From 0c9259f3b95615ceda134bd7074d871cd0186c89 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Wed, 20 Sep 2006 14:28:42 +0000 Subject: Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBA conversions, ensuring that the final A value is 0xff in those cases where we use a RGBA hardware texture format to store RGB textures. Fix a couple of cases where hardwired texture conversions were ignoring this restriction. --- src/mesa/main/texstore.c | 31 +++++++++++++++++++------------ 1 file changed, 19 insertions(+), 12 deletions(-) (limited to 'src/mesa/main/texstore.c') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7471934b49..34640606d6 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -607,7 +607,10 @@ static void _mesa_swizzle_ubyte_image(GLcontext *ctx, GLuint dimensions, GLenum srcFormat, - const GLubyte *dstmap, GLint dstComponents, + GLenum baseInternalFormat, + + const GLubyte *dstMap, + GLuint dstComponents, GLvoid *dstAddr, GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, @@ -619,9 +622,8 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, const struct gl_pixelstore_attrib *srcPacking ) { GLint srcComponents = _mesa_components_in_format(srcFormat); - GLubyte srcmap[6], map[4]; + GLubyte srcmap[6], rgbamap[6], map[4]; GLint i; - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, GL_UNSIGNED_BYTE); @@ -635,10 +637,15 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, (void) ctx; - compute_component_mapping(srcFormat, GL_RGBA, srcmap); + /* Translate from src->baseInternal->GL_RGBA->dst. This will + * correctly deal with RGBA->RGB->RGBA conversions where the final + * A value must be 0xff regardless of the incoming alpha values. + */ + compute_component_mapping(srcFormat, baseInternalFormat, srcmap); + compute_component_mapping(baseInternalFormat, GL_RGBA, rgbamap); for (i = 0; i < 4; i++) - map[i] = srcmap[dstmap[i]]; + map[i] = srcmap[rgbamap[dstMap[i]]]; if (srcRowStride == srcWidth * srcComponents && dimensions < 3) { @@ -1218,6 +1225,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) !srcPacking->SwapBytes && dstFormat == &_mesa_texformat_argb8888 && srcFormat == GL_RGB && + (baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB) && srcType == GL_UNSIGNED_BYTE) { int img, row, col; @@ -1246,6 +1255,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) !srcPacking->SwapBytes && dstFormat == &_mesa_texformat_argb8888 && srcFormat == GL_RGBA && + baseInternalFormat == GL_RGBA && (srcType == GL_UNSIGNED_BYTE && littleEndian)) { GLint img, row, col; /* For some reason, streaming copies to write-combined regions @@ -1280,6 +1290,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) !srcPacking->SwapBytes && dstFormat == &_mesa_texformat_argb8888 && srcFormat == GL_RGBA && + baseInternalFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { GLint img, row, col; @@ -1309,17 +1320,12 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) dstFormat == &_mesa_texformat_argb8888 && srcType == GL_UNSIGNED_BYTE && littleEndian && - /* Three texture formats involved: srcFormat, - * baseInternalFormat and destFormat (GL_RGBA). Only two - * may differ. _mesa_swizzle_ubyte_image can't handle two - * propagations at once correctly. */ - (srcFormat == baseInternalFormat || - baseInternalFormat == GL_RGBA) && + can_swizzle(baseInternalFormat) && can_swizzle(srcFormat)) { GLubyte dstmap[4]; - /* dstmap - how to swizzle from GL_RGBA to dst format: + /* dstmap - how to swizzle from RGBA to dst format: */ dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ @@ -1328,6 +1334,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) _mesa_swizzle_ubyte_image(ctx, dims, srcFormat, + baseInternalFormat, dstmap, 4, dstAddr, dstXoffset, dstYoffset, dstZoffset, dstRowStride, -- cgit v1.2.3