From 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 16 Nov 2000 21:05:34 +0000 Subject: Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. --- src/mesa/main/texstate.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/mesa/main/texstate.h') diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index d3111f02e3..9954a0a126 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -1,4 +1,4 @@ -/* $Id: texstate.h,v 1.2 1999/11/11 01:22:28 brianp Exp $ */ +/* $Id: texstate.h,v 1.3 2000/11/16 21:05:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -140,8 +140,6 @@ extern void gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared, struct gl_texture_object *tObj ); -extern void -gl_update_dirty_texobjs( GLcontext *ctx ); #endif -- cgit v1.2.3