From 001a7bfdfc8b3c8930d5ced21982dbdfb8cd35b3 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 23 Aug 2010 09:47:15 -0700 Subject: mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH. Fixes: glsl-getactiveuniform-length. --- src/mesa/main/shaderapi.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa/main/shaderapi.c') diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index cc350c93b9..1335f0f411 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -644,8 +644,6 @@ get_programiv(GLcontext *ctx, GLuint program, GLenum pname, GLint *params) break; case GL_ACTIVE_UNIFORM_MAX_LENGTH: *params = _mesa_longest_uniform_name(shProg->Uniforms); - if (*params > 0) - (*params)++; /* add one for terminating zero */ break; case GL_PROGRAM_BINARY_LENGTH_OES: *params = 0; -- cgit v1.2.3