.0 / (GLfloat) ((1 << ctx->Visual.blueBits ) - 1); GLfloat aScale; GLuint i; - if (ctx->Visual.AlphaBits > 0) { - aShift = CHAN_BITS - ctx->Visual.AlphaBits; - aScale = 1.0 / (GLfloat) ((1 << ctx->Visual.AlphaBits) - 1); + if (ctx->Visual.alphaBits > 0) { + aShift = CHAN_BITS - ctx->Visual.alphaBits; + aScale = 1.0 / (GLfloat) ((1 << ctx->Visual.alphaBits) - 1); } else { aShift = 0; -- cgit v1.2.3