From 16b68b1952d0da14b9ce8306efa64988ce46b4b7 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 30 Jun 2010 11:05:43 -0700 Subject: glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *. This saves recompiling at link time. gl_shader->ir is made a pointer so that we don't have to bring exec_list into mtypes.h. --- src/mesa/main/mtypes.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mesa/main') diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index c34d9bac4a..6fc7e29baf 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1966,6 +1966,9 @@ struct gl_shader struct gl_program *Program; /**< Post-compile assembly code */ GLchar *InfoLog; struct gl_sl_pragmas Pragmas; + + struct exec_list *ir; + struct glsl_symbol_table *symbols; }; -- cgit v1.2.3