From 5ef4e4ffb8053db87f52df3c9b2ddb71d9c7d6e5 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 2 Jul 2008 20:20:33 +0200 Subject: mesa: fix issues around multisample enable multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. --- src/mesa/main/state.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'src/mesa/main/state.c') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 1c73c5c462..7192bed4a3 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1060,6 +1060,20 @@ update_viewport_matrix(GLcontext *ctx) } +/** + * Update derived multisample state. + */ +static void +update_multisample(GLcontext *ctx) +{ + ctx->Multisample._Enabled = GL_FALSE; + if (ctx->DrawBuffer) { + if (ctx->DrawBuffer->Visual.sampleBuffers) + ctx->Multisample._Enabled = GL_TRUE; + } +} + + /** * Update derived color/blend/logicop state. */ @@ -1223,6 +1237,9 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT)) update_viewport_matrix(ctx); + if (new_state & _NEW_MULTISAMPLE) + update_multisample( ctx ); + if (new_state & _NEW_COLOR) update_color( ctx ); -- cgit v1.2.3