From 5857e988be9317810cf713478195b4ed849eea4a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sat, 2 Feb 2008 02:54:13 -0800 Subject: Allow first != 0 in mesa CVA handling, and add more error checking. --- src/mesa/main/varray.c | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) (limited to 'src/mesa/main/varray.c') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index fe4a7c684f..11720e4073 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -809,16 +809,22 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); - if (first == 0 && count > 0 && - count <= (GLint) ctx->Const.MaxArrayLockSize) { - ctx->Array.LockFirst = first; - ctx->Array.LockCount = count; + if (first < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" ); + return; } - else { - ctx->Array.LockFirst = 0; - ctx->Array.LockCount = 0; + if (count <= 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" ); + return; + } + if (ctx->Array.LockCount != 0) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" ); + return; } + ctx->Array.LockFirst = first; + ctx->Array.LockCount = count; + ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; @@ -836,6 +842,11 @@ _mesa_UnlockArraysEXT( void ) if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glUnlockArrays\n"); + if (ctx->Array.LockCount == 0) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" ); + return; + } + ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; -- cgit v1.2.3