From c3c19be8e0d0b13916cc128cf3c8e839935c912a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 8 May 2006 23:52:32 +0000 Subject: More updates for texture compression. Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size. --- src/mesa/main/texstore.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/mesa/main/texstore.c') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index c373d2f95e..b9a1925be0 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2383,12 +2383,13 @@ choose_texture_format(GLcontext *ctx, struct gl_texture_image *texImage, GLuint dims, GLenum format, GLenum type, GLint internalFormat) { - assert(ctx->Driver.ChooseTextureFormat); + ASSERT(dims == 1 || dims == 2 || dims == 3); + ASSERT(ctx->Driver.ChooseTextureFormat); texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - assert(texImage->TexFormat); + ASSERT(texImage->TexFormat); set_fetch_functions(texImage, dims); -- cgit v1.2.3