From bb7d5f8837a9c7658a18dbaf02d52583e29443e3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 5 Feb 2005 18:12:59 +0000 Subject: Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object. --- src/mesa/main/texobj.h | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/mesa/main/texobj.h') diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index c5cce28c37..d00bf70a0d 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -50,12 +50,6 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, extern void _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *obj ); -extern void -_mesa_save_texture_object( GLcontext *ctx, struct gl_texture_object *obj ); - -extern void -_mesa_remove_texture_object( GLcontext *ctx, struct gl_texture_object *obj ); - extern void _mesa_copy_texture_object( struct gl_texture_object *dest, const struct gl_texture_object *src ); -- cgit v1.2.3