From 42b6b067ac68ac1309d0570613bea4a88f745559 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Wed, 5 Aug 2009 16:06:50 -0600 Subject: mesa/main: Add functions to clear and dirty texture objects. This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu --- src/mesa/main/texobj.c | 45 ++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 44 insertions(+), 1 deletion(-) (limited to 'src/mesa/main/texobj.c') diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 2082f945f1..9a7773df81 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -260,6 +260,32 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, } +/** + * Clear all texture images of the given texture object. + * + * \param ctx GL context. + * \param t texture object. + * + * \sa _mesa_clear_texture_image(). + */ +void +_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *texObj) +{ + GLuint i, j; + + if (texObj->Target == 0) + return; + + for (i = 0; i < MAX_FACES; i++) { + for (j = 0; j < MAX_TEXTURE_LEVELS; j++) { + struct gl_texture_image *texImage = texObj->Image[i][j]; + if (texImage) + _mesa_clear_texture_image(ctx, texImage); + } + } +} + + /** * Check if the given texture object is valid by examining its Target field. * For debugging only. @@ -664,6 +690,24 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, } +/** + * Mark a texture object dirty. It forces the object to be incomplete + * and optionally forces the context to re-validate its state. + * + * \param ctx GL context. + * \param texObj texture object. + * \param invalidate_state also invalidate context state. + */ +void +_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj, + GLboolean invalidate_state) +{ + texObj->_Complete = GL_FALSE; + if (invalidate_state) + ctx->NewState |= _NEW_TEXTURE; +} + + /** * Return pointer to a default/fallback texture. * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1). @@ -715,7 +759,6 @@ _mesa_get_fallback_texture(GLcontext *ctx) } - /*@}*/ -- cgit v1.2.3