From 3b4fbbc129c711a5aec8d653d5c6eb2e195f947c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 9 Jul 2002 01:22:50 +0000 Subject: Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. --- src/mesa/main/state.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mesa/main/state.c') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 27e7e0017a..500ba2640f 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.88 2002/06/30 15:47:01 brianp Exp $ */ +/* $Id: state.c,v 1.89 2002/07/09 01:22:50 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1017,7 +1017,6 @@ void _mesa_update_state( GLcontext *ctx ) ASSERT(ctx->Driver.GetString); ASSERT(ctx->Driver.UpdateState); ASSERT(ctx->Driver.Clear); - ASSERT(ctx->Driver.SetDrawBuffer); ASSERT(ctx->Driver.GetBufferSize); if (ctx->Visual.accumRedBits > 0) { ASSERT(ctx->Driver.Accum); -- cgit v1.2.3