From a510bc3ee1a696da120c09ee4ec33dc033f671ac Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 6 Mar 2007 10:07:59 -0700 Subject: Fix/improve framebuffer object reference counting. Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate. --- src/mesa/main/renderbuffer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main/renderbuffer.h') diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h index 74ca43c57a..e1a0a55979 100644 --- a/src/mesa/main/renderbuffer.h +++ b/src/mesa/main/renderbuffer.h @@ -99,7 +99,7 @@ extern void _mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName); extern void -_mesa_dereference_renderbuffer(struct gl_renderbuffer **rb); +_mesa_unreference_renderbuffer(struct gl_renderbuffer **rb); extern struct gl_renderbuffer * _mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name); -- cgit v1.2.3