From f9995b30756140724f41daf963fa06167912be7f Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Tue, 12 Oct 2010 12:26:10 -0400 Subject: Drop GLcontext typedef and use struct gl_context instead --- src/mesa/main/shared.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/mesa/main/shared.c') diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index a56c70fa7f..3abee0178e 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -52,7 +52,7 @@ * failure. */ struct gl_shared_state * -_mesa_alloc_shared_state(GLcontext *ctx) +_mesa_alloc_shared_state(struct gl_context *ctx) { struct gl_shared_state *shared; GLuint i; @@ -133,7 +133,7 @@ static void delete_displaylist_cb(GLuint id, void *data, void *userData) { struct gl_display_list *list = (struct gl_display_list *) data; - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; _mesa_delete_list(ctx, list); } @@ -145,7 +145,7 @@ static void delete_texture_cb(GLuint id, void *data, void *userData) { struct gl_texture_object *texObj = (struct gl_texture_object *) data; - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; ctx->Driver.DeleteTexture(ctx, texObj); } @@ -157,7 +157,7 @@ static void delete_program_cb(GLuint id, void *data, void *userData) { struct gl_program *prog = (struct gl_program *) data; - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; if(prog != &_mesa_DummyProgram) { ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */ prog->RefCount = 0; /* now going away */ @@ -175,7 +175,7 @@ static void delete_fragshader_cb(GLuint id, void *data, void *userData) { struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data; - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; _mesa_delete_ati_fragment_shader(ctx, shader); } #endif @@ -188,7 +188,7 @@ static void delete_bufferobj_cb(GLuint id, void *data, void *userData) { struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; if (_mesa_bufferobj_mapped(bufObj)) { ctx->Driver.UnmapBuffer(ctx, 0, bufObj); bufObj->Pointer = NULL; @@ -204,7 +204,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) static void free_shader_program_data_cb(GLuint id, void *data, void *userData) { - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; struct gl_shader_program *shProg = (struct gl_shader_program *) data; if (shProg->Type == GL_SHADER_PROGRAM_MESA) { @@ -220,7 +220,7 @@ free_shader_program_data_cb(GLuint id, void *data, void *userData) static void delete_shader_cb(GLuint id, void *data, void *userData) { - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; struct gl_shader *sh = (struct gl_shader *) data; if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { ctx->Driver.DeleteShader(ctx, sh); @@ -280,7 +280,7 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData) * \sa alloc_shared_state(). */ static void -free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) { GLuint i; @@ -373,7 +373,7 @@ free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) * \sa free_shared_state(). */ void -_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) { GLint RefCount; -- cgit v1.2.3