From d6ee86c77a8e1543557fd64c1f1c354baa0a8ad8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Oct 2009 16:49:57 -0600 Subject: mesa: remove _mesa_compressed_texture_size() Use _mesa_format_image_size() instead. --- src/mesa/main/texgetimage.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/mesa/main/texgetimage.c') diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index d5cd4b2b9d..1f0a3d793f 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -320,12 +320,10 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLuint size; - - /* don't use texImage->CompressedSize since that may be padded out */ - size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, - texImage->Depth, - texImage->TexFormat); + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ -- cgit v1.2.3