From 4182cf60d96a077a66675e89694529b5f9e4b329 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 15 Feb 2002 16:32:06 +0000 Subject: Finished up GL_ARB_depth_texture and GL_ARB_shadow. --- src/mesa/main/texobj.c | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'src/mesa/main/texobj.c') diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index a8a27ef3ed..39f65940b5 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,10 +1,10 @@ -/* $Id: texobj.c,v 1.51 2001/12/04 23:44:56 brianp Exp $ */ +/* $Id: texobj.c,v 1.52 2002/02/15 16:32:06 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -84,7 +84,7 @@ _mesa_alloc_texture_object( struct gl_shared_state *shared, obj->CompareOperator = GL_TEXTURE_LEQUAL_R_SGIX; /* SGIX_shadow */ obj->CompareMode = GL_LUMINANCE; /* ARB_shadow */ obj->CompareFunc = GL_LEQUAL; /* ARB_shadow */ - obj->CompareResult = GL_LUMINANCE; /* ARB_shadow */ + obj->DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ obj->ShadowAmbient = 0; /* ARB/SGIX_shadow_ambient */ _mesa_init_colortable(&obj->Palette); @@ -360,6 +360,11 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, t->Complete = GL_FALSE; return; } + if (t->Image[i]->Format == GL_DEPTH_COMPONENT) { + t->Complete = GL_FALSE; + incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); + return; + } if (t->Image[i]->Width2 != width) { t->Complete = GL_FALSE; incomplete(t, "3D Image[i] bad width"); @@ -393,6 +398,12 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, height /= 2; } if (i >= minLevel && i <= maxLevel) { + /* Don't support GL_DEPTH_COMPONENT for cube maps */ + if (t->Image[i]->Format == GL_DEPTH_COMPONENT) { + t->Complete = GL_FALSE; + incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); + return; + } /* check that we have images defined */ if (!t->Image[i] || !t->NegX[i] || !t->PosY[i] || !t->NegY[i] || -- cgit v1.2.3