From 73fc0ca4c36f258c4d0d7707dd3313a685c211bf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 14 Oct 2009 15:11:12 -0600 Subject: mesa: remove unused ctx->Driver.PrioritizeTextures() hook --- src/mesa/main/dd.h | 6 ------ src/mesa/main/texobj.c | 2 -- 2 files changed, 8 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index a9632ec954..25aaddea81 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -544,12 +544,6 @@ struct dd_function_table { GLboolean (*IsTextureResident)( GLcontext *ctx, struct gl_texture_object *t ); - /** - * Called by glPrioritizeTextures(). - */ - void (*PrioritizeTexture)( GLcontext *ctx, struct gl_texture_object *t, - GLclampf priority ); - /** * Called by glActiveTextureARB() to set current texture unit. */ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 8fd5eaa266..31832184c0 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1098,8 +1098,6 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); if (t) { t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); - if (ctx->Driver.PrioritizeTexture) - ctx->Driver.PrioritizeTexture( ctx, t, t->Priority ); } } } -- cgit v1.2.3