From 425f270fcbfdbfce98adaf9da4b8eb7360f34447 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 28 Jan 2008 17:23:44 -0700 Subject: Cell: basic texture mapping Texture images are tiled in PPU code. SPUs use a texture cache for getting texels from textures. This is very rough code, but demos/texcyl.c works. --- src/mesa/pipe/cell/spu/Makefile | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/pipe/cell/spu/Makefile') diff --git a/src/mesa/pipe/cell/spu/Makefile b/src/mesa/pipe/cell/spu/Makefile index 417ae1b072..011fdcefe3 100644 --- a/src/mesa/pipe/cell/spu/Makefile +++ b/src/mesa/pipe/cell/spu/Makefile @@ -17,6 +17,7 @@ PROG_SPU_EMBED_O = $(PROG)_spu-embed.o SOURCES = \ spu_main.c \ + spu_texture.c \ spu_tile.c \ spu_tri.c -- cgit v1.2.3