From e5a6fcc345867b550a159a7d94912a81e618279c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 13 Oct 2006 00:44:31 +0000 Subject: Revamp color table code. Always store all color tables as both float and ubyte. --- src/mesa/main/pixel.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/main/pixel.h') diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 0445b527e8..87f54ed8b3 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -98,8 +98,8 @@ _mesa_lookup_rgba_float(const struct gl_color_table *table, GLuint n, GLfloat rgba[][4]); extern void -_mesa_lookup_rgba_chan(const struct gl_color_table *table, - GLuint n, GLchan rgba[][4]); +_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, + GLuint n, GLubyte rgba[][4]); extern void -- cgit v1.2.3