From 08836341788a9f9d638d9dc8328510ccd18ddeb5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 3 Mar 2001 20:33:27 +0000 Subject: lots of gl_*() to _mesa_*() namespace clean-up --- src/mesa/math/m_clip_tmp.h | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'src/mesa/math/m_clip_tmp.h') diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h index 8757154198..62c7e37ae9 100644 --- a/src/mesa/math/m_clip_tmp.h +++ b/src/mesa/math/m_clip_tmp.h @@ -1,10 +1,10 @@ -/* $Id: m_clip_tmp.h,v 1.3 2001/01/13 05:48:25 keithw Exp $ */ +/* $Id: m_clip_tmp.h,v 1.4 2001/03/03 20:33:30 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -36,10 +36,10 @@ * and an asm implementation needn't replicate that behaviour. */ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, - GLvector4f *proj_vec, - GLubyte clipMask[], - GLubyte *orMask, - GLubyte *andMask ) + GLvector4f *proj_vec, + GLubyte clipMask[], + GLubyte *orMask, + GLubyte *andMask ) { const GLuint stride = clip_vec->stride; const GLfloat *from = (GLfloat *)clip_vec->start; @@ -154,10 +154,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, - GLvector4f *proj_vec, - GLubyte clipMask[], - GLubyte *orMask, - GLubyte *andMask ) + GLvector4f *proj_vec, + GLubyte clipMask[], + GLubyte *orMask, + GLubyte *andMask ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -187,10 +187,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, - GLvector4f *proj_vec, - GLubyte clipMask[], - GLubyte *orMask, - GLubyte *andMask ) + GLvector4f *proj_vec, + GLubyte clipMask[], + GLubyte *orMask, + GLubyte *andMask ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; -- cgit v1.2.3