From b52f02121bdfc68fbbba732f3d107c296f03d885 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 20 May 2006 15:07:32 +0000 Subject: Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer(). Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer reference count decrement, delete, locking. --- src/mesa/main/renderbuffer.c | 51 +++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 50 insertions(+), 1 deletion(-) (limited to 'src/mesa/main/renderbuffer.c') diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 0999ed5954..6b18d60baf 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1511,7 +1511,7 @@ _mesa_new_renderbuffer(GLcontext *ctx, GLuint name) /** * Delete a gl_framebuffer. - * This is the default function for framebuffer->Delete(). + * This is the default function for renderbuffer->Delete(). */ void _mesa_delete_renderbuffer(struct gl_renderbuffer *rb) @@ -2070,9 +2070,58 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb, fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT; fb->Attachment[bufferName].Complete = GL_TRUE; fb->Attachment[bufferName].Renderbuffer = rb; + + rb->RefCount++; +} + + +/** + * Remove the named renderbuffer from the given framebuffer. + */ +void +_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName) +{ + struct gl_renderbuffer *rb; + + assert(bufferName < BUFFER_COUNT); + + rb = fb->Attachment[bufferName].Renderbuffer; + if (!rb) + return; + + _mesa_dereference_renderbuffer(&rb); + + fb->Attachment[bufferName].Renderbuffer = NULL; } +/** + * Decrement the reference count on a renderbuffer and delete it when + * the refcount hits zero. + * Note: we pass the address of a pointer and set it to NULL if we delete it. + */ +void +_mesa_dereference_renderbuffer(struct gl_renderbuffer **rb) +{ + GLboolean deleteFlag = GL_FALSE; + + _glthread_LOCK_MUTEX((*rb)->Mutex); + { + ASSERT((*rb)->RefCount > 0); + (*rb)->RefCount--; + deleteFlag = ((*rb)->RefCount == 0); + } + _glthread_UNLOCK_MUTEX((*rb)->Mutex); + + if (deleteFlag) { + (*rb)->Delete(*rb); + *rb = NULL; + } +} + + + + /** * Create a new combined depth/stencil renderbuffer for implementing * the GL_EXT_packed_depth_stencil extension. -- cgit v1.2.3