From 08836341788a9f9d638d9dc8328510ccd18ddeb5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 3 Mar 2001 20:33:27 +0000 Subject: lots of gl_*() to _mesa_*() namespace clean-up --- src/mesa/main/texstore.c | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) (limited to 'src/mesa/main/texstore.c') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index f1d6d10534..37aadbcb6e 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.8 2001/02/21 16:02:27 brianp Exp $ */ +/* $Id: texstore.c,v 1.9 2001/03/03 20:33:28 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -132,7 +132,7 @@ fetch_1d_texel(const struct gl_texture_image *img, return; } default: - gl_problem(NULL, "Bad format in fetch_1d_texel"); + _mesa_problem(NULL, "Bad format in fetch_1d_texel"); } } @@ -217,7 +217,7 @@ fetch_2d_texel(const struct gl_texture_image *img, return; } default: - gl_problem(NULL, "Bad format in fetch_2d_texel"); + _mesa_problem(NULL, "Bad format in fetch_2d_texel"); } } @@ -313,7 +313,7 @@ fetch_3d_texel(const struct gl_texture_image *img, return; } default: - gl_problem(NULL, "Bad format in fetch_3d_texel"); + _mesa_problem(NULL, "Bad format in fetch_3d_texel"); } } @@ -443,7 +443,7 @@ set_teximage_component_sizes( struct gl_texture_image *texImage ) texImage->DepthBits = 8 * sizeof(GLfloat); break; default: - gl_problem(NULL, "unexpected format in set_teximage_component_sizes"); + _mesa_problem(NULL, "unexpected format in set_teximage_component_sizes"); } } @@ -687,12 +687,12 @@ _mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions, GLfloat *tmpImage, *convImage; tmpImage = (GLfloat *) MALLOC(srcWidth * srcHeight * 4 * sizeof(GLfloat)); if (!tmpImage) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); return; } convImage = (GLfloat *) MALLOC(srcWidth * srcHeight * 4 * sizeof(GLfloat)); if (!convImage) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); FREE(tmpImage); return; } @@ -1029,7 +1029,7 @@ read_color_image( GLcontext *ctx, GLint x, GLint y, dst = image; stride = width * 4; for (i = 0; i < height; i++) { - gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y + i, + _mesa_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y + i, (GLchan (*)[4]) dst ); dst += stride; } @@ -1112,7 +1112,7 @@ _mesa_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level, /* read depth image from framebuffer */ GLfloat *image = read_depth_image(ctx, x, y, width, 1); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); return; } @@ -1127,7 +1127,7 @@ _mesa_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level, /* read RGBA image from framebuffer */ GLchan *image = read_color_image(ctx, x, y, width, 1); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); return; } @@ -1166,7 +1166,7 @@ _mesa_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level, /* read depth image from framebuffer */ GLfloat *image = read_depth_image(ctx, x, y, width, height); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); return; } @@ -1181,7 +1181,7 @@ _mesa_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level, /* read RGBA image from framebuffer */ GLchan *image = read_color_image(ctx, x, y, width, height); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); return; } @@ -1218,7 +1218,7 @@ _mesa_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, /* read depth image from framebuffer */ GLfloat *image = read_depth_image(ctx, x, y, width, 1); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D"); return; } @@ -1231,7 +1231,7 @@ _mesa_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, else { GLchan *image = read_color_image(ctx, x, y, width, 1); if (!image) { - gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" ); + _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" ); return; } @@ -1269,7 +1269,7 @@ _mesa_copy_texsubimage2d( GLcontext *ctx, /* read depth image from framebuffer */ GLfloat *image = read_depth_image(ctx, x, y, width, height); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D"); return; } @@ -1284,7 +1284,7 @@ _mesa_copy_texsubimage2d( GLcontext *ctx, /* read RGBA image from framebuffer */ GLchan *image = read_color_image(ctx, x, y, width, height); if (!image) { - gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" ); + _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" ); return; } @@ -1323,7 +1323,7 @@ _mesa_copy_texsubimage3d( GLcontext *ctx, /* read depth image from framebuffer */ GLfloat *image = read_depth_image(ctx, x, y, width, height); if (!image) { - gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D"); return; } @@ -1338,7 +1338,7 @@ _mesa_copy_texsubimage3d( GLcontext *ctx, /* read RGBA image from framebuffer */ GLchan *image = read_color_image(ctx, x, y, width, height); if (!image) { - gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" ); + _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" ); return; } -- cgit v1.2.3