From b642730be93149baa7556e5791393168ab396175 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Fri, 15 Feb 2008 17:35:24 +0900 Subject: Code reorganization: move files into their places. This is in a separate commit to ensure renames are properly preserved. --- src/mesa/pipe/draw/Makefile | 2 - src/mesa/pipe/draw/draw_clip.c | 488 ------------------------- src/mesa/pipe/draw/draw_context.c | 293 --------------- src/mesa/pipe/draw/draw_context.h | 142 -------- src/mesa/pipe/draw/draw_cull.c | 150 -------- src/mesa/pipe/draw/draw_debug.c | 113 ------ src/mesa/pipe/draw/draw_flatshade.c | 205 ----------- src/mesa/pipe/draw/draw_offset.c | 186 ---------- src/mesa/pipe/draw/draw_prim.c | 482 ------------------------- src/mesa/pipe/draw/draw_private.h | 346 ------------------ src/mesa/pipe/draw/draw_stipple.c | 239 ------------- src/mesa/pipe/draw/draw_twoside.c | 203 ----------- src/mesa/pipe/draw/draw_unfilled.c | 206 ----------- src/mesa/pipe/draw/draw_validate.c | 185 ---------- src/mesa/pipe/draw/draw_vbuf.c | 570 ----------------------------- src/mesa/pipe/draw/draw_vbuf.h | 106 ------ src/mesa/pipe/draw/draw_vertex.c | 79 ---- src/mesa/pipe/draw/draw_vertex.h | 111 ------ src/mesa/pipe/draw/draw_vertex_cache.c | 196 ---------- src/mesa/pipe/draw/draw_vertex_fetch.c | 510 -------------------------- src/mesa/pipe/draw/draw_vertex_shader.c | 325 ----------------- src/mesa/pipe/draw/draw_vf.c | 428 ---------------------- src/mesa/pipe/draw/draw_vf.h | 236 ------------ src/mesa/pipe/draw/draw_vf_generic.c | 585 ------------------------------ src/mesa/pipe/draw/draw_vf_sse.c | 614 -------------------------------- src/mesa/pipe/draw/draw_wide_prims.c | 432 ---------------------- 26 files changed, 7432 deletions(-) delete mode 100644 src/mesa/pipe/draw/Makefile delete mode 100644 src/mesa/pipe/draw/draw_clip.c delete mode 100644 src/mesa/pipe/draw/draw_context.c delete mode 100644 src/mesa/pipe/draw/draw_context.h delete mode 100644 src/mesa/pipe/draw/draw_cull.c delete mode 100644 src/mesa/pipe/draw/draw_debug.c delete mode 100644 src/mesa/pipe/draw/draw_flatshade.c delete mode 100644 src/mesa/pipe/draw/draw_offset.c delete mode 100644 src/mesa/pipe/draw/draw_prim.c delete mode 100644 src/mesa/pipe/draw/draw_private.h delete mode 100644 src/mesa/pipe/draw/draw_stipple.c delete mode 100644 src/mesa/pipe/draw/draw_twoside.c delete mode 100644 src/mesa/pipe/draw/draw_unfilled.c delete mode 100644 src/mesa/pipe/draw/draw_validate.c delete mode 100644 src/mesa/pipe/draw/draw_vbuf.c delete mode 100644 src/mesa/pipe/draw/draw_vbuf.h delete mode 100644 src/mesa/pipe/draw/draw_vertex.c delete mode 100644 src/mesa/pipe/draw/draw_vertex.h delete mode 100644 src/mesa/pipe/draw/draw_vertex_cache.c delete mode 100644 src/mesa/pipe/draw/draw_vertex_fetch.c delete mode 100644 src/mesa/pipe/draw/draw_vertex_shader.c delete mode 100644 src/mesa/pipe/draw/draw_vf.c delete mode 100644 src/mesa/pipe/draw/draw_vf.h delete mode 100644 src/mesa/pipe/draw/draw_vf_generic.c delete mode 100644 src/mesa/pipe/draw/draw_vf_sse.c delete mode 100644 src/mesa/pipe/draw/draw_wide_prims.c (limited to 'src/mesa/pipe/draw') diff --git a/src/mesa/pipe/draw/Makefile b/src/mesa/pipe/draw/Makefile deleted file mode 100644 index 451911a354..0000000000 --- a/src/mesa/pipe/draw/Makefile +++ /dev/null @@ -1,2 +0,0 @@ -default: - cd .. ; make diff --git a/src/mesa/pipe/draw/draw_clip.c b/src/mesa/pipe/draw/draw_clip.c deleted file mode 100644 index e3051507ea..0000000000 --- a/src/mesa/pipe/draw/draw_clip.c +++ /dev/null @@ -1,488 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief Clipping stage - * - * \author Keith Whitwell - */ - - -#include "pipe/p_util.h" -#include "pipe/p_shader_tokens.h" - -#include "draw_context.h" -#include "draw_private.h" - - -#ifndef IS_NEGATIVE -#define IS_NEGATIVE(X) ((X) < 0.0) -#endif - -#ifndef DIFFERENT_SIGNS -#define DIFFERENT_SIGNS(x, y) ((x) * (y) <= 0.0F && (x) - (y) != 0.0F) -#endif - -#ifndef MAX_CLIPPED_VERTICES -#define MAX_CLIPPED_VERTICES ((2 * (6 + PIPE_MAX_CLIP_PLANES))+1) -#endif - - - -struct clipper { - struct draw_stage stage; /**< base class */ - - /* Basically duplicate some of the flatshading logic here: - */ - boolean flat; - uint num_color_attribs; - uint color_attribs[4]; /* front/back primary/secondary colors */ - - float (*plane)[4]; -}; - - -/* This is a bit confusing: - */ -static INLINE struct clipper *clipper_stage( struct draw_stage *stage ) -{ - return (struct clipper *)stage; -} - - -#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) - - -/* All attributes are float[4], so this is easy: - */ -static void interp_attr( float *fdst, - float t, - const float *fin, - const float *fout ) -{ - fdst[0] = LINTERP( t, fout[0], fin[0] ); - fdst[1] = LINTERP( t, fout[1], fin[1] ); - fdst[2] = LINTERP( t, fout[2], fin[2] ); - fdst[3] = LINTERP( t, fout[3], fin[3] ); -} - -static void copy_colors( struct draw_stage *stage, - struct vertex_header *dst, - const struct vertex_header *src ) -{ - const struct clipper *clipper = clipper_stage(stage); - uint i; - for (i = 0; i < clipper->num_color_attribs; i++) { - const uint attr = clipper->color_attribs[i]; - COPY_4FV(dst->data[attr], src->data[attr]); - } -} - - - -/* Interpolate between two vertices to produce a third. - */ -static void interp( const struct clipper *clip, - struct vertex_header *dst, - float t, - const struct vertex_header *out, - const struct vertex_header *in ) -{ - const unsigned nr_attrs = clip->stage.draw->num_vs_outputs; - unsigned j; - - /* Vertex header. - */ - { - dst->clipmask = 0; - dst->edgeflag = 0; - dst->pad = 0; - dst->vertex_id = UNDEFINED_VERTEX_ID; - } - - /* Clip coordinates: interpolate normally - */ - { - interp_attr(dst->clip, t, in->clip, out->clip); - } - - /* Do the projective divide and insert window coordinates: - */ - { - const float *pos = dst->clip; - const float *scale = clip->stage.draw->viewport.scale; - const float *trans = clip->stage.draw->viewport.translate; - const float oow = 1.0f / pos[3]; - - dst->data[0][0] = pos[0] * oow * scale[0] + trans[0]; - dst->data[0][1] = pos[1] * oow * scale[1] + trans[1]; - dst->data[0][2] = pos[2] * oow * scale[2] + trans[2]; - dst->data[0][3] = oow; - } - - /* Other attributes - * Note: start at 1 to skip winpos (data[0]) since we just computed - * it above. - */ - for (j = 1; j < nr_attrs; j++) { - interp_attr(dst->data[j], t, in->data[j], out->data[j]); - } -} - - -static void emit_poly( struct draw_stage *stage, - struct vertex_header **inlist, - unsigned n, - const struct prim_header *origPrim) -{ - struct prim_header header; - unsigned i; - - /* later stages may need the determinant, but only the sign matters */ - header.det = origPrim->det; - - for (i = 2; i < n; i++) { - header.v[0] = inlist[i-1]; - header.v[1] = inlist[i]; - header.v[2] = inlist[0]; /* keep in v[2] for flatshading */ - - { - unsigned tmp1 = header.v[1]->edgeflag; - unsigned tmp2 = header.v[2]->edgeflag; - - if (i != n-1) header.v[1]->edgeflag = 0; - if (i != 2) header.v[2]->edgeflag = 0; - - header.edgeflags = ((header.v[0]->edgeflag << 0) | - (header.v[1]->edgeflag << 1) | - (header.v[2]->edgeflag << 2)); - - stage->next->tri( stage->next, &header ); - - header.v[1]->edgeflag = tmp1; - header.v[2]->edgeflag = tmp2; - } - } -} - - - - -/* Clip a triangle against the viewport and user clip planes. - */ -static void -do_clip_tri( struct draw_stage *stage, - struct prim_header *header, - unsigned clipmask ) -{ - struct clipper *clipper = clipper_stage( stage ); - struct vertex_header *a[MAX_CLIPPED_VERTICES]; - struct vertex_header *b[MAX_CLIPPED_VERTICES]; - struct vertex_header **inlist = a; - struct vertex_header **outlist = b; - unsigned tmpnr = 0; - unsigned n = 3; - unsigned i; - - inlist[0] = header->v[0]; - inlist[1] = header->v[1]; - inlist[2] = header->v[2]; - - while (clipmask && n >= 3) { - const unsigned plane_idx = ffs(clipmask)-1; - const float *plane = clipper->plane[plane_idx]; - struct vertex_header *vert_prev = inlist[0]; - float dp_prev = dot4( vert_prev->clip, plane ); - unsigned outcount = 0; - - clipmask &= ~(1<clip, plane ); - - if (!IS_NEGATIVE(dp_prev)) { - outlist[outcount++] = vert_prev; - } - - if (DIFFERENT_SIGNS(dp, dp_prev)) { - struct vertex_header *new_vert = clipper->stage.tmp[tmpnr++]; - outlist[outcount++] = new_vert; - - if (IS_NEGATIVE(dp)) { - /* Going out of bounds. Avoid division by zero as we - * know dp != dp_prev from DIFFERENT_SIGNS, above. - */ - float t = dp / (dp - dp_prev); - interp( clipper, new_vert, t, vert, vert_prev ); - - /* Force edgeflag true in this case: - */ - new_vert->edgeflag = 1; - } else { - /* Coming back in. - */ - float t = dp_prev / (dp_prev - dp); - interp( clipper, new_vert, t, vert_prev, vert ); - - /* Copy starting vert's edgeflag: - */ - new_vert->edgeflag = vert_prev->edgeflag; - } - } - - vert_prev = vert; - dp_prev = dp; - } - - { - struct vertex_header **tmp = inlist; - inlist = outlist; - outlist = tmp; - n = outcount; - } - } - - /* If flat-shading, copy color to new provoking vertex. - */ - if (clipper->flat && inlist[0] != header->v[2]) { - if (1) { - inlist[0] = dup_vert(stage, inlist[0], tmpnr++); - } - - copy_colors(stage, inlist[0], header->v[2]); - } - - - - /* Emit the polygon as triangles to the setup stage: - */ - if (n >= 3) - emit_poly( stage, inlist, n, header ); -} - - -/* Clip a line against the viewport and user clip planes. - */ -static void -do_clip_line( struct draw_stage *stage, - struct prim_header *header, - unsigned clipmask ) -{ - const struct clipper *clipper = clipper_stage( stage ); - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - const float *pos0 = v0->clip; - const float *pos1 = v1->clip; - float t0 = 0.0F; - float t1 = 0.0F; - struct prim_header newprim; - - while (clipmask) { - const unsigned plane_idx = ffs(clipmask)-1; - const float *plane = clipper->plane[plane_idx]; - const float dp0 = dot4( pos0, plane ); - const float dp1 = dot4( pos1, plane ); - - if (dp1 < 0.0F) { - float t = dp1 / (dp1 - dp0); - t1 = MAX2(t1, t); - } - - if (dp0 < 0.0F) { - float t = dp0 / (dp0 - dp1); - t0 = MAX2(t0, t); - } - - if (t0 + t1 >= 1.0F) - return; /* discard */ - - clipmask &= ~(1 << plane_idx); /* turn off this plane's bit */ - } - - if (v0->clipmask) { - interp( clipper, stage->tmp[0], t0, v0, v1 ); - - if (clipper->flat) - copy_colors(stage, stage->tmp[0], v0); - - newprim.v[0] = stage->tmp[0]; - } - else { - newprim.v[0] = v0; - } - - if (v1->clipmask) { - interp( clipper, stage->tmp[1], t1, v1, v0 ); - newprim.v[1] = stage->tmp[1]; - } - else { - newprim.v[1] = v1; - } - - stage->next->line( stage->next, &newprim ); -} - - -static void -clip_point( struct draw_stage *stage, - struct prim_header *header ) -{ - if (header->v[0]->clipmask == 0) - stage->next->point( stage->next, header ); -} - - -static void -clip_line( struct draw_stage *stage, - struct prim_header *header ) -{ - unsigned clipmask = (header->v[0]->clipmask | - header->v[1]->clipmask); - - if (clipmask == 0) { - /* no clipping needed */ - stage->next->line( stage->next, header ); - } - else if ((header->v[0]->clipmask & - header->v[1]->clipmask) == 0) { - do_clip_line(stage, header, clipmask); - } - /* else, totally clipped */ -} - - -static void -clip_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - unsigned clipmask = (header->v[0]->clipmask | - header->v[1]->clipmask | - header->v[2]->clipmask); - - if (clipmask == 0) { - /* no clipping needed */ - stage->next->tri( stage->next, header ); - } - else if ((header->v[0]->clipmask & - header->v[1]->clipmask & - header->v[2]->clipmask) == 0) { - do_clip_tri(stage, header, clipmask); - } -} - -/* Update state. Could further delay this until we hit the first - * primitive that really requires clipping. - */ -static void -clip_init_state( struct draw_stage *stage ) -{ - struct clipper *clipper = clipper_stage( stage ); - - clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE; - - if (clipper->flat) { - const struct pipe_shader_state *vs = stage->draw->vertex_shader->state; - uint i; - - clipper->num_color_attribs = 0; - for (i = 0; i < vs->num_outputs; i++) { - if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR || - vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { - clipper->color_attribs[clipper->num_color_attribs++] = i; - } - } - } - - stage->tri = clip_tri; - stage->line = clip_line; -} - - - -static void clip_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - clip_init_state( stage ); - stage->tri( stage, header ); -} - -static void clip_first_line( struct draw_stage *stage, - struct prim_header *header ) -{ - clip_init_state( stage ); - stage->line( stage, header ); -} - - -static void clip_flush( struct draw_stage *stage, - unsigned flags ) -{ - stage->tri = clip_first_tri; - stage->line = clip_first_line; - stage->next->flush( stage->next, flags ); -} - - -static void clip_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void clip_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Allocate a new clipper stage. - * \return pointer to new stage object - */ -struct draw_stage *draw_clip_stage( struct draw_context *draw ) -{ - struct clipper *clipper = CALLOC_STRUCT(clipper); - - draw_alloc_temp_verts( &clipper->stage, MAX_CLIPPED_VERTICES+1 ); - - clipper->stage.draw = draw; - clipper->stage.point = clip_point; - clipper->stage.line = clip_first_line; - clipper->stage.tri = clip_first_tri; - clipper->stage.flush = clip_flush; - clipper->stage.reset_stipple_counter = clip_reset_stipple_counter; - clipper->stage.destroy = clip_destroy; - - clipper->plane = draw->plane; - - return &clipper->stage; -} diff --git a/src/mesa/pipe/draw/draw_context.c b/src/mesa/pipe/draw/draw_context.c deleted file mode 100644 index 4be3830316..0000000000 --- a/src/mesa/pipe/draw/draw_context.c +++ /dev/null @@ -1,293 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - - -#include "pipe/p_util.h" -#include "draw_context.h" -#include "draw_private.h" - - - -struct draw_context *draw_create( void ) -{ - struct draw_context *draw = CALLOC_STRUCT( draw_context ); - -#if defined(__i386__) || defined(__386__) - draw->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL; -#else - draw->use_sse = FALSE; -#endif - - /* create pipeline stages */ - draw->pipeline.wide = draw_wide_stage( draw ); - draw->pipeline.stipple = draw_stipple_stage( draw ); - draw->pipeline.unfilled = draw_unfilled_stage( draw ); - draw->pipeline.twoside = draw_twoside_stage( draw ); - draw->pipeline.offset = draw_offset_stage( draw ); - draw->pipeline.clip = draw_clip_stage( draw ); - draw->pipeline.flatshade = draw_flatshade_stage( draw ); - draw->pipeline.cull = draw_cull_stage( draw ); - draw->pipeline.validate = draw_validate_stage( draw ); - draw->pipeline.first = draw->pipeline.validate; - - ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); - ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); - ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); - ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 ); - ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ - ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ - draw->nr_planes = 6; - - /* Statically allocate maximum sized vertices for the cache - could be cleverer... - */ - { - uint i; - const unsigned size = (MAX_VERTEX_SIZE + 0x0f) & ~0x0f; - char *tmp = align_malloc(Elements(draw->vcache.vertex) * size, 16); - - for (i = 0; i < Elements(draw->vcache.vertex); i++) - draw->vcache.vertex[i] = (struct vertex_header *)(tmp + i * size); - } - - draw->shader_queue_flush = draw_vertex_shader_queue_flush; - - draw->convert_wide_points = TRUE; - draw->convert_wide_lines = TRUE; - - draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */ - - draw_vertex_cache_invalidate( draw ); - draw_set_mapped_element_buffer( draw, 0, NULL ); - - return draw; -} - - -void draw_destroy( struct draw_context *draw ) -{ - draw->pipeline.wide->destroy( draw->pipeline.wide ); - draw->pipeline.stipple->destroy( draw->pipeline.stipple ); - draw->pipeline.unfilled->destroy( draw->pipeline.unfilled ); - draw->pipeline.twoside->destroy( draw->pipeline.twoside ); - draw->pipeline.offset->destroy( draw->pipeline.offset ); - draw->pipeline.clip->destroy( draw->pipeline.clip ); - draw->pipeline.flatshade->destroy( draw->pipeline.flatshade ); - draw->pipeline.cull->destroy( draw->pipeline.cull ); - draw->pipeline.validate->destroy( draw->pipeline.validate ); - if (draw->pipeline.rasterize) - draw->pipeline.rasterize->destroy( draw->pipeline.rasterize ); - tgsi_exec_machine_free_data(&draw->machine); - align_free( draw->vcache.vertex[0] ); /* Frees all the vertices. */ - FREE( draw ); -} - - - -void draw_flush( struct draw_context *draw ) -{ - draw_do_flush( draw, DRAW_FLUSH_BACKEND ); -} - - - -/** - * Register new primitive rasterization/rendering state. - * This causes the drawing pipeline to be rebuilt. - */ -void draw_set_rasterizer_state( struct draw_context *draw, - const struct pipe_rasterizer_state *raster ) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - - draw->rasterizer = raster; -} - - -/** - * Plug in the primitive rendering/rasterization stage (which is the last - * stage in the drawing pipeline). - * This is provided by the device driver. - */ -void draw_set_rasterize_stage( struct draw_context *draw, - struct draw_stage *stage ) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - - draw->pipeline.rasterize = stage; -} - - -/** - * Set the draw module's clipping state. - */ -void draw_set_clip_state( struct draw_context *draw, - const struct pipe_clip_state *clip ) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - - assert(clip->nr <= PIPE_MAX_CLIP_PLANES); - memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0])); - draw->nr_planes = 6 + clip->nr; -} - - -/** - * Set the draw module's viewport state. - */ -void draw_set_viewport_state( struct draw_context *draw, - const struct pipe_viewport_state *viewport ) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - draw->viewport = *viewport; /* struct copy */ -} - - - -void -draw_set_vertex_buffer(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_buffer *buffer) -{ - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - assert(attr < PIPE_ATTRIB_MAX); - draw->vertex_buffer[attr] = *buffer; -} - - -void -draw_set_vertex_element(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_element *element) -{ - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - assert(attr < PIPE_ATTRIB_MAX); - draw->vertex_element[attr] = *element; -} - - -/** - * Tell drawing context where to find mapped vertex buffers. - */ -void -draw_set_mapped_vertex_buffer(struct draw_context *draw, - unsigned attr, const void *buffer) -{ - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - draw->user.vbuffer[attr] = buffer; -} - - -void -draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer) -{ - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - draw->user.constants = buffer; -} - - -/** - * Tells the draw module whether to convert wide points (size != 1) - * into triangles. - */ -void -draw_convert_wide_points(struct draw_context *draw, boolean enable) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - draw->convert_wide_points = enable; -} - - -/** - * Tells the draw module whether to convert wide lines (width != 1) - * into triangles. - */ -void -draw_convert_wide_lines(struct draw_context *draw, boolean enable) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - draw->convert_wide_lines = enable; -} - - -/** - * Allocate space for temporary post-transform vertices, such as for clipping. - */ -void draw_alloc_temp_verts( struct draw_stage *stage, unsigned nr ) -{ - assert(!stage->tmp); - - stage->nr_tmps = nr; - - if (nr) { - ubyte *store = (ubyte *) MALLOC( MAX_VERTEX_SIZE * nr ); - unsigned i; - - stage->tmp = (struct vertex_header **) MALLOC( sizeof(struct vertex_header *) * nr ); - - for (i = 0; i < nr; i++) - stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE); - } -} - - -void draw_free_temp_verts( struct draw_stage *stage ) -{ - if (stage->tmp) { - FREE( stage->tmp[0] ); - FREE( stage->tmp ); - stage->tmp = NULL; - } -} - - -boolean draw_use_sse(struct draw_context *draw) -{ - return (boolean) draw->use_sse; -} - - -void draw_reset_vertex_ids(struct draw_context *draw) -{ - struct draw_stage *stage = draw->pipeline.first; - - while (stage) { - unsigned i; - - for (i = 0; i < stage->nr_tmps; i++) - stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID; - - stage = stage->next; - } - - draw_vertex_cache_reset_vertex_ids(draw); -} diff --git a/src/mesa/pipe/draw/draw_context.h b/src/mesa/pipe/draw/draw_context.h deleted file mode 100644 index ddeb184497..0000000000 --- a/src/mesa/pipe/draw/draw_context.h +++ /dev/null @@ -1,142 +0,0 @@ - -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief Public interface into the drawing module. - */ - -/* Authors: Keith Whitwell - */ - - -#ifndef DRAW_CONTEXT_H -#define DRAW_CONTEXT_H - - -#include "pipe/p_state.h" - - -struct vertex_buffer; -struct vertex_info; -struct draw_context; -struct draw_stage; -struct draw_vertex_shader; - - -/** - * Clipmask flags - */ -/*@{*/ -#define CLIP_RIGHT_BIT 0x01 -#define CLIP_LEFT_BIT 0x02 -#define CLIP_TOP_BIT 0x04 -#define CLIP_BOTTOM_BIT 0x08 -#define CLIP_NEAR_BIT 0x10 -#define CLIP_FAR_BIT 0x20 -/*@}*/ - -/** - * Bitshift for each clip flag - */ -/*@{*/ -#define CLIP_RIGHT_SHIFT 0 -#define CLIP_LEFT_SHIFT 1 -#define CLIP_TOP_SHIFT 2 -#define CLIP_BOTTOM_SHIFT 3 -#define CLIP_NEAR_SHIFT 4 -#define CLIP_FAR_SHIFT 5 -/*@}*/ - - -struct draw_context *draw_create( void ); - -void draw_destroy( struct draw_context *draw ); - -void draw_set_viewport_state( struct draw_context *draw, - const struct pipe_viewport_state *viewport ); - -void draw_set_clip_state( struct draw_context *pipe, - const struct pipe_clip_state *clip ); - -void draw_set_rasterizer_state( struct draw_context *draw, - const struct pipe_rasterizer_state *raster ); - -void draw_set_rasterize_stage( struct draw_context *draw, - struct draw_stage *stage ); - -void draw_convert_wide_points(struct draw_context *draw, boolean enable); - -void draw_convert_wide_lines(struct draw_context *draw, boolean enable); - - -struct draw_vertex_shader * -draw_create_vertex_shader(struct draw_context *draw, - const struct pipe_shader_state *shader); -void draw_bind_vertex_shader(struct draw_context *draw, - struct draw_vertex_shader *dvs); -void draw_delete_vertex_shader(struct draw_context *draw, - struct draw_vertex_shader *dvs); - -boolean draw_use_sse(struct draw_context *draw); - -void draw_set_vertex_buffer(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_buffer *buffer); - -void draw_set_vertex_element(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_element *element); - -void draw_set_mapped_element_buffer( struct draw_context *draw, - unsigned eltSize, void *elements ); - -void draw_set_mapped_vertex_buffer(struct draw_context *draw, - unsigned attr, const void *buffer); - -void draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer); - - -/*********************************************************************** - * draw_prim.c - */ - -void draw_arrays(struct draw_context *draw, unsigned prim, - unsigned start, unsigned count); - -void draw_flush(struct draw_context *draw); - -/*********************************************************************** - * draw_debug.c - */ -boolean draw_validate_prim( unsigned prim, unsigned length ); -unsigned draw_trim_prim( unsigned mode, unsigned count ); - - - -#endif /* DRAW_CONTEXT_H */ diff --git a/src/mesa/pipe/draw/draw_cull.c b/src/mesa/pipe/draw/draw_cull.c deleted file mode 100644 index 8177b0ac86..0000000000 --- a/src/mesa/pipe/draw/draw_cull.c +++ /dev/null @@ -1,150 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief Drawing stage for polygon culling - */ - -/* Authors: Keith Whitwell - */ - - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "draw_private.h" - - -struct cull_stage { - struct draw_stage stage; - unsigned winding; /**< which winding(s) to cull (one of PIPE_WINDING_x) */ -}; - - -static INLINE struct cull_stage *cull_stage( struct draw_stage *stage ) -{ - return (struct cull_stage *)stage; -} - - - - -static void cull_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - /* Window coords: */ - const float *v0 = header->v[0]->data[0]; - const float *v1 = header->v[1]->data[0]; - const float *v2 = header->v[2]->data[0]; - - /* edge vectors e = v0 - v2, f = v1 - v2 */ - const float ex = v0[0] - v2[0]; - const float ey = v0[1] - v2[1]; - const float fx = v1[0] - v2[0]; - const float fy = v1[1] - v2[1]; - - /* det = cross(e,f).z */ - header->det = ex * fy - ey * fx; - - if (header->det != 0) { - /* if (det < 0 then Z points toward camera and triangle is - * counter-clockwise winding. - */ - unsigned winding = (header->det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW; - - if ((winding & cull_stage(stage)->winding) == 0) { - /* triangle is not culled, pass to next stage */ - stage->next->tri( stage->next, header ); - } - } -} - -static void cull_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct cull_stage *cull = cull_stage(stage); - - cull->winding = stage->draw->rasterizer->cull_mode; - - stage->tri = cull_tri; - stage->tri( stage, header ); -} - - - -static void cull_line( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void cull_point( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - - -static void cull_flush( struct draw_stage *stage, unsigned flags ) -{ - stage->tri = cull_first_tri; - stage->next->flush( stage->next, flags ); -} - -static void cull_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void cull_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create a new polygon culling stage. - */ -struct draw_stage *draw_cull_stage( struct draw_context *draw ) -{ - struct cull_stage *cull = CALLOC_STRUCT(cull_stage); - - draw_alloc_temp_verts( &cull->stage, 0 ); - - cull->stage.draw = draw; - cull->stage.next = NULL; - cull->stage.point = cull_point; - cull->stage.line = cull_line; - cull->stage.tri = cull_first_tri; - cull->stage.flush = cull_flush; - cull->stage.reset_stipple_counter = cull_reset_stipple_counter; - cull->stage.destroy = cull_destroy; - - return &cull->stage; -} diff --git a/src/mesa/pipe/draw/draw_debug.c b/src/mesa/pipe/draw/draw_debug.c deleted file mode 100644 index d6220b5f62..0000000000 --- a/src/mesa/pipe/draw/draw_debug.c +++ /dev/null @@ -1,113 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - -#include "draw_private.h" -#include "draw_context.h" - - - -static void -draw_prim_info(unsigned prim, unsigned *first, unsigned *incr) -{ - assert(prim >= PIPE_PRIM_POINTS); - assert(prim <= PIPE_PRIM_POLYGON); - - switch (prim) { - case PIPE_PRIM_POINTS: - *first = 1; - *incr = 1; - break; - case PIPE_PRIM_LINES: - *first = 2; - *incr = 2; - break; - case PIPE_PRIM_LINE_STRIP: - *first = 2; - *incr = 1; - break; - case PIPE_PRIM_LINE_LOOP: - *first = 2; - *incr = 1; - break; - case PIPE_PRIM_TRIANGLES: - *first = 3; - *incr = 3; - break; - case PIPE_PRIM_TRIANGLE_STRIP: - *first = 3; - *incr = 1; - break; - case PIPE_PRIM_TRIANGLE_FAN: - case PIPE_PRIM_POLYGON: - *first = 3; - *incr = 1; - break; - case PIPE_PRIM_QUADS: - *first = 4; - *incr = 4; - break; - case PIPE_PRIM_QUAD_STRIP: - *first = 4; - *incr = 2; - break; - default: - assert(0); - *first = 1; - *incr = 1; - break; - } -} - - -unsigned -draw_trim_prim( unsigned mode, unsigned count ) -{ - unsigned length, first, incr; - - draw_prim_info( mode, &first, &incr ); - - if (count < first) - length = 0; - else - length = count - (count - first) % incr; - - return length; -} - - -boolean -draw_validate_prim( unsigned mode, unsigned count ) -{ - return (count > 0 && - count == draw_trim_prim( mode, count )); -} - diff --git a/src/mesa/pipe/draw/draw_flatshade.c b/src/mesa/pipe/draw/draw_flatshade.c deleted file mode 100644 index 4398abbc60..0000000000 --- a/src/mesa/pipe/draw/draw_flatshade.c +++ /dev/null @@ -1,205 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" - - -/** subclass of draw_stage */ -struct flat_stage -{ - struct draw_stage stage; - - uint num_color_attribs; - uint color_attribs[4]; /* front/back primary/secondary colors */ -}; - - -static INLINE struct flat_stage * -flat_stage(struct draw_stage *stage) -{ - return (struct flat_stage *) stage; -} - - -/** Copy all the color attributes from 'src' vertex to 'dst' vertex */ -static INLINE void copy_colors( struct draw_stage *stage, - struct vertex_header *dst, - const struct vertex_header *src ) -{ - const struct flat_stage *flat = flat_stage(stage); - uint i; - for (i = 0; i < flat->num_color_attribs; i++) { - const uint attr = flat->color_attribs[i]; - COPY_4FV(dst->data[attr], src->data[attr]); - } -} - - -/** Copy all the color attributes from src vertex to dst0 & dst1 vertices */ -static INLINE void copy_colors2( struct draw_stage *stage, - struct vertex_header *dst0, - struct vertex_header *dst1, - const struct vertex_header *src ) -{ - const struct flat_stage *flat = flat_stage(stage); - uint i; - for (i = 0; i < flat->num_color_attribs; i++) { - const uint attr = flat->color_attribs[i]; - COPY_4FV(dst0->data[attr], src->data[attr]); - COPY_4FV(dst1->data[attr], src->data[attr]); - } -} - - -/** - * Flatshade tri. Required for clipping and when unfilled tris are - * active, otherwise handled by hardware. - */ -static void flatshade_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct prim_header tmp; - - tmp.det = header->det; - tmp.edgeflags = header->edgeflags; - tmp.v[0] = dup_vert(stage, header->v[0], 0); - tmp.v[1] = dup_vert(stage, header->v[1], 1); - tmp.v[2] = header->v[2]; - - copy_colors2(stage, tmp.v[0], tmp.v[1], tmp.v[2]); - - stage->next->tri( stage->next, &tmp ); -} - - -/** - * Flatshade line. Required for clipping. - */ -static void flatshade_line( struct draw_stage *stage, - struct prim_header *header ) -{ - struct prim_header tmp; - - tmp.v[0] = dup_vert(stage, header->v[0], 0); - tmp.v[1] = header->v[1]; - - copy_colors(stage, tmp.v[0], tmp.v[1]); - - stage->next->line( stage->next, &tmp ); -} - - -static void flatshade_point( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - - -static void flatshade_init_state( struct draw_stage *stage ) -{ - struct flat_stage *flat = flat_stage(stage); - const struct pipe_shader_state *vs = stage->draw->vertex_shader->state; - uint i; - - /* Find which vertex shader outputs are colors, make a list */ - flat->num_color_attribs = 0; - for (i = 0; i < vs->num_outputs; i++) { - if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR || - vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { - flat->color_attribs[flat->num_color_attribs++] = i; - } - } - - stage->line = flatshade_line; - stage->tri = flatshade_tri; -} - -static void flatshade_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - flatshade_init_state( stage ); - stage->tri( stage, header ); -} - -static void flatshade_first_line( struct draw_stage *stage, - struct prim_header *header ) -{ - flatshade_init_state( stage ); - stage->line( stage, header ); -} - - -static void flatshade_flush( struct draw_stage *stage, - unsigned flags ) -{ - stage->tri = flatshade_first_tri; - stage->line = flatshade_first_line; - stage->next->flush( stage->next, flags ); -} - - -static void flatshade_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void flatshade_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create flatshading drawing stage. - */ -struct draw_stage *draw_flatshade_stage( struct draw_context *draw ) -{ - struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage); - - draw_alloc_temp_verts( &flatshade->stage, 2 ); - - flatshade->stage.draw = draw; - flatshade->stage.next = NULL; - flatshade->stage.point = flatshade_point; - flatshade->stage.line = flatshade_first_line; - flatshade->stage.tri = flatshade_first_tri; - flatshade->stage.flush = flatshade_flush; - flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter; - flatshade->stage.destroy = flatshade_destroy; - - return &flatshade->stage; -} - - diff --git a/src/mesa/pipe/draw/draw_offset.c b/src/mesa/pipe/draw/draw_offset.c deleted file mode 100644 index dbc676deae..0000000000 --- a/src/mesa/pipe/draw/draw_offset.c +++ /dev/null @@ -1,186 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief polygon offset state - * - * \author Keith Whitwell - * \author Brian Paul - */ - -#include "pipe/p_util.h" -#include "draw_private.h" - - - -struct offset_stage { - struct draw_stage stage; - - float scale; - float units; -}; - - - -static INLINE struct offset_stage *offset_stage( struct draw_stage *stage ) -{ - return (struct offset_stage *) stage; -} - - - - - -/** - * Offset tri Z. Some hardware can handle this, but not usually when - * doing unfilled rendering. - */ -static void do_offset_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct offset_stage *offset = offset_stage(stage); - float inv_det = 1.0f / header->det; - - /* Window coords: - */ - float *v0 = header->v[0]->data[0]; - float *v1 = header->v[1]->data[0]; - float *v2 = header->v[2]->data[0]; - - /* edge vectors e = v0 - v2, f = v1 - v2 */ - float ex = v0[0] - v2[0]; - float ey = v0[1] - v2[1]; - float ez = v0[2] - v2[2]; - float fx = v1[0] - v2[0]; - float fy = v1[1] - v2[1]; - float fz = v1[2] - v2[2]; - - /* (a,b) = cross(e,f).xy */ - float a = ey*fz - ez*fy; - float b = ez*fx - ex*fz; - - float dzdx = FABSF(a * inv_det); - float dzdy = FABSF(b * inv_det); - - float zoffset = offset->units + MAX2(dzdx, dzdy) * offset->scale; - - /* - * Note: we're applying the offset and clamping per-vertex. - * Ideally, the offset is applied per-fragment prior to fragment shading. - */ - v0[2] = CLAMP(v0[2] + zoffset, 0.0f, 1.0f); - v1[2] = CLAMP(v1[2] + zoffset, 0.0f, 1.0f); - v2[2] = CLAMP(v2[2] + zoffset, 0.0f, 1.0f); - - stage->next->tri( stage->next, header ); -} - - -static void offset_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct prim_header tmp; - - tmp.det = header->det; - tmp.edgeflags = header->edgeflags; - tmp.v[0] = dup_vert(stage, header->v[0], 0); - tmp.v[1] = dup_vert(stage, header->v[1], 1); - tmp.v[2] = dup_vert(stage, header->v[2], 2); - - do_offset_tri( stage, &tmp ); -} - - -static void offset_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct offset_stage *offset = offset_stage(stage); - float mrd = 1.0f / 65535.0f; /* XXX this depends on depthbuffer bits! */ - - offset->units = stage->draw->rasterizer->offset_units * mrd; - offset->scale = stage->draw->rasterizer->offset_scale; - - stage->tri = offset_tri; - stage->tri( stage, header ); -} - - -static void offset_line( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void offset_point( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - - -static void offset_flush( struct draw_stage *stage, - unsigned flags ) -{ - stage->tri = offset_first_tri; - stage->next->flush( stage->next, flags ); -} - - -static void offset_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void offset_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create polygon offset drawing stage. - */ -struct draw_stage *draw_offset_stage( struct draw_context *draw ) -{ - struct offset_stage *offset = CALLOC_STRUCT(offset_stage); - - draw_alloc_temp_verts( &offset->stage, 3 ); - - offset->stage.draw = draw; - offset->stage.next = NULL; - offset->stage.point = offset_point; - offset->stage.line = offset_line; - offset->stage.tri = offset_first_tri; - offset->stage.flush = offset_flush; - offset->stage.reset_stipple_counter = offset_reset_stipple_counter; - offset->stage.destroy = offset_destroy; - - return &offset->stage; -} diff --git a/src/mesa/pipe/draw/draw_prim.c b/src/mesa/pipe/draw/draw_prim.c deleted file mode 100644 index 51e2242719..0000000000 --- a/src/mesa/pipe/draw/draw_prim.c +++ /dev/null @@ -1,482 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - -#include "pipe/p_debug.h" - -#include "draw_private.h" -#include "draw_context.h" - - - -#define RP_NONE 0 -#define RP_POINT 1 -#define RP_LINE 2 -#define RP_TRI 3 - - -static unsigned reduced_prim[PIPE_PRIM_POLYGON + 1] = { - RP_POINT, - RP_LINE, - RP_LINE, - RP_LINE, - RP_TRI, - RP_TRI, - RP_TRI, - RP_TRI, - RP_TRI, - RP_TRI -}; - - -static void draw_prim_queue_flush( struct draw_context *draw ) -{ - unsigned i; - - if (0) - debug_printf("Flushing with %d prims, %d verts\n", - draw->pq.queue_nr, draw->vs.queue_nr); - - assert (draw->pq.queue_nr != 0); - - /* NOTE: we cannot save draw->pipeline->first in a local var because - * draw->pipeline->first is often changed by the first call to tri(), - * line(), etc. - */ - if (draw->rasterizer->line_stipple_enable) { - switch (draw->reduced_prim) { - case RP_TRI: - for (i = 0; i < draw->pq.queue_nr; i++) { - if (draw->pq.queue[i].reset_line_stipple) - draw->pipeline.first->reset_stipple_counter( draw->pipeline.first ); - - draw->pipeline.first->tri( draw->pipeline.first, &draw->pq.queue[i] ); - } - break; - case RP_LINE: - for (i = 0; i < draw->pq.queue_nr; i++) { - if (draw->pq.queue[i].reset_line_stipple) - draw->pipeline.first->reset_stipple_counter( draw->pipeline.first ); - - draw->pipeline.first->line( draw->pipeline.first, &draw->pq.queue[i] ); - } - break; - case RP_POINT: - draw->pipeline.first->reset_stipple_counter( draw->pipeline.first ); - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->point( draw->pipeline.first, &draw->pq.queue[i] ); - break; - } - } - else { - switch (draw->reduced_prim) { - case RP_TRI: - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->tri( draw->pipeline.first, &draw->pq.queue[i] ); - break; - case RP_LINE: - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->line( draw->pipeline.first, &draw->pq.queue[i] ); - break; - case RP_POINT: - for (i = 0; i < draw->pq.queue_nr; i++) - draw->pipeline.first->point( draw->pipeline.first, &draw->pq.queue[i] ); - break; - } - } - - draw->pq.queue_nr = 0; - draw_vertex_cache_unreference( draw ); -} - - - -void draw_do_flush( struct draw_context *draw, unsigned flags ) -{ - if (0) - debug_printf("Flushing with %d verts, %d prims\n", - draw->vs.queue_nr, - draw->pq.queue_nr ); - - - if (flags >= DRAW_FLUSH_SHADER_QUEUE) { - if (draw->vs.queue_nr) - (*draw->shader_queue_flush)(draw); - - if (flags >= DRAW_FLUSH_PRIM_QUEUE) { - if (draw->pq.queue_nr) - draw_prim_queue_flush(draw); - - if (flags >= DRAW_FLUSH_VERTEX_CACHE) { - draw_vertex_cache_invalidate(draw); - - if (flags >= DRAW_FLUSH_STATE_CHANGE) { - draw->pipeline.first->flush( draw->pipeline.first, flags ); - draw->pipeline.first = draw->pipeline.validate; - draw->reduced_prim = ~0; - } - } - } - } -} - - - -/* Return a pointer to a freshly queued primitive header. Ensure that - * there is room in the vertex cache for a maximum of "nr_verts" new - * vertices. Flush primitive and/or vertex queues if necessary to - * make space. - */ -static struct prim_header *get_queued_prim( struct draw_context *draw, - unsigned nr_verts ) -{ - if (!draw_vertex_cache_check_space( draw, nr_verts )) { -// debug_printf("v"); - draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE ); - } - else if (draw->pq.queue_nr == PRIM_QUEUE_LENGTH) { -// debug_printf("p"); - draw_do_flush( draw, DRAW_FLUSH_PRIM_QUEUE ); - } - - assert(draw->pq.queue_nr < PRIM_QUEUE_LENGTH); - - return &draw->pq.queue[draw->pq.queue_nr++]; -} - - - -/** - * Add a point to the primitive queue. - * \param i0 index into user's vertex arrays - */ -static void do_point( struct draw_context *draw, - unsigned i0 ) -{ - struct prim_header *prim = get_queued_prim( draw, 1 ); - - prim->reset_line_stipple = 0; - prim->edgeflags = 1; - prim->pad = 0; - prim->v[0] = draw->vcache.get_vertex( draw, i0 ); -} - - -/** - * Add a line to the primitive queue. - * \param i0 index into user's vertex arrays - * \param i1 index into user's vertex arrays - */ -static void do_line( struct draw_context *draw, - boolean reset_stipple, - unsigned i0, - unsigned i1 ) -{ - struct prim_header *prim = get_queued_prim( draw, 2 ); - - prim->reset_line_stipple = reset_stipple; - prim->edgeflags = 1; - prim->pad = 0; - prim->v[0] = draw->vcache.get_vertex( draw, i0 ); - prim->v[1] = draw->vcache.get_vertex( draw, i1 ); -} - -/** - * Add a triangle to the primitive queue. - */ -static void do_triangle( struct draw_context *draw, - unsigned i0, - unsigned i1, - unsigned i2 ) -{ - struct prim_header *prim = get_queued_prim( draw, 3 ); - - prim->reset_line_stipple = 1; - prim->edgeflags = ~0; - prim->pad = 0; - prim->v[0] = draw->vcache.get_vertex( draw, i0 ); - prim->v[1] = draw->vcache.get_vertex( draw, i1 ); - prim->v[2] = draw->vcache.get_vertex( draw, i2 ); -} - -static void do_ef_triangle( struct draw_context *draw, - boolean reset_stipple, - unsigned ef_mask, - unsigned i0, - unsigned i1, - unsigned i2 ) -{ - struct prim_header *prim = get_queued_prim( draw, 3 ); - struct vertex_header *v0 = draw->vcache.get_vertex( draw, i0 ); - struct vertex_header *v1 = draw->vcache.get_vertex( draw, i1 ); - struct vertex_header *v2 = draw->vcache.get_vertex( draw, i2 ); - - prim->reset_line_stipple = reset_stipple; - - prim->edgeflags = ef_mask & ((v0->edgeflag << 0) | - (v1->edgeflag << 1) | - (v2->edgeflag << 2)); - prim->pad = 0; - prim->v[0] = v0; - prim->v[1] = v1; - prim->v[2] = v2; -} - - -static void do_ef_quad( struct draw_context *draw, - unsigned v0, - unsigned v1, - unsigned v2, - unsigned v3 ) -{ - const unsigned omitEdge2 = ~(1 << 1); - const unsigned omitEdge3 = ~(1 << 2); - do_ef_triangle( draw, 1, omitEdge2, v0, v1, v3 ); - do_ef_triangle( draw, 0, omitEdge3, v1, v2, v3 ); -} - -static void do_quad( struct draw_context *draw, - unsigned v0, - unsigned v1, - unsigned v2, - unsigned v3 ) -{ - do_triangle( draw, v0, v1, v3 ); - do_triangle( draw, v1, v2, v3 ); -} - - -/** - * Main entrypoint to draw some number of points/lines/triangles - */ -static void -draw_prim( struct draw_context *draw, - unsigned prim, unsigned start, unsigned count ) -{ - unsigned i; - boolean unfilled = (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL); - -// debug_printf("%s (%d) %d/%d\n", __FUNCTION__, draw->prim, start, count ); - - switch (prim) { - case PIPE_PRIM_POINTS: - for (i = 0; i < count; i ++) { - do_point( draw, - start + i ); - } - break; - - case PIPE_PRIM_LINES: - for (i = 0; i+1 < count; i += 2) { - do_line( draw, - TRUE, - start + i + 0, - start + i + 1); - } - break; - - case PIPE_PRIM_LINE_LOOP: - if (count >= 2) { - for (i = 1; i < count; i++) { - do_line( draw, - i == 1, /* XXX: only if vb not split */ - start + i - 1, - start + i ); - } - - do_line( draw, - 0, - start + count - 1, - start + 0 ); - } - break; - - case PIPE_PRIM_LINE_STRIP: - for (i = 1; i < count; i++) { - do_line( draw, - i == 1, - start + i - 1, - start + i ); - } - break; - - case PIPE_PRIM_TRIANGLES: - if (unfilled) { - for (i = 0; i+2 < count; i += 3) { - do_ef_triangle( draw, - 1, - ~0, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - else { - for (i = 0; i+2 < count; i += 3) { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - break; - - case PIPE_PRIM_TRIANGLE_STRIP: - for (i = 0; i+2 < count; i++) { - if (i & 1) { - do_triangle( draw, - start + i + 1, - start + i + 0, - start + i + 2 ); - } - else { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } - break; - - case PIPE_PRIM_TRIANGLE_FAN: - if (count >= 3) { - for (i = 0; i+2 < count; i++) { - do_triangle( draw, - start + 0, - start + i + 1, - start + i + 2 ); - } - } - break; - - - case PIPE_PRIM_QUADS: - if (unfilled) { - for (i = 0; i+3 < count; i += 4) { - do_ef_quad( draw, - start + i + 0, - start + i + 1, - start + i + 2, - start + i + 3); - } - } - else { - for (i = 0; i+3 < count; i += 4) { - do_quad( draw, - start + i + 0, - start + i + 1, - start + i + 2, - start + i + 3); - } - } - break; - - case PIPE_PRIM_QUAD_STRIP: - if (unfilled) { - for (i = 0; i+3 < count; i += 2) { - do_ef_quad( draw, - start + i + 2, - start + i + 0, - start + i + 1, - start + i + 3); - } - } - else { - for (i = 0; i+3 < count; i += 2) { - do_quad( draw, - start + i + 2, - start + i + 0, - start + i + 1, - start + i + 3); - } - } - break; - - case PIPE_PRIM_POLYGON: - if (unfilled) { - unsigned ef_mask = (1<<2) | (1<<0); - - for (i = 0; i+2 < count; i++) { - - if (i + 3 >= count) - ef_mask |= (1<<1); - - do_ef_triangle( draw, - i == 0, - ef_mask, - start + i + 1, - start + i + 2, - start + 0); - - ef_mask &= ~(1<<2); - } - } - else { - for (i = 0; i+2 < count; i++) { - do_triangle( draw, - start + i + 1, - start + i + 2, - start + 0); - } - } - break; - - default: - assert(0); - break; - } -} - - - - -/** - * Draw vertex arrays - * This is the main entrypoint into the drawing module. - * \param prim one of PIPE_PRIM_x - * \param start index of first vertex to draw - * \param count number of vertices to draw - */ -void -draw_arrays(struct draw_context *draw, unsigned prim, - unsigned start, unsigned count) -{ - if (reduced_prim[prim] != draw->reduced_prim) { - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - draw->reduced_prim = reduced_prim[prim]; - } - - /* drawing done here: */ - draw_prim(draw, prim, start, count); -} - - diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h deleted file mode 100644 index b17eaaed65..0000000000 --- a/src/mesa/pipe/draw/draw_private.h +++ /dev/null @@ -1,346 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Private data structures, etc for the draw module. - */ - - -/** - * Authors: - * Keith Whitwell - * Brian Paul - */ - - -#ifndef DRAW_PRIVATE_H -#define DRAW_PRIVATE_H - - -#include "pipe/p_state.h" -#include "pipe/p_defines.h" - -#include "x86/rtasm/x86sse.h" -#include "pipe/tgsi/exec/tgsi_exec.h" - - -struct gallivm_prog; -struct gallivm_cpu_engine; - -/** - * Basic vertex info. - * Carry some useful information around with the vertices in the prim pipe. - */ -struct vertex_header { - unsigned clipmask:12; - unsigned edgeflag:1; - unsigned pad:3; - unsigned vertex_id:16; - - float clip[4]; - - float data[][4]; /* Note variable size */ -}; - -/* NOTE: It should match vertex_id size above */ -#define UNDEFINED_VERTEX_ID 0xffff - -/* XXX This is too large */ -#define MAX_VERTEX_SIZE ((2 + PIPE_MAX_SHADER_OUTPUTS) * 4 * sizeof(float)) - - - -/** - * Basic info for a point/line/triangle primitive. - */ -struct prim_header { - float det; /**< front/back face determinant */ - unsigned reset_line_stipple:1; - unsigned edgeflags:3; - unsigned pad:28; - struct vertex_header *v[3]; /**< 1 to 3 vertex pointers */ -}; - - - -struct draw_context; - -/** - * Base class for all primitive drawing stages. - */ -struct draw_stage -{ - struct draw_context *draw; /**< parent context */ - - struct draw_stage *next; /**< next stage in pipeline */ - - struct vertex_header **tmp; /**< temp vert storage, such as for clipping */ - unsigned nr_tmps; - - void (*point)( struct draw_stage *, - struct prim_header * ); - - void (*line)( struct draw_stage *, - struct prim_header * ); - - void (*tri)( struct draw_stage *, - struct prim_header * ); - - void (*flush)( struct draw_stage *, - unsigned flags ); - - void (*reset_stipple_counter)( struct draw_stage * ); - - void (*destroy)( struct draw_stage * ); -}; - - -#define PRIM_QUEUE_LENGTH 16 -#define VCACHE_SIZE 32 -#define VCACHE_OVERFLOW 4 -#define VS_QUEUE_LENGTH (VCACHE_SIZE + VCACHE_OVERFLOW + 1) /* can never fill up */ - -/** - * Private version of the compiled vertex_shader - */ -struct draw_vertex_shader { - const struct pipe_shader_state *state; -#if defined(__i386__) || defined(__386__) - struct x86_function sse2_program; -#endif -#ifdef MESA_LLVM - struct gallivm_prog *llvm_prog; -#endif -}; - - -/* Internal function for vertex fetch. - */ -typedef void (*fetch_func)(const void *ptr, float *attrib); -typedef void (*full_fetch_func)( struct draw_context *draw, - struct tgsi_exec_machine *machine, - const unsigned *elts, - unsigned count ); - - - -/** - * Private context for the drawing module. - */ -struct draw_context -{ - /** Drawing/primitive pipeline stages */ - struct { - struct draw_stage *first; /**< one of the following */ - - struct draw_stage *validate; - - /* stages (in logical order) */ - struct draw_stage *flatshade; - struct draw_stage *clip; - struct draw_stage *cull; - struct draw_stage *twoside; - struct draw_stage *offset; - struct draw_stage *unfilled; - struct draw_stage *stipple; - struct draw_stage *wide; - struct draw_stage *rasterize; - } pipeline; - - /* pipe state that we need: */ - const struct pipe_rasterizer_state *rasterizer; - struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; - struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; - const struct draw_vertex_shader *vertex_shader; - - uint num_vs_outputs; /**< convenience, from vertex_shader */ - - /* user-space vertex data, buffers */ - struct { - /** vertex element/index buffer (ex: glDrawElements) */ - const void *elts; - /** bytes per index (0, 1, 2 or 4) */ - unsigned eltSize; - - /** vertex arrays */ - const void *vbuffer[PIPE_ATTRIB_MAX]; - - /** constant buffer (for vertex shader) */ - const void *constants; - } user; - - /* Clip derived state: - */ - float plane[12][4]; - unsigned nr_planes; - - boolean convert_wide_points; /**< convert wide points to tris? */ - boolean convert_wide_lines; /**< convert side lines to tris? */ - - unsigned reduced_prim; - - /** TGSI program interpreter runtime state */ - struct tgsi_exec_machine machine; - - /* Vertex fetch internal state - */ - struct { - const ubyte *src_ptr[PIPE_ATTRIB_MAX]; - unsigned pitch[PIPE_ATTRIB_MAX]; - fetch_func fetch[PIPE_ATTRIB_MAX]; - unsigned nr_attrs; - full_fetch_func fetch_func; - } vertex_fetch; - - /* Post-tnl vertex cache: - */ - struct { - unsigned referenced; /**< bitfield */ - unsigned idx[VCACHE_SIZE + VCACHE_OVERFLOW]; - struct vertex_header *vertex[VCACHE_SIZE + VCACHE_OVERFLOW]; - unsigned overflow; - - /** To find space in the vertex cache: */ - struct vertex_header *(*get_vertex)( struct draw_context *draw, - unsigned i ); - } vcache; - - /* Vertex shader queue: - */ - struct { - struct { - unsigned elt; /**< index into the user's vertex arrays */ - struct vertex_header *dest; /**< points into vcache.vertex[] array */ - } queue[VS_QUEUE_LENGTH]; - unsigned queue_nr; - } vs; - - /** - * Run the vertex shader on all vertices in the vertex queue. - */ - void (*shader_queue_flush)(struct draw_context *draw); - - /* Prim pipeline queue: - */ - struct { - /* Need to queue up primitives until their vertices have been - * transformed by a vs queue flush. - */ - struct prim_header queue[PRIM_QUEUE_LENGTH]; - unsigned queue_nr; - } pq; - - int use_sse : 1; -#ifdef MESA_LLVM - struct gallivm_cpu_engine *engine; -#endif - - void *driver_private; -}; - - - -extern struct draw_stage *draw_unfilled_stage( struct draw_context *context ); -extern struct draw_stage *draw_twoside_stage( struct draw_context *context ); -extern struct draw_stage *draw_offset_stage( struct draw_context *context ); -extern struct draw_stage *draw_clip_stage( struct draw_context *context ); -extern struct draw_stage *draw_flatshade_stage( struct draw_context *context ); -extern struct draw_stage *draw_cull_stage( struct draw_context *context ); -extern struct draw_stage *draw_stipple_stage( struct draw_context *context ); -extern struct draw_stage *draw_wide_stage( struct draw_context *context ); -extern struct draw_stage *draw_validate_stage( struct draw_context *context ); - - -extern void draw_free_temp_verts( struct draw_stage *stage ); - -extern void draw_alloc_temp_verts( struct draw_stage *stage, unsigned nr ); - -extern void draw_reset_vertex_ids( struct draw_context *draw ); - - -extern int draw_vertex_cache_check_space( struct draw_context *draw, - unsigned nr_verts ); - -extern void draw_vertex_cache_invalidate( struct draw_context *draw ); -extern void draw_vertex_cache_unreference( struct draw_context *draw ); -extern void draw_vertex_cache_reset_vertex_ids( struct draw_context *draw ); - - -extern void draw_vertex_shader_queue_flush( struct draw_context *draw ); -#ifdef MESA_LLVM -extern void draw_vertex_shader_queue_flush_llvm( struct draw_context *draw ); -#endif - -struct tgsi_exec_machine; - -extern void draw_update_vertex_fetch( struct draw_context *draw ); - - -#define DRAW_FLUSH_SHADER_QUEUE 0x1 /* sized not to overflow, never raised */ -#define DRAW_FLUSH_PRIM_QUEUE 0x2 -#define DRAW_FLUSH_VERTEX_CACHE 0x4 -#define DRAW_FLUSH_STATE_CHANGE 0x8 -#define DRAW_FLUSH_BACKEND 0x10 - - -void draw_do_flush( struct draw_context *draw, unsigned flags ); - - - -/** - * Get a writeable copy of a vertex. - * \param stage drawing stage info - * \param vert the vertex to copy (source) - * \param idx index into stage's tmp[] array to put the copy (dest) - * \return pointer to the copied vertex - */ -static INLINE struct vertex_header * -dup_vert( struct draw_stage *stage, - const struct vertex_header *vert, - unsigned idx ) -{ - struct vertex_header *tmp = stage->tmp[idx]; - const uint vsize = sizeof(struct vertex_header) - + stage->draw->num_vs_outputs * 4 * sizeof(float); - memcpy(tmp, vert, vsize); - tmp->vertex_id = UNDEFINED_VERTEX_ID; - return tmp; -} - -static INLINE float -dot4(const float *a, const float *b) -{ - float result = (a[0]*b[0] + - a[1]*b[1] + - a[2]*b[2] + - a[3]*b[3]); - - return result; -} - -#endif /* DRAW_PRIVATE_H */ diff --git a/src/mesa/pipe/draw/draw_stipple.c b/src/mesa/pipe/draw/draw_stipple.c deleted file mode 100644 index 506f33512c..0000000000 --- a/src/mesa/pipe/draw/draw_stipple.c +++ /dev/null @@ -1,239 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell - */ - -/* Implement line stipple by cutting lines up into smaller lines. - * There are hundreds of ways to implement line stipple, this is one - * choice that should work in all situations, requires no state - * manipulations, but with a penalty in terms of large amounts of - * generated geometry. - */ - - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" - - -/** Subclass of draw_stage */ -struct stipple_stage { - struct draw_stage stage; - float counter; - uint pattern; - uint factor; -}; - - -static INLINE struct stipple_stage * -stipple_stage(struct draw_stage *stage) -{ - return (struct stipple_stage *) stage; -} - - -/** - * Compute interpolated vertex attributes for 'dst' at position 't' - * between 'v0' and 'v1'. - * XXX using linear interpolation for all attribs at this time. - */ -static void -screen_interp( struct draw_context *draw, - struct vertex_header *dst, - float t, - const struct vertex_header *v0, - const struct vertex_header *v1 ) -{ - uint attr; - for (attr = 0; attr < draw->num_vs_outputs; attr++) { - const float *val0 = v0->data[attr]; - const float *val1 = v1->data[attr]; - float *newv = dst->data[attr]; - uint i; - for (i = 0; i < 4; i++) { - newv[i] = val0[i] + t * (val1[i] - val0[i]); - } - } -} - - -static void -emit_segment(struct draw_stage *stage, struct prim_header *header, - float t0, float t1) -{ - struct vertex_header *v0new = dup_vert(stage, header->v[0], 0); - struct vertex_header *v1new = dup_vert(stage, header->v[1], 1); - struct prim_header newprim = *header; - - if (t0 > 0.0) { - screen_interp( stage->draw, v0new, t0, header->v[0], header->v[1] ); - newprim.v[0] = v0new; - } - - if (t1 < 1.0) { - screen_interp( stage->draw, v1new, t1, header->v[0], header->v[1] ); - newprim.v[1] = v1new; - } - - stage->next->line( stage->next, &newprim ); -} - - -static INLINE unsigned -stipple_test(int counter, ushort pattern, int factor) -{ - int b = (counter / factor) & 0xf; - return (1 << b) & pattern; -} - - -static void -stipple_line(struct draw_stage *stage, struct prim_header *header) -{ - struct stipple_stage *stipple = stipple_stage(stage); - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - const float *pos0 = v0->data[0]; - const float *pos1 = v1->data[0]; - float start = 0; - int state = 0; - - float x0 = pos0[0]; - float x1 = pos1[0]; - float y0 = pos0[1]; - float y1 = pos1[1]; - - float dx = x0 > x1 ? x0 - x1 : x1 - x0; - float dy = y0 > y1 ? y0 - y1 : y1 - y0; - - float length = MAX2(dx, dy); - int i; - - /* XXX ToDo: intead of iterating pixel-by-pixel, use a look-up table. - */ - for (i = 0; i < length; i++) { - int result = stipple_test( (int) stipple->counter+i, - (ushort) stipple->pattern, stipple->factor ); - if (result != state) { - /* changing from "off" to "on" or vice versa */ - if (state) { - if (start != i) { - /* finishing an "on" segment */ - emit_segment( stage, header, start / length, i / length ); - } - } - else { - /* starting an "on" segment */ - start = (float) i; - } - state = result; - } - } - - if (state && start < length) - emit_segment( stage, header, start / length, 1.0 ); - - stipple->counter += length; -} - - -static void -reset_stipple_counter(struct draw_stage *stage) -{ - struct stipple_stage *stipple = stipple_stage(stage); - stipple->counter = 0; - stage->next->reset_stipple_counter( stage->next ); -} - - -static void -stipple_first_line(struct draw_stage *stage, - struct prim_header *header) -{ - struct stipple_stage *stipple = stipple_stage(stage); - struct draw_context *draw = stage->draw; - - stipple->pattern = draw->rasterizer->line_stipple_pattern; - stipple->factor = draw->rasterizer->line_stipple_factor + 1; - - stage->line = stipple_line; - stage->line( stage, header ); -} - - -static void -stipple_flush(struct draw_stage *stage, unsigned flags) -{ - stage->line = stipple_first_line; - stage->next->flush( stage->next, flags ); -} - - -static void -passthrough_point(struct draw_stage *stage, struct prim_header *header) -{ - stage->next->point( stage->next, header ); -} - - -static void -passthrough_tri(struct draw_stage *stage, struct prim_header *header) -{ - stage->next->tri(stage->next, header); -} - - -static void -stipple_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create line stippler stage - */ -struct draw_stage *draw_stipple_stage( struct draw_context *draw ) -{ - struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage); - - draw_alloc_temp_verts( &stipple->stage, 2 ); - - stipple->stage.draw = draw; - stipple->stage.next = NULL; - stipple->stage.point = passthrough_point; - stipple->stage.line = stipple_first_line; - stipple->stage.tri = passthrough_tri; - stipple->stage.reset_stipple_counter = reset_stipple_counter; - stipple->stage.flush = stipple_flush; - stipple->stage.destroy = stipple_destroy; - - return &stipple->stage; -} diff --git a/src/mesa/pipe/draw/draw_twoside.c b/src/mesa/pipe/draw/draw_twoside.c deleted file mode 100644 index 1c38957987..0000000000 --- a/src/mesa/pipe/draw/draw_twoside.c +++ /dev/null @@ -1,203 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" - - -struct twoside_stage { - struct draw_stage stage; - float sign; /**< +1 or -1 */ - uint attrib_front0, attrib_back0; - uint attrib_front1, attrib_back1; -}; - - -static INLINE struct twoside_stage *twoside_stage( struct draw_stage *stage ) -{ - return (struct twoside_stage *)stage; -} - - - - -/** - * Copy back color(s) to front color(s). - */ -static INLINE struct vertex_header * -copy_bfc( struct twoside_stage *twoside, - const struct vertex_header *v, - unsigned idx ) -{ - struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx ); - - if (twoside->attrib_back0) { - COPY_4FV(tmp->data[twoside->attrib_front0], - tmp->data[twoside->attrib_back0]); - } - if (twoside->attrib_back1) { - COPY_4FV(tmp->data[twoside->attrib_front1], - tmp->data[twoside->attrib_back1]); - } - - return tmp; -} - - -/* Twoside tri: - */ -static void twoside_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct twoside_stage *twoside = twoside_stage(stage); - - if (header->det * twoside->sign < 0.0) { - /* this is a back-facing triangle */ - struct prim_header tmp; - - tmp.det = header->det; - tmp.edgeflags = header->edgeflags; - /* copy back attribs to front attribs */ - tmp.v[0] = copy_bfc(twoside, header->v[0], 0); - tmp.v[1] = copy_bfc(twoside, header->v[1], 1); - tmp.v[2] = copy_bfc(twoside, header->v[2], 2); - - stage->next->tri( stage->next, &tmp ); - } - else { - stage->next->tri( stage->next, header ); - } -} - - -static void twoside_line( struct draw_stage *stage, - struct prim_header *header ) -{ - /* pass-through */ - stage->next->line( stage->next, header ); -} - - -static void twoside_point( struct draw_stage *stage, - struct prim_header *header ) -{ - /* pass-through */ - stage->next->point( stage->next, header ); -} - - -static void twoside_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct twoside_stage *twoside = twoside_stage(stage); - const struct pipe_shader_state *vs = stage->draw->vertex_shader->state; - uint i; - - twoside->attrib_front0 = 0; - twoside->attrib_front1 = 0; - twoside->attrib_back0 = 0; - twoside->attrib_back1 = 0; - - /* Find which vertex shader outputs are front/back colors */ - for (i = 0; i < vs->num_outputs; i++) { - if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR) { - if (vs->output_semantic_index[i] == 0) - twoside->attrib_front0 = i; - else - twoside->attrib_front1 = i; - } - if (vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { - if (vs->output_semantic_index[i] == 0) - twoside->attrib_back0 = i; - else - twoside->attrib_back1 = i; - } - } - - if (!twoside->attrib_back0) - twoside->attrib_front0 = 0; - - if (!twoside->attrib_back1) - twoside->attrib_front1 = 0; - - /* - * We'll multiply the primitive's determinant by this sign to determine - * if the triangle is back-facing (negative). - * sign = -1 for CCW, +1 for CW - */ - twoside->sign = (stage->draw->rasterizer->front_winding == PIPE_WINDING_CCW) ? -1.0f : 1.0f; - - stage->tri = twoside_tri; - stage->tri( stage, header ); -} - - -static void twoside_flush( struct draw_stage *stage, unsigned flags ) -{ - stage->tri = twoside_first_tri; - stage->next->flush( stage->next, flags ); -} - - -static void twoside_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void twoside_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create twoside pipeline stage. - */ -struct draw_stage *draw_twoside_stage( struct draw_context *draw ) -{ - struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage); - - draw_alloc_temp_verts( &twoside->stage, 3 ); - - twoside->stage.draw = draw; - twoside->stage.next = NULL; - twoside->stage.point = twoside_point; - twoside->stage.line = twoside_line; - twoside->stage.tri = twoside_first_tri; - twoside->stage.flush = twoside_flush; - twoside->stage.reset_stipple_counter = twoside_reset_stipple_counter; - twoside->stage.destroy = twoside_destroy; - - return &twoside->stage; -} diff --git a/src/mesa/pipe/draw/draw_unfilled.c b/src/mesa/pipe/draw/draw_unfilled.c deleted file mode 100644 index 8777cfdfc8..0000000000 --- a/src/mesa/pipe/draw/draw_unfilled.c +++ /dev/null @@ -1,206 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \brief Drawing stage for handling glPolygonMode(line/point). - * Convert triangles to points or lines as needed. - */ - -/* Authors: Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "draw_private.h" - - -struct unfilled_stage { - struct draw_stage stage; - - /** [0] = front face, [1] = back face. - * legal values: PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE, - * and PIPE_POLYGON_MODE_POINT, - */ - unsigned mode[2]; -}; - - -static INLINE struct unfilled_stage *unfilled_stage( struct draw_stage *stage ) -{ - return (struct unfilled_stage *)stage; -} - - - -static void point( struct draw_stage *stage, - struct vertex_header *v0 ) -{ - struct prim_header tmp; - tmp.v[0] = v0; - stage->next->point( stage->next, &tmp ); -} - -static void line( struct draw_stage *stage, - struct vertex_header *v0, - struct vertex_header *v1 ) -{ - struct prim_header tmp; - tmp.v[0] = v0; - tmp.v[1] = v1; - stage->next->line( stage->next, &tmp ); -} - - -static void points( struct draw_stage *stage, - struct prim_header *header ) -{ - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - struct vertex_header *v2 = header->v[2]; - - if (header->edgeflags & 0x1) point( stage, v0 ); - if (header->edgeflags & 0x2) point( stage, v1 ); - if (header->edgeflags & 0x4) point( stage, v2 ); -} - - -static void lines( struct draw_stage *stage, - struct prim_header *header ) -{ - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - struct vertex_header *v2 = header->v[2]; - -#if 0 - assert(((header->edgeflags & 0x1) >> 0) == header->v[0]->edgeflag); - assert(((header->edgeflags & 0x2) >> 1) == header->v[1]->edgeflag); - assert(((header->edgeflags & 0x4) >> 2) == header->v[2]->edgeflag); -#endif - - if (header->edgeflags & 0x1) line( stage, v0, v1 ); - if (header->edgeflags & 0x2) line( stage, v1, v2 ); - if (header->edgeflags & 0x4) line( stage, v2, v0 ); -} - - -/* Unfilled tri: - * - * Note edgeflags in the vertex struct is not sufficient as we will - * need to manipulate them when decomposing primitives??? - */ -static void unfilled_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct unfilled_stage *unfilled = unfilled_stage(stage); - unsigned mode = unfilled->mode[header->det >= 0.0]; - - switch (mode) { - case PIPE_POLYGON_MODE_FILL: - stage->next->tri( stage->next, header ); - break; - case PIPE_POLYGON_MODE_LINE: - lines( stage, header ); - break; - case PIPE_POLYGON_MODE_POINT: - points( stage, header ); - break; - default: - abort(); - } -} - - -static void unfilled_first_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct unfilled_stage *unfilled = unfilled_stage(stage); - - unfilled->mode[0] = stage->draw->rasterizer->fill_ccw; /* front */ - unfilled->mode[1] = stage->draw->rasterizer->fill_cw; /* back */ - - stage->tri = unfilled_tri; - stage->tri( stage, header ); -} - - -static void unfilled_line( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void unfilled_point( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - - -static void unfilled_flush( struct draw_stage *stage, - unsigned flags ) -{ - stage->next->flush( stage->next, flags ); - - stage->tri = unfilled_first_tri; -} - - -static void unfilled_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void unfilled_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create unfilled triangle stage. - */ -struct draw_stage *draw_unfilled_stage( struct draw_context *draw ) -{ - struct unfilled_stage *unfilled = CALLOC_STRUCT(unfilled_stage); - - draw_alloc_temp_verts( &unfilled->stage, 0 ); - - unfilled->stage.draw = draw; - unfilled->stage.next = NULL; - unfilled->stage.tmp = NULL; - unfilled->stage.point = unfilled_point; - unfilled->stage.line = unfilled_line; - unfilled->stage.tri = unfilled_first_tri; - unfilled->stage.flush = unfilled_flush; - unfilled->stage.reset_stipple_counter = unfilled_reset_stipple_counter; - unfilled->stage.destroy = unfilled_destroy; - - return &unfilled->stage; -} diff --git a/src/mesa/pipe/draw/draw_validate.c b/src/mesa/pipe/draw/draw_validate.c deleted file mode 100644 index 4375ebabbc..0000000000 --- a/src/mesa/pipe/draw/draw_validate.c +++ /dev/null @@ -1,185 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "draw_private.h" - - - - - -/** - * Rebuild the rendering pipeline. - */ -static struct draw_stage *validate_pipeline( struct draw_stage *stage ) -{ - struct draw_context *draw = stage->draw; - struct draw_stage *next = draw->pipeline.rasterize; - int need_det = 0; - int precalc_flat = 0; - - /* Set the validate's next stage to the rasterize stage, so that it - * can be found later if needed for flushing. - */ - stage->next = next; - - /* - * NOTE: we build up the pipeline in end-to-start order. - * - * TODO: make the current primitive part of the state and build - * shorter pipelines for lines & points. - */ - - if ((draw->rasterizer->line_width != 1.0 && draw->convert_wide_lines) || - (draw->rasterizer->point_size != 1.0 && draw->convert_wide_points) || - draw->rasterizer->point_sprite) { - draw->pipeline.wide->next = next; - next = draw->pipeline.wide; - } - - if (draw->rasterizer->line_stipple_enable) { - draw->pipeline.stipple->next = next; - next = draw->pipeline.stipple; - precalc_flat = 1; /* only needed for lines really */ - } - - if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) { - draw->pipeline.unfilled->next = next; - next = draw->pipeline.unfilled; - precalc_flat = 1; /* only needed for triangles really */ - need_det = 1; - } - - if (draw->rasterizer->flatshade && precalc_flat) { - draw->pipeline.flatshade->next = next; - next = draw->pipeline.flatshade; - } - - if (draw->rasterizer->offset_cw || - draw->rasterizer->offset_ccw) { - draw->pipeline.offset->next = next; - next = draw->pipeline.offset; - need_det = 1; - } - - if (draw->rasterizer->light_twoside) { - draw->pipeline.twoside->next = next; - next = draw->pipeline.twoside; - need_det = 1; - } - - /* Always run the cull stage as we calculate determinant there - * also. - * - * This can actually be a win as culling out the triangles can lead - * to less work emitting vertices, smaller vertex buffers, etc. - * It's difficult to say whether this will be true in general. - */ - if (need_det || draw->rasterizer->cull_mode) { - draw->pipeline.cull->next = next; - next = draw->pipeline.cull; - } - - /* Clip stage - */ - if (!draw->rasterizer->bypass_clipping) - { - draw->pipeline.clip->next = next; - next = draw->pipeline.clip; - } - - - draw->pipeline.first = next; - return next; -} - -static void validate_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - struct draw_stage *pipeline = validate_pipeline( stage ); - pipeline->tri( pipeline, header ); -} - -static void validate_line( struct draw_stage *stage, - struct prim_header *header ) -{ - struct draw_stage *pipeline = validate_pipeline( stage ); - pipeline->line( pipeline, header ); -} - -static void validate_point( struct draw_stage *stage, - struct prim_header *header ) -{ - struct draw_stage *pipeline = validate_pipeline( stage ); - pipeline->point( pipeline, header ); -} - -static void validate_reset_stipple_counter( struct draw_stage *stage ) -{ - struct draw_stage *pipeline = validate_pipeline( stage ); - pipeline->reset_stipple_counter( pipeline ); -} - -static void validate_flush( struct draw_stage *stage, - unsigned flags ) -{ - /* May need to pass a backend flush on to the rasterize stage. - */ - if (stage->next) - stage->next->flush( stage->next, flags ); -} - - -static void validate_destroy( struct draw_stage *stage ) -{ - FREE( stage ); -} - - -/** - * Create validate pipeline stage. - */ -struct draw_stage *draw_validate_stage( struct draw_context *draw ) -{ - struct draw_stage *stage = CALLOC_STRUCT(draw_stage); - - stage->draw = draw; - stage->next = NULL; - stage->point = validate_point; - stage->line = validate_line; - stage->tri = validate_tri; - stage->flush = validate_flush; - stage->reset_stipple_counter = validate_reset_stipple_counter; - stage->destroy = validate_destroy; - - return stage; -} diff --git a/src/mesa/pipe/draw/draw_vbuf.c b/src/mesa/pipe/draw/draw_vbuf.c deleted file mode 100644 index 71ac73912b..0000000000 --- a/src/mesa/pipe/draw/draw_vbuf.c +++ /dev/null @@ -1,570 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Vertex buffer drawing stage. - * - * \author José Fonseca - * \author Keith Whitwell - */ - - -#include "pipe/p_debug.h" -#include "pipe/p_util.h" - -#include "draw_vbuf.h" -#include "draw_private.h" -#include "draw_vertex.h" -#include "draw_vf.h" - - -/** - * Vertex buffer emit stage. - */ -struct vbuf_stage { - struct draw_stage stage; /**< This must be first (base class) */ - - struct vbuf_render *render; - - const struct vertex_info *vinfo; - - /** Vertex size in bytes */ - unsigned vertex_size; - - struct draw_vertex_fetch *vf; - - /* FIXME: we have no guarantee that 'unsigned' is 32bit */ - - /** Vertices in hardware format */ - unsigned *vertices; - unsigned *vertex_ptr; - unsigned max_vertices; - unsigned nr_vertices; - - /** Indices */ - ushort *indices; - unsigned max_indices; - unsigned nr_indices; - - /** Pipe primitive */ - unsigned prim; -}; - - -/** - * Basically a cast wrapper. - */ -static INLINE struct vbuf_stage * -vbuf_stage( struct draw_stage *stage ) -{ - assert(stage); - return (struct vbuf_stage *)stage; -} - - -static void vbuf_flush_indices( struct vbuf_stage *vbuf ); -static void vbuf_flush_vertices( struct vbuf_stage *vbuf ); -static void vbuf_alloc_vertices( struct vbuf_stage *vbuf ); - - -static INLINE boolean -overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz ) -{ - unsigned long used = (unsigned long) ((char *)ptr - (char *)map); - return (used + bytes) > bufsz; -} - - -static INLINE void -check_space( struct vbuf_stage *vbuf, unsigned nr ) -{ - if (vbuf->nr_vertices + nr > vbuf->max_vertices ) { - vbuf_flush_vertices(vbuf); - vbuf_alloc_vertices(vbuf); - } - - if (vbuf->nr_indices + nr > vbuf->max_indices ) - vbuf_flush_indices(vbuf); -} - - -#if 0 -static INLINE void -dump_emitted_vertex(const struct vertex_info *vinfo, const uint8_t *data) -{ - assert(vinfo == vbuf->render->get_vertex_info(vbuf->render)); - unsigned i, j, k; - - for (i = 0; i < vinfo->num_attribs; i++) { - j = vinfo->src_index[i]; - switch (vinfo->emit[i]) { - case EMIT_OMIT: - debug_printf("EMIT_OMIT:"); - break; - case EMIT_ALL: - assert(i == 0); - assert(j == 0); - debug_printf("EMIT_ALL:\t"); - for(k = 0; k < vinfo->size*4; ++k) - debug_printf("%02x ", *data++); - break; - case EMIT_1F: - debug_printf("EMIT_1F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_1F_PSIZE: - debug_printf("EMIT_1F_PSIZE:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_2F: - debug_printf("EMIT_2F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_3F: - debug_printf("EMIT_3F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - data += sizeof(float); - break; - case EMIT_4F: - debug_printf("EMIT_4F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_4UB: - debug_printf("EMIT_4UB:\t"); - debug_printf("%u ", *data++); - debug_printf("%u ", *data++); - debug_printf("%u ", *data++); - debug_printf("%u ", *data++); - break; - default: - assert(0); - } - debug_printf("\n"); - } - debug_printf("\n"); -} -#endif - - -/** - * Extract the needed fields from post-transformed vertex and emit - * a hardware(driver) vertex. - * Recall that the vertices are constructed by the 'draw' module and - * have a couple of slots at the beginning (1-dword header, 4-dword - * clip pos) that we ignore here. We only use the vertex->data[] fields. - */ -static INLINE void -emit_vertex( struct vbuf_stage *vbuf, - struct vertex_header *vertex ) -{ -#if 0 - debug_printf("emit vertex %d to %p\n", - vbuf->nr_vertices, vbuf->vertex_ptr); -#endif - - if(vertex->vertex_id != UNDEFINED_VERTEX_ID) { - if(vertex->vertex_id < vbuf->nr_vertices) - return; - else - debug_printf("Bad vertex id 0x%04x (>= 0x%04x)\n", - vertex->vertex_id, vbuf->nr_vertices); - return; - } - - vertex->vertex_id = vbuf->nr_vertices++; - - if(!vbuf->vf) { - const struct vertex_info *vinfo = vbuf->vinfo; - uint i; - uint count = 0; /* for debug/sanity */ - - assert(vinfo == vbuf->render->get_vertex_info(vbuf->render)); - - for (i = 0; i < vinfo->num_attribs; i++) { - uint j = vinfo->src_index[i]; - switch (vinfo->emit[i]) { - case EMIT_OMIT: - /* no-op */ - break; - case EMIT_ALL: - /* just copy the whole vertex as-is to the vbuf */ - assert(i == 0); - assert(j == 0); - memcpy(vbuf->vertex_ptr, vertex, vinfo->size * 4); - vbuf->vertex_ptr += vinfo->size; - count += vinfo->size; - break; - case EMIT_1F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - count++; - break; - case EMIT_1F_PSIZE: - *vbuf->vertex_ptr++ = fui(vbuf->stage.draw->rasterizer->point_size); - count++; - break; - case EMIT_2F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][1]); - count += 2; - break; - case EMIT_3F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][1]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][2]); - count += 3; - break; - case EMIT_4F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][1]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][2]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][3]); - count += 4; - break; - case EMIT_4UB: - *vbuf->vertex_ptr++ = pack_ub4(float_to_ubyte( vertex->data[j][2] ), - float_to_ubyte( vertex->data[j][1] ), - float_to_ubyte( vertex->data[j][0] ), - float_to_ubyte( vertex->data[j][3] )); - count += 1; - break; - default: - assert(0); - } - } - assert(count == vinfo->size); -#if 0 - { - static float data[256]; - draw_vf_emit_vertex(vbuf->vf, vertex, data); - if(memcmp((uint8_t *)vbuf->vertex_ptr - vbuf->vertex_size, data, vbuf->vertex_size)) { - debug_printf("With VF:\n"); - dump_emitted_vertex(vbuf->vinfo, (uint8_t *)data); - debug_printf("Without VF:\n"); - dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr - vbuf->vertex_size); - assert(0); - } - } -#endif - } - else { - draw_vf_emit_vertex(vbuf->vf, vertex, vbuf->vertex_ptr); - - vbuf->vertex_ptr += vbuf->vertex_size/4; - } -} - - -static void -vbuf_tri( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - unsigned i; - - check_space( vbuf, 3 ); - - for (i = 0; i < 3; i++) { - emit_vertex( vbuf, prim->v[i] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id; - } -} - - -static void -vbuf_line( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - unsigned i; - - check_space( vbuf, 2 ); - - for (i = 0; i < 2; i++) { - emit_vertex( vbuf, prim->v[i] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id; - } -} - - -static void -vbuf_point( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - check_space( vbuf, 1 ); - - emit_vertex( vbuf, prim->v[0] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[0]->vertex_id; -} - - -/** - * Set the prim type for subsequent vertices. - * This may result in a new vertex size. The existing vbuffer (if any) - * will be flushed if needed and a new one allocated. - */ -static void -vbuf_set_prim( struct vbuf_stage *vbuf, uint newprim ) -{ - const struct vertex_info *vinfo; - unsigned vertex_size; - - assert(newprim == PIPE_PRIM_POINTS || - newprim == PIPE_PRIM_LINES || - newprim == PIPE_PRIM_TRIANGLES); - - vbuf->prim = newprim; - vbuf->render->set_primitive(vbuf->render, newprim); - - vinfo = vbuf->render->get_vertex_info(vbuf->render); - vertex_size = vinfo->size * sizeof(float); - - if (vertex_size != vbuf->vertex_size) - vbuf_flush_vertices(vbuf); - - vbuf->vinfo = vinfo; - vbuf->vertex_size = vertex_size; - if(vbuf->vf) - draw_vf_set_vertex_info(vbuf->vf, - vbuf->vinfo, - vbuf->stage.draw->rasterizer->point_size); - - if (!vbuf->vertices) - vbuf_alloc_vertices(vbuf); -} - - -static void -vbuf_first_tri( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - stage->tri = vbuf_tri; - vbuf_set_prim(vbuf, PIPE_PRIM_TRIANGLES); - stage->tri( stage, prim ); -} - - -static void -vbuf_first_line( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - stage->line = vbuf_line; - vbuf_set_prim(vbuf, PIPE_PRIM_LINES); - stage->line( stage, prim ); -} - - -static void -vbuf_first_point( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - stage->point = vbuf_point; - vbuf_set_prim(vbuf, PIPE_PRIM_POINTS); - stage->point( stage, prim ); -} - - -static void -vbuf_flush_indices( struct vbuf_stage *vbuf ) -{ - if(!vbuf->nr_indices) - return; - - assert((uint) (vbuf->vertex_ptr - vbuf->vertices) == - vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned)); - - switch(vbuf->prim) { - case PIPE_PRIM_POINTS: - break; - case PIPE_PRIM_LINES: - assert(vbuf->nr_indices % 2 == 0); - break; - case PIPE_PRIM_TRIANGLES: - assert(vbuf->nr_indices % 3 == 0); - break; - default: - assert(0); - } - - vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices); - - vbuf->nr_indices = 0; - - /* don't need to reset point/line/tri functions */ -#if 0 - stage->point = vbuf_first_point; - stage->line = vbuf_first_line; - stage->tri = vbuf_first_tri; -#endif -} - - -/** - * Flush existing vertex buffer and allocate a new one. - * - * XXX: We separate flush-on-index-full and flush-on-vb-full, but may - * raise issues uploading vertices if the hardware wants to flush when - * we flush. - */ -static void -vbuf_flush_vertices( struct vbuf_stage *vbuf ) -{ - if(vbuf->vertices) { - vbuf_flush_indices(vbuf); - - /* Reset temporary vertices ids */ - if(vbuf->nr_vertices) - draw_reset_vertex_ids( vbuf->stage.draw ); - - /* Free the vertex buffer */ - vbuf->render->release_vertices(vbuf->render, - vbuf->vertices, - vbuf->vertex_size, - vbuf->nr_vertices); - vbuf->max_vertices = vbuf->nr_vertices = 0; - vbuf->vertex_ptr = vbuf->vertices = NULL; - - } -} - - -static void -vbuf_alloc_vertices( struct vbuf_stage *vbuf ) -{ - assert(!vbuf->nr_indices); - assert(!vbuf->vertices); - - /* Allocate a new vertex buffer */ - vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size; - vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render, - (ushort) vbuf->vertex_size, - (ushort) vbuf->max_vertices); - vbuf->vertex_ptr = vbuf->vertices; -} - - - -static void -vbuf_flush( struct draw_stage *stage, unsigned flags ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - - stage->point = vbuf_first_point; - stage->line = vbuf_first_line; - stage->tri = vbuf_first_tri; - - if (flags & DRAW_FLUSH_BACKEND) - vbuf_flush_vertices( vbuf ); -} - - -static void -vbuf_reset_stipple_counter( struct draw_stage *stage ) -{ - /* XXX: Need to do something here for hardware with linestipple. - */ - (void) stage; -} - - -static void vbuf_destroy( struct draw_stage *stage ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - if(vbuf->indices) - align_free( vbuf->indices ); - - if(vbuf->vf) - draw_vf_destroy( vbuf->vf ); - - if (vbuf->render) - vbuf->render->destroy( vbuf->render ); - - FREE( stage ); -} - - -/** - * Create a new primitive vbuf/render stage. - */ -struct draw_stage *draw_vbuf_stage( struct draw_context *draw, - struct vbuf_render *render ) -{ - struct vbuf_stage *vbuf = CALLOC_STRUCT(vbuf_stage); - - if(!vbuf) - return NULL; - - vbuf->stage.draw = draw; - vbuf->stage.point = vbuf_first_point; - vbuf->stage.line = vbuf_first_line; - vbuf->stage.tri = vbuf_first_tri; - vbuf->stage.flush = vbuf_flush; - vbuf->stage.reset_stipple_counter = vbuf_reset_stipple_counter; - vbuf->stage.destroy = vbuf_destroy; - - vbuf->render = render; - - assert(render->max_indices < UNDEFINED_VERTEX_ID); - vbuf->max_indices = render->max_indices; - vbuf->indices = (ushort *) - align_malloc( vbuf->max_indices * sizeof(vbuf->indices[0]), 16 ); - if(!vbuf->indices) - vbuf_destroy(&vbuf->stage); - - vbuf->vertices = NULL; - vbuf->vertex_ptr = vbuf->vertices; - - vbuf->prim = ~0; - - if(!GETENV("GALLIUM_NOVF")) - vbuf->vf = draw_vf_create(); - - return &vbuf->stage; -} diff --git a/src/mesa/pipe/draw/draw_vbuf.h b/src/mesa/pipe/draw/draw_vbuf.h deleted file mode 100644 index cfd2b9820c..0000000000 --- a/src/mesa/pipe/draw/draw_vbuf.h +++ /dev/null @@ -1,106 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Vertex buffer drawing stage. - * - * \author Keith Whitwell - * \author José Fonseca - */ - -#ifndef DRAW_VBUF_H_ -#define DRAW_VBUF_H_ - - -#include "pipe/p_util.h" - - -struct draw_context; -struct vertex_info; - - -/** - * Interface for hardware vertex buffer rendering. - */ -struct vbuf_render { - - /** - * Driver limits. May be tuned lower to improve cache hits on - * index list. - */ - unsigned max_indices; - unsigned max_vertex_buffer_bytes; - - /** - * Get the hardware vertex format. - * - * XXX: have this in draw_context instead? - */ - const struct vertex_info *(*get_vertex_info)( struct vbuf_render * ); - - /** - * Request a destination for vertices. - * Hardware renderers will use ttm memory, others will just malloc - * something. - */ - void *(*allocate_vertices)( struct vbuf_render *, - ushort vertex_size, - ushort nr_vertices ); - - /** - * Notify the renderer of the current primitive when it changes. - * Prim is restricted to TRIANGLES, LINES and POINTS. - */ - void (*set_primitive)( struct vbuf_render *, unsigned prim ); - - /** - * DrawElements, note indices are ushort: - */ - void (*draw)( struct vbuf_render *, - const ushort *indices, - uint nr_indices ); - - /** - * Called when vbuf is done with this set of vertices: - */ - void (*release_vertices)( struct vbuf_render *, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ); - - void (*destroy)( struct vbuf_render * ); -}; - - - -struct draw_stage * -draw_vbuf_stage( struct draw_context *draw, - struct vbuf_render *render ); - - -#endif /*DRAW_VBUF_H_*/ diff --git a/src/mesa/pipe/draw/draw_vertex.c b/src/mesa/pipe/draw/draw_vertex.c deleted file mode 100644 index 2d6592150f..0000000000 --- a/src/mesa/pipe/draw/draw_vertex.c +++ /dev/null @@ -1,79 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* - * Functions for specifying the post-transformation vertex layout. - * - * Author: - * Brian Paul - * Keith Whitwell - */ - - -#include "pipe/draw/draw_private.h" -#include "pipe/draw/draw_vertex.h" - - -/** - * Compute the size of a vertex, in dwords/floats, to update the - * vinfo->size field. - */ -void -draw_compute_vertex_size(struct vertex_info *vinfo) -{ - uint i; - - vinfo->size = 0; - for (i = 0; i < vinfo->num_attribs; i++) { - switch (vinfo->emit[i]) { - case EMIT_OMIT: - break; - case EMIT_4UB: - /* fall-through */ - case EMIT_1F_PSIZE: - /* fall-through */ - case EMIT_1F: - vinfo->size += 1; - break; - case EMIT_2F: - vinfo->size += 2; - break; - case EMIT_3F: - vinfo->size += 3; - break; - case EMIT_4F: - vinfo->size += 4; - break; - case EMIT_ALL: - /* fall-through */ - default: - assert(0); - } - } - - assert(vinfo->size * 4 <= MAX_VERTEX_SIZE); -} diff --git a/src/mesa/pipe/draw/draw_vertex.h b/src/mesa/pipe/draw/draw_vertex.h deleted file mode 100644 index 267c74203b..0000000000 --- a/src/mesa/pipe/draw/draw_vertex.h +++ /dev/null @@ -1,111 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Post-transform vertex format info. The vertex_info struct is used by - * the draw_vbuf code to emit hardware-specific vertex layouts into hw - * vertex buffers. - * - * Author: - * Brian Paul - */ - - -#ifndef DRAW_VERTEX_H -#define DRAW_VERTEX_H - - -#include "pipe/p_state.h" - - -/** - * Vertex attribute emit modes - */ -enum attrib_emit { - EMIT_OMIT, /**< don't emit the attribute */ - EMIT_ALL, /**< emit whole post-xform vertex, w/ header */ - EMIT_1F, - EMIT_1F_PSIZE, /**< insert constant point size */ - EMIT_2F, - EMIT_3F, - EMIT_4F, - EMIT_4UB /**< XXX may need variations for RGBA vs BGRA, etc */ -}; - - -/** - * Attribute interpolation mode - */ -enum interp_mode { - INTERP_NONE, /**< never interpolate vertex header info */ - INTERP_POS, /**< special case for frag position */ - INTERP_CONSTANT, - INTERP_LINEAR, - INTERP_PERSPECTIVE -}; - - -/** - * Information about hardware/rasterization vertex layout. - */ -struct vertex_info -{ - uint num_attribs; - uint hwfmt[4]; /**< hardware format info for this format */ - enum interp_mode interp_mode[PIPE_MAX_SHADER_INPUTS]; - enum attrib_emit emit[PIPE_MAX_SHADER_INPUTS]; /**< EMIT_x */ - uint src_index[PIPE_MAX_SHADER_INPUTS]; /**< map to post-xform attribs */ - uint size; /**< total vertex size in dwords */ -}; - - - -/** - * Add another attribute to the given vertex_info object. - * \param src_index indicates which post-transformed vertex attrib slot - * corresponds to this attribute. - * \return slot in which the attribute was added - */ -static INLINE uint -draw_emit_vertex_attr(struct vertex_info *vinfo, - enum attrib_emit emit, enum interp_mode interp, - uint src_index) -{ - const uint n = vinfo->num_attribs; - assert(n < PIPE_MAX_SHADER_INPUTS); - vinfo->emit[n] = emit; - vinfo->interp_mode[n] = interp; - vinfo->src_index[n] = src_index; - vinfo->num_attribs++; - return n; -} - - -extern void draw_compute_vertex_size(struct vertex_info *vinfo); - - -#endif /* DRAW_VERTEX_H */ diff --git a/src/mesa/pipe/draw/draw_vertex_cache.c b/src/mesa/pipe/draw/draw_vertex_cache.c deleted file mode 100644 index 44427999cc..0000000000 --- a/src/mesa/pipe/draw/draw_vertex_cache.c +++ /dev/null @@ -1,196 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "draw_private.h" -#include "draw_context.h" - - -void draw_vertex_cache_invalidate( struct draw_context *draw ) -{ - assert(draw->pq.queue_nr == 0); - assert(draw->vs.queue_nr == 0); - assert(draw->vcache.referenced == 0); - - memset(draw->vcache.idx, ~0, sizeof(draw->vcache.idx)); -} - - -/** - * Check if vertex is in cache, otherwise add it. It won't go through - * VS yet, not until there is a flush operation or the VS queue fills up. - * - * Note that cache entries are basically just two pointers: the first - * an index into the user's vertex arrays, the second a location in - * the vertex shader cache for the post-transformed vertex. - * - * \return pointer to location of (post-transformed) vertex header in the cache - */ -static struct vertex_header *get_vertex( struct draw_context *draw, - unsigned i ) -{ - unsigned slot = (i + (i>>5)) % VCACHE_SIZE; - - assert(slot < 32); /* so we don't exceed the bitfield size below */ - - /* Cache miss? - */ - if (draw->vcache.idx[slot] != i) { - - /* If slot is in use, use the overflow area: - */ - if (draw->vcache.referenced & (1 << slot)) { - slot = VCACHE_SIZE + draw->vcache.overflow++; - } - - assert(slot < Elements(draw->vcache.idx)); - - draw->vcache.idx[slot] = i; - - /* Add to vertex shader queue: - */ - assert(draw->vs.queue_nr < VS_QUEUE_LENGTH); - draw->vs.queue[draw->vs.queue_nr].dest = draw->vcache.vertex[slot]; - draw->vs.queue[draw->vs.queue_nr].elt = i; - draw->vs.queue_nr++; - - /* Need to set the vertex's edge flag here. If we're being called - * by do_ef_triangle(), that function needs edge flag info! - */ - draw->vcache.vertex[slot]->clipmask = 0; - draw->vcache.vertex[slot]->edgeflag = 1; /*XXX use user's edge flag! */ - draw->vcache.vertex[slot]->pad = 0; - draw->vcache.vertex[slot]->vertex_id = UNDEFINED_VERTEX_ID; - } - - - /* primitive flushing may have cleared the bitfield but did not - * clear the idx[] array values. Set the bit now. This fixes a - * bug found when drawing long triangle fans. - */ - draw->vcache.referenced |= (1 << slot); - return draw->vcache.vertex[slot]; -} - - -static struct vertex_header *get_uint_elt_vertex( struct draw_context *draw, - unsigned i ) -{ - const unsigned *elts = (const unsigned *) draw->user.elts; - return get_vertex( draw, elts[i] ); -} - - -static struct vertex_header *get_ushort_elt_vertex( struct draw_context *draw, - unsigned i ) -{ - const ushort *elts = (const ushort *) draw->user.elts; - return get_vertex( draw, elts[i] ); -} - - -static struct vertex_header *get_ubyte_elt_vertex( struct draw_context *draw, - unsigned i ) -{ - const ubyte *elts = (const ubyte *) draw->user.elts; - return get_vertex( draw, elts[i] ); -} - - -void draw_vertex_cache_reset_vertex_ids( struct draw_context *draw ) -{ - unsigned i; - - for (i = 0; i < Elements(draw->vcache.vertex); i++) - draw->vcache.vertex[i]->vertex_id = UNDEFINED_VERTEX_ID; -} - - -void draw_vertex_cache_unreference( struct draw_context *draw ) -{ - draw->vcache.referenced = 0; - draw->vcache.overflow = 0; -} - - -int draw_vertex_cache_check_space( struct draw_context *draw, - unsigned nr_verts ) -{ - if (draw->vcache.overflow + nr_verts < VCACHE_OVERFLOW) { - /* The vs queue is sized so that this can never happen: - */ - assert(draw->vs.queue_nr + nr_verts < VS_QUEUE_LENGTH); - return TRUE; - } - else - return FALSE; -} - - - -/** - * Tell the drawing context about the index/element buffer to use - * (ala glDrawElements) - * If no element buffer is to be used (i.e. glDrawArrays) then this - * should be called with eltSize=0 and elements=NULL. - * - * \param draw the drawing context - * \param eltSize size of each element (1, 2 or 4 bytes) - * \param elements the element buffer ptr - */ -void -draw_set_mapped_element_buffer( struct draw_context *draw, - unsigned eltSize, void *elements ) -{ -// draw_statechange( draw ); - - /* choose the get_vertex() function to use */ - switch (eltSize) { - case 0: - draw->vcache.get_vertex = get_vertex; - break; - case 1: - draw->vcache.get_vertex = get_ubyte_elt_vertex; - break; - case 2: - draw->vcache.get_vertex = get_ushort_elt_vertex; - break; - case 4: - draw->vcache.get_vertex = get_uint_elt_vertex; - break; - default: - assert(0); - } - draw->user.elts = elements; - draw->user.eltSize = eltSize; -} - diff --git a/src/mesa/pipe/draw/draw_vertex_fetch.c b/src/mesa/pipe/draw/draw_vertex_fetch.c deleted file mode 100644 index e13df04605..0000000000 --- a/src/mesa/pipe/draw/draw_vertex_fetch.c +++ /dev/null @@ -1,510 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" -#include "draw_context.h" - - -#define DRAW_DBG 0 - - -/** - * Fetch a float[4] vertex attribute from memory, doing format/type - * conversion as needed. - * - * This is probably needed/dupliocated elsewhere, eg format - * conversion, texture sampling etc. - */ -#define FETCH_ATTRIB( NAME, SZ, CVT ) \ -static void \ -fetch_##NAME(const void *ptr, float *attrib) \ -{ \ - static const float defaults[4] = { 0,0,0,1 }; \ - int i; \ - \ - for (i = 0; i < SZ; i++) { \ - attrib[i] = CVT; \ - } \ - \ - for (; i < 4; i++) { \ - attrib[i] = defaults[i]; \ - } \ -} - -#define CVT_64_FLOAT (float) ((double *) ptr)[i] -#define CVT_32_FLOAT ((float *) ptr)[i] - -#define CVT_8_USCALED (float) ((unsigned char *) ptr)[i] -#define CVT_16_USCALED (float) ((unsigned short *) ptr)[i] -#define CVT_32_USCALED (float) ((unsigned int *) ptr)[i] - -#define CVT_8_SSCALED (float) ((char *) ptr)[i] -#define CVT_16_SSCALED (float) ((short *) ptr)[i] -#define CVT_32_SSCALED (float) ((int *) ptr)[i] - -#define CVT_8_UNORM (float) ((unsigned char *) ptr)[i] / 255.0f -#define CVT_16_UNORM (float) ((unsigned short *) ptr)[i] / 65535.0f -#define CVT_32_UNORM (float) ((unsigned int *) ptr)[i] / 4294967295.0f - -#define CVT_8_SNORM (float) ((char *) ptr)[i] / 127.0f -#define CVT_16_SNORM (float) ((short *) ptr)[i] / 32767.0f -#define CVT_32_SNORM (float) ((int *) ptr)[i] / 2147483647.0f - -FETCH_ATTRIB( R64G64B64A64_FLOAT, 4, CVT_64_FLOAT ) -FETCH_ATTRIB( R64G64B64_FLOAT, 3, CVT_64_FLOAT ) -FETCH_ATTRIB( R64G64_FLOAT, 2, CVT_64_FLOAT ) -FETCH_ATTRIB( R64_FLOAT, 1, CVT_64_FLOAT ) - -FETCH_ATTRIB( R32G32B32A32_FLOAT, 4, CVT_32_FLOAT ) -FETCH_ATTRIB( R32G32B32_FLOAT, 3, CVT_32_FLOAT ) -FETCH_ATTRIB( R32G32_FLOAT, 2, CVT_32_FLOAT ) -FETCH_ATTRIB( R32_FLOAT, 1, CVT_32_FLOAT ) - -FETCH_ATTRIB( R32G32B32A32_USCALED, 4, CVT_32_USCALED ) -FETCH_ATTRIB( R32G32B32_USCALED, 3, CVT_32_USCALED ) -FETCH_ATTRIB( R32G32_USCALED, 2, CVT_32_USCALED ) -FETCH_ATTRIB( R32_USCALED, 1, CVT_32_USCALED ) - -FETCH_ATTRIB( R32G32B32A32_SSCALED, 4, CVT_32_SSCALED ) -FETCH_ATTRIB( R32G32B32_SSCALED, 3, CVT_32_SSCALED ) -FETCH_ATTRIB( R32G32_SSCALED, 2, CVT_32_SSCALED ) -FETCH_ATTRIB( R32_SSCALED, 1, CVT_32_SSCALED ) - -FETCH_ATTRIB( R32G32B32A32_UNORM, 4, CVT_32_UNORM ) -FETCH_ATTRIB( R32G32B32_UNORM, 3, CVT_32_UNORM ) -FETCH_ATTRIB( R32G32_UNORM, 2, CVT_32_UNORM ) -FETCH_ATTRIB( R32_UNORM, 1, CVT_32_UNORM ) - -FETCH_ATTRIB( R32G32B32A32_SNORM, 4, CVT_32_SNORM ) -FETCH_ATTRIB( R32G32B32_SNORM, 3, CVT_32_SNORM ) -FETCH_ATTRIB( R32G32_SNORM, 2, CVT_32_SNORM ) -FETCH_ATTRIB( R32_SNORM, 1, CVT_32_SNORM ) - -FETCH_ATTRIB( R16G16B16A16_USCALED, 4, CVT_16_USCALED ) -FETCH_ATTRIB( R16G16B16_USCALED, 3, CVT_16_USCALED ) -FETCH_ATTRIB( R16G16_USCALED, 2, CVT_16_USCALED ) -FETCH_ATTRIB( R16_USCALED, 1, CVT_16_USCALED ) - -FETCH_ATTRIB( R16G16B16A16_SSCALED, 4, CVT_16_SSCALED ) -FETCH_ATTRIB( R16G16B16_SSCALED, 3, CVT_16_SSCALED ) -FETCH_ATTRIB( R16G16_SSCALED, 2, CVT_16_SSCALED ) -FETCH_ATTRIB( R16_SSCALED, 1, CVT_16_SSCALED ) - -FETCH_ATTRIB( R16G16B16A16_UNORM, 4, CVT_16_UNORM ) -FETCH_ATTRIB( R16G16B16_UNORM, 3, CVT_16_UNORM ) -FETCH_ATTRIB( R16G16_UNORM, 2, CVT_16_UNORM ) -FETCH_ATTRIB( R16_UNORM, 1, CVT_16_UNORM ) - -FETCH_ATTRIB( R16G16B16A16_SNORM, 4, CVT_16_SNORM ) -FETCH_ATTRIB( R16G16B16_SNORM, 3, CVT_16_SNORM ) -FETCH_ATTRIB( R16G16_SNORM, 2, CVT_16_SNORM ) -FETCH_ATTRIB( R16_SNORM, 1, CVT_16_SNORM ) - -FETCH_ATTRIB( R8G8B8A8_USCALED, 4, CVT_8_USCALED ) -FETCH_ATTRIB( R8G8B8_USCALED, 3, CVT_8_USCALED ) -FETCH_ATTRIB( R8G8_USCALED, 2, CVT_8_USCALED ) -FETCH_ATTRIB( R8_USCALED, 1, CVT_8_USCALED ) - -FETCH_ATTRIB( R8G8B8A8_SSCALED, 4, CVT_8_SSCALED ) -FETCH_ATTRIB( R8G8B8_SSCALED, 3, CVT_8_SSCALED ) -FETCH_ATTRIB( R8G8_SSCALED, 2, CVT_8_SSCALED ) -FETCH_ATTRIB( R8_SSCALED, 1, CVT_8_SSCALED ) - -FETCH_ATTRIB( R8G8B8A8_UNORM, 4, CVT_8_UNORM ) -FETCH_ATTRIB( R8G8B8_UNORM, 3, CVT_8_UNORM ) -FETCH_ATTRIB( R8G8_UNORM, 2, CVT_8_UNORM ) -FETCH_ATTRIB( R8_UNORM, 1, CVT_8_UNORM ) - -FETCH_ATTRIB( R8G8B8A8_SNORM, 4, CVT_8_SNORM ) -FETCH_ATTRIB( R8G8B8_SNORM, 3, CVT_8_SNORM ) -FETCH_ATTRIB( R8G8_SNORM, 2, CVT_8_SNORM ) -FETCH_ATTRIB( R8_SNORM, 1, CVT_8_SNORM ) - -FETCH_ATTRIB( A8R8G8B8_UNORM, 4, CVT_8_UNORM ) -//FETCH_ATTRIB( R8G8B8A8_UNORM, 4, CVT_8_UNORM ) - - - -static fetch_func get_fetch_func( enum pipe_format format ) -{ -#if 0 - { - char tmp[80]; - pf_sprint_name(tmp, format); - debug_printf("%s: %s\n", __FUNCTION__, tmp); - } -#endif - - switch (format) { - case PIPE_FORMAT_R64_FLOAT: - return fetch_R64_FLOAT; - case PIPE_FORMAT_R64G64_FLOAT: - return fetch_R64G64_FLOAT; - case PIPE_FORMAT_R64G64B64_FLOAT: - return fetch_R64G64B64_FLOAT; - case PIPE_FORMAT_R64G64B64A64_FLOAT: - return fetch_R64G64B64A64_FLOAT; - - case PIPE_FORMAT_R32_FLOAT: - return fetch_R32_FLOAT; - case PIPE_FORMAT_R32G32_FLOAT: - return fetch_R32G32_FLOAT; - case PIPE_FORMAT_R32G32B32_FLOAT: - return fetch_R32G32B32_FLOAT; - case PIPE_FORMAT_R32G32B32A32_FLOAT: - return fetch_R32G32B32A32_FLOAT; - - case PIPE_FORMAT_R32_UNORM: - return fetch_R32_UNORM; - case PIPE_FORMAT_R32G32_UNORM: - return fetch_R32G32_UNORM; - case PIPE_FORMAT_R32G32B32_UNORM: - return fetch_R32G32B32_UNORM; - case PIPE_FORMAT_R32G32B32A32_UNORM: - return fetch_R32G32B32A32_UNORM; - - case PIPE_FORMAT_R32_USCALED: - return fetch_R32_USCALED; - case PIPE_FORMAT_R32G32_USCALED: - return fetch_R32G32_USCALED; - case PIPE_FORMAT_R32G32B32_USCALED: - return fetch_R32G32B32_USCALED; - case PIPE_FORMAT_R32G32B32A32_USCALED: - return fetch_R32G32B32A32_USCALED; - - case PIPE_FORMAT_R32_SNORM: - return fetch_R32_SNORM; - case PIPE_FORMAT_R32G32_SNORM: - return fetch_R32G32_SNORM; - case PIPE_FORMAT_R32G32B32_SNORM: - return fetch_R32G32B32_SNORM; - case PIPE_FORMAT_R32G32B32A32_SNORM: - return fetch_R32G32B32A32_SNORM; - - case PIPE_FORMAT_R32_SSCALED: - return fetch_R32_SSCALED; - case PIPE_FORMAT_R32G32_SSCALED: - return fetch_R32G32_SSCALED; - case PIPE_FORMAT_R32G32B32_SSCALED: - return fetch_R32G32B32_SSCALED; - case PIPE_FORMAT_R32G32B32A32_SSCALED: - return fetch_R32G32B32A32_SSCALED; - - case PIPE_FORMAT_R16_UNORM: - return fetch_R16_UNORM; - case PIPE_FORMAT_R16G16_UNORM: - return fetch_R16G16_UNORM; - case PIPE_FORMAT_R16G16B16_UNORM: - return fetch_R16G16B16_UNORM; - case PIPE_FORMAT_R16G16B16A16_UNORM: - return fetch_R16G16B16A16_UNORM; - - case PIPE_FORMAT_R16_USCALED: - return fetch_R16_USCALED; - case PIPE_FORMAT_R16G16_USCALED: - return fetch_R16G16_USCALED; - case PIPE_FORMAT_R16G16B16_USCALED: - return fetch_R16G16B16_USCALED; - case PIPE_FORMAT_R16G16B16A16_USCALED: - return fetch_R16G16B16A16_USCALED; - - case PIPE_FORMAT_R16_SNORM: - return fetch_R16_SNORM; - case PIPE_FORMAT_R16G16_SNORM: - return fetch_R16G16_SNORM; - case PIPE_FORMAT_R16G16B16_SNORM: - return fetch_R16G16B16_SNORM; - case PIPE_FORMAT_R16G16B16A16_SNORM: - return fetch_R16G16B16A16_SNORM; - - case PIPE_FORMAT_R16_SSCALED: - return fetch_R16_SSCALED; - case PIPE_FORMAT_R16G16_SSCALED: - return fetch_R16G16_SSCALED; - case PIPE_FORMAT_R16G16B16_SSCALED: - return fetch_R16G16B16_SSCALED; - case PIPE_FORMAT_R16G16B16A16_SSCALED: - return fetch_R16G16B16A16_SSCALED; - - case PIPE_FORMAT_R8_UNORM: - return fetch_R8_UNORM; - case PIPE_FORMAT_R8G8_UNORM: - return fetch_R8G8_UNORM; - case PIPE_FORMAT_R8G8B8_UNORM: - return fetch_R8G8B8_UNORM; - case PIPE_FORMAT_R8G8B8A8_UNORM: - return fetch_R8G8B8A8_UNORM; - - case PIPE_FORMAT_R8_USCALED: - return fetch_R8_USCALED; - case PIPE_FORMAT_R8G8_USCALED: - return fetch_R8G8_USCALED; - case PIPE_FORMAT_R8G8B8_USCALED: - return fetch_R8G8B8_USCALED; - case PIPE_FORMAT_R8G8B8A8_USCALED: - return fetch_R8G8B8A8_USCALED; - - case PIPE_FORMAT_R8_SNORM: - return fetch_R8_SNORM; - case PIPE_FORMAT_R8G8_SNORM: - return fetch_R8G8_SNORM; - case PIPE_FORMAT_R8G8B8_SNORM: - return fetch_R8G8B8_SNORM; - case PIPE_FORMAT_R8G8B8A8_SNORM: - return fetch_R8G8B8A8_SNORM; - - case PIPE_FORMAT_R8_SSCALED: - return fetch_R8_SSCALED; - case PIPE_FORMAT_R8G8_SSCALED: - return fetch_R8G8_SSCALED; - case PIPE_FORMAT_R8G8B8_SSCALED: - return fetch_R8G8B8_SSCALED; - case PIPE_FORMAT_R8G8B8A8_SSCALED: - return fetch_R8G8B8A8_SSCALED; - - case PIPE_FORMAT_A8R8G8B8_UNORM: - return fetch_A8R8G8B8_UNORM; - - case 0: - return NULL; /* not sure why this is needed */ - - default: - assert(0); - return NULL; - } -} - - -static void -transpose_4x4( float *out, const float *in ) -{ - /* This can be achieved in 12 sse instructions, plus the final - * stores I guess. This is probably a bit more than that - maybe - * 32 or so? - */ - out[0] = in[0]; out[1] = in[4]; out[2] = in[8]; out[3] = in[12]; - out[4] = in[1]; out[5] = in[5]; out[6] = in[9]; out[7] = in[13]; - out[8] = in[2]; out[9] = in[6]; out[10] = in[10]; out[11] = in[14]; - out[12] = in[3]; out[13] = in[7]; out[14] = in[11]; out[15] = in[15]; -} - - - -static void fetch_xyz_rgb( struct draw_context *draw, - struct tgsi_exec_machine *machine, - const unsigned *elts, - unsigned count ) -{ - const unsigned *pitch = draw->vertex_fetch.pitch; - const ubyte **src = draw->vertex_fetch.src_ptr; - int i; - - assert(count <= 4); - -// debug_printf("%s\n", __FUNCTION__); - - /* loop over vertex attributes (vertex shader inputs) - */ - - for (i = 0; i < 4; i++) { - { - const float *in = (const float *)(src[0] + elts[i] * pitch[0]); - float *out = &machine->Inputs[0].xyzw[0].f[i]; - out[0] = in[0]; - out[4] = in[1]; - out[8] = in[2]; - out[12] = 1.0f; - } - - { - const float *in = (const float *)(src[1] + elts[i] * pitch[1]); - float *out = &machine->Inputs[1].xyzw[0].f[i]; - out[0] = in[0]; - out[4] = in[1]; - out[8] = in[2]; - out[12] = 1.0f; - } - } -} - - - - -static void fetch_xyz_rgb_st( struct draw_context *draw, - struct tgsi_exec_machine *machine, - const unsigned *elts, - unsigned count ) -{ - const unsigned *pitch = draw->vertex_fetch.pitch; - const ubyte **src = draw->vertex_fetch.src_ptr; - int i; - - assert(count <= 4); - - /* loop over vertex attributes (vertex shader inputs) - */ - - for (i = 0; i < 4; i++) { - { - const float *in = (const float *)(src[0] + elts[i] * pitch[0]); - float *out = &machine->Inputs[0].xyzw[0].f[i]; - out[0] = in[0]; - out[4] = in[1]; - out[8] = in[2]; - out[12] = 1.0f; - } - - { - const float *in = (const float *)(src[1] + elts[i] * pitch[1]); - float *out = &machine->Inputs[1].xyzw[0].f[i]; - out[0] = in[0]; - out[4] = in[1]; - out[8] = in[2]; - out[12] = 1.0f; - } - - { - const float *in = (const float *)(src[2] + elts[i] * pitch[2]); - float *out = &machine->Inputs[2].xyzw[0].f[i]; - out[0] = in[0]; - out[4] = in[1]; - out[8] = 0.0f; - out[12] = 1.0f; - } - } -} - - - - -/** - * Fetch vertex attributes for 'count' vertices. - */ -static void generic_vertex_fetch( struct draw_context *draw, - struct tgsi_exec_machine *machine, - const unsigned *elts, - unsigned count ) -{ - unsigned nr_attrs = draw->vertex_fetch.nr_attrs; - unsigned attr; - - assert(count <= 4); - -// debug_printf("%s %d\n", __FUNCTION__, count); - - /* loop over vertex attributes (vertex shader inputs) - */ - for (attr = 0; attr < nr_attrs; attr++) { - - const unsigned pitch = draw->vertex_fetch.pitch[attr]; - const ubyte *src = draw->vertex_fetch.src_ptr[attr]; - const fetch_func fetch = draw->vertex_fetch.fetch[attr]; - unsigned i; - float p[4][4]; - - - /* Fetch four attributes for four vertices. - * - * Could fetch directly into AOS format, but this is meant to be - * a prototype for an sse implementation, which would have - * difficulties doing that. - */ - for (i = 0; i < count; i++) - fetch( src + elts[i] * pitch, p[i] ); - - /* Be nice and zero out any missing vertices: - */ - for ( ; i < 4; i++) - p[i][0] = p[i][1] = p[i][2] = p[i][3] = 0; - - /* Transpose/swizzle into sse-friendly format. Currently - * assuming that all vertex shader inputs are float[4], but this - * isn't true -- if the vertex shader only wants tex0.xy, we - * could optimize for that. - * - * To do so fully without codegen would probably require an - * excessive number of fetch functions, but we could at least - * minimize the transpose step: - */ - transpose_4x4( (float *)&machine->Inputs[attr].xyzw[0].f[0], (float *)p ); - } -} - - - -void draw_update_vertex_fetch( struct draw_context *draw ) -{ - unsigned nr_attrs, i; - -// debug_printf("%s\n", __FUNCTION__); - - /* this may happend during context init */ - if (!draw->vertex_shader) - return; - - nr_attrs = draw->vertex_shader->state->num_inputs; - - for (i = 0; i < nr_attrs; i++) { - unsigned buf = draw->vertex_element[i].vertex_buffer_index; - enum pipe_format format = draw->vertex_element[i].src_format; - - draw->vertex_fetch.src_ptr[i] = (const ubyte *) draw->user.vbuffer[buf] + - draw->vertex_buffer[buf].buffer_offset + - draw->vertex_element[i].src_offset; - - draw->vertex_fetch.pitch[i] = draw->vertex_buffer[buf].pitch; - draw->vertex_fetch.fetch[i] = get_fetch_func( format ); - } - - draw->vertex_fetch.nr_attrs = nr_attrs; - - draw->vertex_fetch.fetch_func = generic_vertex_fetch; - - switch (nr_attrs) { - case 2: - if (draw->vertex_element[0].src_format == PIPE_FORMAT_R32G32B32_FLOAT && - draw->vertex_element[1].src_format == PIPE_FORMAT_R32G32B32_FLOAT) - draw->vertex_fetch.fetch_func = fetch_xyz_rgb; - break; - case 3: - if (draw->vertex_element[0].src_format == PIPE_FORMAT_R32G32B32_FLOAT && - draw->vertex_element[1].src_format == PIPE_FORMAT_R32G32B32_FLOAT && - draw->vertex_element[2].src_format == PIPE_FORMAT_R32G32_FLOAT) - draw->vertex_fetch.fetch_func = fetch_xyz_rgb_st; - break; - default: - break; - } - -} diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c deleted file mode 100644 index c824c1407e..0000000000 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ /dev/null @@ -1,325 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell - * Brian Paul - */ - -#include "pipe/p_util.h" -#include "pipe/p_shader_tokens.h" -#if defined(__i386__) || defined(__386__) -#include "pipe/tgsi/exec/tgsi_sse2.h" -#endif -#include "draw_private.h" -#include "draw_context.h" - -#include "x86/rtasm/x86sse.h" -#include "pipe/llvm/gallivm.h" - - -#define DBG_VS 0 - - -static INLINE unsigned -compute_clipmask(const float *clip, /*const*/ float plane[][4], unsigned nr) -{ - unsigned mask = 0; - unsigned i; - - /* Do the hardwired planes first: - */ - if (-clip[0] + clip[3] < 0) mask |= CLIP_RIGHT_BIT; - if ( clip[0] + clip[3] < 0) mask |= CLIP_LEFT_BIT; - if (-clip[1] + clip[3] < 0) mask |= CLIP_TOP_BIT; - if ( clip[1] + clip[3] < 0) mask |= CLIP_BOTTOM_BIT; - if (-clip[2] + clip[3] < 0) mask |= CLIP_FAR_BIT; - if ( clip[2] + clip[3] < 0) mask |= CLIP_NEAR_BIT; - - /* Followed by any remaining ones: - */ - for (i = 6; i < nr; i++) { - if (dot4(clip, plane[i]) < 0) - mask |= (1<machine; - unsigned int j; - - ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_ATTRIB_MAX); - ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_ATTRIB_MAX); - const float *scale = draw->viewport.scale; - const float *trans = draw->viewport.translate; - - assert(count <= 4); - assert(draw->vertex_shader->state->output_semantic_name[0] - == TGSI_SEMANTIC_POSITION); - - /* Consts does not require 16 byte alignment. */ - machine->Consts = (float (*)[4]) draw->user.constants; - - machine->Inputs = ALIGN16_ASSIGN(inputs); - machine->Outputs = ALIGN16_ASSIGN(outputs); - - draw->vertex_fetch.fetch_func( draw, machine, elts, count ); - - /* run shader */ -#ifdef MESA_LLVM - if (1) { - struct gallivm_prog *prog = draw->vertex_shader->llvm_prog; - gallivm_cpu_vs_exec(prog, - machine->Inputs, - machine->Outputs, - machine->Consts, - machine->Temps); - } else -#elif defined(__i386__) || defined(__386__) - if (draw->use_sse) { - /* SSE */ - /* cast away const */ - struct draw_vertex_shader *shader - = (struct draw_vertex_shader *)draw->vertex_shader; - codegen_function func - = (codegen_function) x86_get_func( &shader->sse2_program ); - - if (func) - func( - machine->Inputs, - machine->Outputs, - machine->Consts, - machine->Temps ); - else - /* interpreter */ - tgsi_exec_machine_run( machine ); - } - else -#endif - { - /* interpreter */ - tgsi_exec_machine_run( machine ); - } - - /* store machine results */ - for (j = 0; j < count; j++) { - unsigned slot; - float x, y, z, w; - - /* Handle attr[0] (position) specially: - * - * XXX: Computing the clipmask should be done in the vertex - * program as a set of DP4 instructions appended to the - * user-provided code. - */ - x = vOut[j]->clip[0] = machine->Outputs[0].xyzw[0].f[j]; - y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j]; - z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j]; - w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j]; - - vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes); - vOut[j]->edgeflag = 1; - - /* divide by w */ - w = 1.0f / w; - x *= w; - y *= w; - z *= w; - - /* Viewport mapping */ - vOut[j]->data[0][0] = x * scale[0] + trans[0]; - vOut[j]->data[0][1] = y * scale[1] + trans[1]; - vOut[j]->data[0][2] = z * scale[2] + trans[2]; - vOut[j]->data[0][3] = w; - -#if DBG_VS - debug_printf("output[%d]win: %f %f %f %f\n", j, - vOut[j]->data[0][0], - vOut[j]->data[0][1], - vOut[j]->data[0][2], - vOut[j]->data[0][3]); -#endif - /* Remaining attributes are packed into sequential post-transform - * vertex attrib slots. - */ - for (slot = 1; slot < draw->num_vs_outputs; slot++) { - vOut[j]->data[slot][0] = machine->Outputs[slot].xyzw[0].f[j]; - vOut[j]->data[slot][1] = machine->Outputs[slot].xyzw[1].f[j]; - vOut[j]->data[slot][2] = machine->Outputs[slot].xyzw[2].f[j]; - vOut[j]->data[slot][3] = machine->Outputs[slot].xyzw[3].f[j]; -#if DBG_VS - debug_printf("output[%d][%d]: %f %f %f %f\n", j, slot, - vOut[j]->data[slot][0], - vOut[j]->data[slot][1], - vOut[j]->data[slot][2], - vOut[j]->data[slot][3]); -#endif - } - } /* loop over vertices */ -} - - -/** - * Run the vertex shader on all vertices in the vertex queue. - * Called by the draw module when the vertx cache needs to be flushed. - */ -void -draw_vertex_shader_queue_flush(struct draw_context *draw) -{ - unsigned i; - - assert(draw->vs.queue_nr != 0); - - /* XXX: do this on statechange: - */ - draw_update_vertex_fetch( draw ); - -// fprintf(stderr, " q(%d) ", draw->vs.queue_nr ); - - /* run vertex shader on vertex cache entries, four per invokation */ - for (i = 0; i < draw->vs.queue_nr; i += 4) { - struct vertex_header *dests[4]; - unsigned elts[4]; - int j, n = MIN2(4, draw->vs.queue_nr - i); - - for (j = 0; j < n; j++) { - elts[j] = draw->vs.queue[i + j].elt; - dests[j] = draw->vs.queue[i + j].dest; - } - - for ( ; j < 4; j++) { - elts[j] = elts[0]; - dests[j] = dests[0]; - } - - assert(n > 0); - assert(n <= 4); - - run_vertex_program(draw, elts, n, dests); - } - - draw->vs.queue_nr = 0; -} - - -struct draw_vertex_shader * -draw_create_vertex_shader(struct draw_context *draw, - const struct pipe_shader_state *shader) -{ - struct draw_vertex_shader *vs; - - vs = CALLOC_STRUCT( draw_vertex_shader ); - if (vs == NULL) { - return NULL; - } - - vs->state = shader; - -#ifdef MESA_LLVM - struct gallivm_ir *ir = gallivm_ir_new(GALLIVM_VS); - gallivm_ir_set_layout(ir, GALLIVM_SOA); - gallivm_ir_set_components(ir, 4); - gallivm_ir_fill_from_tgsi(ir, shader->tokens); - vs->llvm_prog = gallivm_ir_compile(ir); - gallivm_ir_delete(ir); - - draw->engine = gallivm_global_cpu_engine(); - if (!draw->engine) { - draw->engine = gallivm_cpu_engine_create(vs->llvm_prog); - } - else { - gallivm_cpu_jit_compile(draw->engine, vs->llvm_prog); - } -#elif defined(__i386__) || defined(__386__) - if (draw->use_sse) { - /* cast-away const */ - struct pipe_shader_state *sh = (struct pipe_shader_state *) shader; - - x86_init_func( &vs->sse2_program ); - if (!tgsi_emit_sse2( (struct tgsi_token *) sh->tokens, - &vs->sse2_program )) { - x86_release_func( (struct x86_function *) &vs->sse2_program ); - fprintf(stdout /*err*/, - "tgsi_emit_sse2() failed, falling back to interpreter\n"); - } - } -#endif - - return vs; -} - - -void -draw_bind_vertex_shader(struct draw_context *draw, - struct draw_vertex_shader *dvs) -{ - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - - draw->vertex_shader = dvs; - draw->num_vs_outputs = dvs->state->num_outputs; - - /* specify the vertex program to interpret/execute */ - tgsi_exec_machine_init(&draw->machine, - draw->vertex_shader->state->tokens, - PIPE_MAX_SAMPLERS, - NULL /*samplers*/ ); -} - - -void -draw_delete_vertex_shader(struct draw_context *draw, - struct draw_vertex_shader *dvs) -{ -#if defined(__i386__) || defined(__386__) - x86_release_func( (struct x86_function *) &dvs->sse2_program ); -#endif - - FREE( dvs ); -} diff --git a/src/mesa/pipe/draw/draw_vf.c b/src/mesa/pipe/draw/draw_vf.c deleted file mode 100644 index dc3a5ecd21..0000000000 --- a/src/mesa/pipe/draw/draw_vf.c +++ /dev/null @@ -1,428 +0,0 @@ -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ - - -#include - -#include "pipe/p_compiler.h" -#include "pipe/p_util.h" - -#include "draw_vf.h" - - -#define DRAW_VF_DBG 0 - - -/* TODO: remove this */ -extern void -_mesa_exec_free( void *addr ); - - -static boolean match_fastpath( struct draw_vertex_fetch *vf, - const struct draw_vf_fastpath *fp) -{ - unsigned j; - - if (vf->attr_count != fp->attr_count) - return FALSE; - - for (j = 0; j < vf->attr_count; j++) - if (vf->attr[j].format != fp->attr[j].format || - vf->attr[j].inputsize != fp->attr[j].size || - vf->attr[j].vertoffset != fp->attr[j].offset) - return FALSE; - - if (fp->match_strides) { - if (vf->vertex_stride != fp->vertex_stride) - return FALSE; - - for (j = 0; j < vf->attr_count; j++) - if (vf->attr[j].inputstride != fp->attr[j].stride) - return FALSE; - } - - return TRUE; -} - -static boolean search_fastpath_emit( struct draw_vertex_fetch *vf ) -{ - struct draw_vf_fastpath *fp = vf->fastpath; - - for ( ; fp ; fp = fp->next) { - if (match_fastpath(vf, fp)) { - vf->emit = fp->func; - return TRUE; - } - } - - return FALSE; -} - -void draw_vf_register_fastpath( struct draw_vertex_fetch *vf, - boolean match_strides ) -{ - struct draw_vf_fastpath *fastpath = CALLOC_STRUCT(draw_vf_fastpath); - unsigned i; - - fastpath->vertex_stride = vf->vertex_stride; - fastpath->attr_count = vf->attr_count; - fastpath->match_strides = match_strides; - fastpath->func = vf->emit; - fastpath->attr = (struct draw_vf_attr_type *) - MALLOC(vf->attr_count * sizeof(fastpath->attr[0])); - - for (i = 0; i < vf->attr_count; i++) { - fastpath->attr[i].format = vf->attr[i].format; - fastpath->attr[i].stride = vf->attr[i].inputstride; - fastpath->attr[i].size = vf->attr[i].inputsize; - fastpath->attr[i].offset = vf->attr[i].vertoffset; - } - - fastpath->next = vf->fastpath; - vf->fastpath = fastpath; -} - - - - -/*********************************************************************** - * Build codegen functions or return generic ones: - */ -static void choose_emit_func( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *dest) -{ - vf->emit = NULL; - - /* Does this match an existing (hardwired, codegen or known-bad) - * fastpath? - */ - if (search_fastpath_emit(vf)) { - /* Use this result. If it is null, then it is already known - * that the current state will fail for codegen and there is no - * point trying again. - */ - } - else if (vf->codegen_emit) { - vf->codegen_emit( vf ); - } - - if (!vf->emit) { - draw_vf_generate_hardwired_emit(vf); - } - - /* Otherwise use the generic version: - */ - if (!vf->emit) - vf->emit = draw_vf_generic_emit; - - vf->emit( vf, count, dest ); -} - - - - - -/*********************************************************************** - * Public entrypoints, mostly dispatch to the above: - */ - - - -static unsigned -draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf, - const struct draw_vf_attr_map *map, - unsigned nr, - unsigned vertex_stride ) -{ - unsigned offset = 0; - unsigned i, j; - - assert(nr < PIPE_ATTRIB_MAX); - - for (j = 0, i = 0; i < nr; i++) { - const unsigned format = map[i].format; - if (format == DRAW_EMIT_PAD) { -#if (DRAW_VF_DBG) - debug_printf("%d: pad %d, offset %d\n", i, - map[i].offset, offset); -#endif - - offset += map[i].offset; - - } - else { - vf->attr[j].attrib = map[i].attrib; - vf->attr[j].format = format; - vf->attr[j].insert = draw_vf_format_info[format].insert; - vf->attr[j].vertattrsize = draw_vf_format_info[format].attrsize; - vf->attr[j].vertoffset = offset; - vf->attr[j].isconst = draw_vf_format_info[format].isconst; - if(vf->attr[j].isconst) - memcpy(vf->attr[j].data, &map[i].data, vf->attr[j].vertattrsize); - -#if (DRAW_VF_DBG) - debug_printf("%d: %s, offset %d\n", i, - draw_vf_format_info[format].name, - vf->attr[j].vertoffset); -#endif - - offset += draw_vf_format_info[format].attrsize; - j++; - } - } - - vf->attr_count = j; - vf->vertex_stride = vertex_stride ? vertex_stride : offset; - vf->emit = choose_emit_func; - - assert(vf->vertex_stride >= offset); - return vf->vertex_stride; -} - - -void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf, - const struct vertex_info *vinfo, - float point_size ) -{ - unsigned i, j, k; - struct draw_vf_attr *a = vf->attr; - struct draw_vf_attr_map attrs[PIPE_MAX_SHADER_INPUTS]; - unsigned count = 0; /* for debug/sanity */ - unsigned nr_attrs = 0; - - for (i = 0; i < vinfo->num_attribs; i++) { - j = vinfo->src_index[i]; - switch (vinfo->emit[i]) { - case EMIT_OMIT: - /* no-op */ - break; - case EMIT_ALL: { - /* just copy the whole vertex as-is to the vbuf */ - unsigned s = vinfo->size; - assert(i == 0); - assert(j == 0); - /* copy the vertex header */ - /* XXX: we actually don't copy the header, just pad it */ - attrs[nr_attrs].attrib = 0; - attrs[nr_attrs].format = DRAW_EMIT_PAD; - attrs[nr_attrs].offset = offsetof(struct vertex_header, data); - s -= offsetof(struct vertex_header, data)/4; - count += offsetof(struct vertex_header, data)/4; - nr_attrs++; - /* copy the vertex data */ - for(k = 0; k < (s & ~0x3); k += 4) { - attrs[nr_attrs].attrib = k/4; - attrs[nr_attrs].format = DRAW_EMIT_4F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 4; - } - /* tail */ - /* XXX: actually, this shouldn't be needed */ - attrs[nr_attrs].attrib = k/4; - attrs[nr_attrs].offset = 0; - switch(s & 0x3) { - case 0: - break; - case 1: - attrs[nr_attrs].format = DRAW_EMIT_1F; - nr_attrs++; - count += 1; - break; - case 2: - attrs[nr_attrs].format = DRAW_EMIT_2F; - nr_attrs++; - count += 2; - break; - case 3: - attrs[nr_attrs].format = DRAW_EMIT_3F; - nr_attrs++; - count += 3; - break; - } - break; - } - case EMIT_1F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_1F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count++; - break; - case EMIT_1F_PSIZE: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_1F_CONST; - attrs[nr_attrs].offset = 0; - attrs[nr_attrs].data.f[0] = point_size; - nr_attrs++; - count++; - break; - case EMIT_2F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_2F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 2; - break; - case EMIT_3F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_3F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 3; - break; - case EMIT_4F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_4F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 4; - break; - case EMIT_4UB: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_4UB_4F_BGRA; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 1; - break; - default: - assert(0); - } - } - - assert(count == vinfo->size); - - draw_vf_set_vertex_attributes(vf, - attrs, - nr_attrs, - vinfo->size * sizeof(float) ); - - for (j = 0; j < vf->attr_count; j++) { - a[j].inputsize = 4; - a[j].do_insert = a[j].insert[4 - 1]; - if(a[j].isconst) { - a[j].inputptr = a[j].data; - a[j].inputstride = 0; - } - } -} - - -#if 0 -/* Set attribute pointers, adjusted for start position: - */ -void draw_vf_set_sources( struct draw_vertex_fetch *vf, - GLvector4f * const sources[], - unsigned start ) -{ - struct draw_vf_attr *a = vf->attr; - unsigned j; - - for (j = 0; j < vf->attr_count; j++) { - const GLvector4f *vptr = sources[a[j].attrib]; - - if ((a[j].inputstride != vptr->stride) || - (a[j].inputsize != vptr->size)) - vf->emit = choose_emit_func; - - a[j].inputstride = vptr->stride; - a[j].inputsize = vptr->size; - a[j].do_insert = a[j].insert[vptr->size - 1]; - a[j].inputptr = ((uint8_t *)vptr->data) + start * vptr->stride; - } -} -#endif - - -/** - * Emit a vertex to dest. - */ -void draw_vf_emit_vertex( struct draw_vertex_fetch *vf, - struct vertex_header *vertex, - void *dest ) -{ - struct draw_vf_attr *a = vf->attr; - unsigned j; - - for (j = 0; j < vf->attr_count; j++) { - if (!a[j].isconst) { - a[j].inputptr = (uint8_t *)&vertex->data[a[j].attrib][0]; - a[j].inputstride = 0; /* XXX: one-vertex-max ATM */ - } - } - - vf->emit( vf, 1, (uint8_t*) dest ); -} - - - -struct draw_vertex_fetch *draw_vf_create( void ) -{ - struct draw_vertex_fetch *vf = CALLOC_STRUCT(draw_vertex_fetch); - unsigned i; - - for (i = 0; i < PIPE_ATTRIB_MAX; i++) - vf->attr[i].vf = vf; - - vf->identity[0] = 0.0; - vf->identity[1] = 0.0; - vf->identity[2] = 0.0; - vf->identity[3] = 1.0; - - vf->codegen_emit = NULL; - -#ifdef USE_SSE_ASM - if (!GETENV("GALLIUM_NO_CODEGEN")) - vf->codegen_emit = draw_vf_generate_sse_emit; -#endif - - return vf; -} - - -void draw_vf_destroy( struct draw_vertex_fetch *vf ) -{ - struct draw_vf_fastpath *fp, *tmp; - - for (fp = vf->fastpath ; fp ; fp = tmp) { - tmp = fp->next; - FREE(fp->attr); - - /* KW: At the moment, fp->func is constrained to be allocated by - * _mesa_exec_alloc(), as the hardwired fastpaths in - * t_vertex_generic.c are handled specially. It would be nice - * to unify them, but this probably won't change until this - * module gets another overhaul. - */ - //_mesa_exec_free((void *) fp->func); - FREE(fp); - } - - vf->fastpath = NULL; - FREE(vf); -} diff --git a/src/mesa/pipe/draw/draw_vf.h b/src/mesa/pipe/draw/draw_vf.h deleted file mode 100644 index 011c8f0ff1..0000000000 --- a/src/mesa/pipe/draw/draw_vf.h +++ /dev/null @@ -1,236 +0,0 @@ -/* - * Copyright 2008 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * Vertex fetch/store/convert code. This functionality is used in two places: - * 1. Vertex fetch/convert - to grab vertex data from incoming vertex - * arrays and convert to format needed by vertex shaders. - * 2. Vertex store/emit - to convert simple float[][4] vertex attributes - * (which is the organization used throughout the draw/prim pipeline) to - * hardware-specific formats and emit into hardware vertex buffers. - * - * - * Authors: - * Keith Whitwell - */ - -#ifndef DRAW_VF_H -#define DRAW_VF_H - - -#include "pipe/p_compiler.h" -#include "pipe/p_state.h" - -#include "draw_vertex.h" -#include "draw_private.h" /* for vertex_header */ - - -enum draw_vf_attr_format { - DRAW_EMIT_1F, - DRAW_EMIT_2F, - DRAW_EMIT_3F, - DRAW_EMIT_4F, - DRAW_EMIT_3F_XYW, /**< for projective texture */ - DRAW_EMIT_1UB_1F, /**< for fog coordinate */ - DRAW_EMIT_3UB_3F_RGB, /**< for specular color */ - DRAW_EMIT_3UB_3F_BGR, /**< for specular color */ - DRAW_EMIT_4UB_4F_RGBA, /**< for color */ - DRAW_EMIT_4UB_4F_BGRA, /**< for color */ - DRAW_EMIT_4UB_4F_ARGB, /**< for color */ - DRAW_EMIT_4UB_4F_ABGR, /**< for color */ - DRAW_EMIT_1F_CONST, - DRAW_EMIT_2F_CONST, - DRAW_EMIT_3F_CONST, - DRAW_EMIT_4F_CONST, - DRAW_EMIT_PAD, /**< leave a hole of 'offset' bytes */ - DRAW_EMIT_MAX -}; - -struct draw_vf_attr_map -{ - /** Input attribute number */ - unsigned attrib; - - enum draw_vf_attr_format format; - - unsigned offset; - - /** - * Constant data for DRAW_EMIT_*_CONST - */ - union { - uint8_t ub[4]; - float f[4]; - } data; -}; - -struct draw_vertex_fetch; - - - -#if 0 -unsigned -draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf, - const struct draw_vf_attr_map *map, - unsigned nr, - unsigned vertex_stride ); -#endif - -void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf, - const struct vertex_info *vinfo, - float point_size ); - -#if 0 -void -draw_vf_set_sources( struct draw_vertex_fetch *vf, - GLvector4f * const attrib[], - unsigned start ); -#endif - -void -draw_vf_emit_vertex( struct draw_vertex_fetch *vf, - struct vertex_header *vertex, - void *dest ); - -struct draw_vertex_fetch * -draw_vf_create( void ); - -void -draw_vf_destroy( struct draw_vertex_fetch *vf ); - - - -/*********************************************************************** - * Internal functions and structs: - */ - -struct draw_vf_attr; - -typedef void (*draw_vf_extract_func)( const struct draw_vf_attr *a, - float *out, - const uint8_t *v ); - -typedef void (*draw_vf_insert_func)( const struct draw_vf_attr *a, - uint8_t *v, - const float *in ); - -typedef void (*draw_vf_emit_func)( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *dest ); - - - -/** - * Describes how to convert/move a vertex attribute from a vertex - * array to a vertex structure. - */ -struct draw_vf_attr -{ - struct draw_vertex_fetch *vf; - - unsigned format; - unsigned inputsize; - unsigned inputstride; - unsigned vertoffset; /**< position of the attrib in the vertex struct */ - - boolean isconst; /**< read from const data below */ - uint8_t data[16]; - - unsigned attrib; /**< which vertex attrib (0=position, etc) */ - unsigned vertattrsize; /**< size of the attribute in bytes */ - - uint8_t *inputptr; - const draw_vf_insert_func *insert; - draw_vf_insert_func do_insert; - draw_vf_extract_func extract; -}; - -struct draw_vertex_fetch -{ - struct draw_vf_attr attr[PIPE_ATTRIB_MAX]; - unsigned attr_count; - unsigned vertex_stride; - - draw_vf_emit_func emit; - - /* Parameters and constants for codegen: - */ - float identity[4]; - - struct draw_vf_fastpath *fastpath; - - void (*codegen_emit)( struct draw_vertex_fetch *vf ); -}; - - -struct draw_vf_attr_type { - unsigned format; - unsigned size; - unsigned stride; - unsigned offset; -}; - -/** XXX this could be moved into draw_vf.c */ -struct draw_vf_fastpath { - unsigned vertex_stride; - unsigned attr_count; - boolean match_strides; - - struct draw_vf_attr_type *attr; - - draw_vf_emit_func func; - struct draw_vf_fastpath *next; -}; - - -void -draw_vf_register_fastpath( struct draw_vertex_fetch *vtx, - boolean match_strides ); - -void -draw_vf_generic_emit( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *v ); - -void -draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf ); - -void -draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ); - - -/** XXX this type and function could probably be moved into draw_vf.c */ -struct draw_vf_format_info { - const char *name; - draw_vf_insert_func insert[4]; - const unsigned attrsize; - const boolean isconst; -}; - -extern const struct draw_vf_format_info -draw_vf_format_info[DRAW_EMIT_MAX]; - - -#endif diff --git a/src/mesa/pipe/draw/draw_vf_generic.c b/src/mesa/pipe/draw/draw_vf_generic.c deleted file mode 100644 index 7a60a9db9c..0000000000 --- a/src/mesa/pipe/draw/draw_vf_generic.c +++ /dev/null @@ -1,585 +0,0 @@ - -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ - - -#include "pipe/p_compiler.h" -#include "pipe/p_debug.h" -#include "pipe/p_util.h" - -#include "draw_vf.h" - - - -static INLINE void insert_4f_4( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[2]; - out[3] = in[3]; -} - -static INLINE void insert_4f_3( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[2]; - out[3] = 1; -} - -static INLINE void insert_4f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = 0; - out[3] = 1; -} - -static INLINE void insert_4f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = 0; - out[2] = 0; - out[3] = 1; -} - -static INLINE void insert_3f_xyw_4( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[3]; -} - -static INLINE void insert_3f_xyw_err( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - (void) a; (void) v; (void) in; - assert(0); -} - -static INLINE void insert_3f_3( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[2]; -} - -static INLINE void insert_3f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = 0; -} - -static INLINE void insert_3f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = 0; - out[2] = 0; -} - - -static INLINE void insert_2f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; -} - -static INLINE void insert_2f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = 0; -} - -static INLINE void insert_1f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; -} - -static INLINE void insert_null( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - (void) a; (void) v; (void) in; -} - -static INLINE void insert_4ub_4f_rgba_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]); -} - -static INLINE void insert_4ub_4f_rgba_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_rgba_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[2] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_rgba_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - v[1] = 0; - v[2] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_bgra_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]); -} - -static INLINE void insert_4ub_4f_bgra_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_bgra_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[0] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_bgra_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - v[1] = 0; - v[0] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_argb_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]); -} - -static INLINE void insert_4ub_4f_argb_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[2]); - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_argb_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - v[3] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_argb_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - v[2] = 0x00; - v[3] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_abgr_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]); -} - -static INLINE void insert_4ub_4f_abgr_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[2]); - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_abgr_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - v[1] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_abgr_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - v[2] = 0x00; - v[1] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_3ub_3f_rgb_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); -} - -static INLINE void insert_3ub_3f_rgb_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[2] = 0; -} - -static INLINE void insert_3ub_3f_rgb_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - v[1] = 0; - v[2] = 0; -} - -static INLINE void insert_3ub_3f_bgr_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); -} - -static INLINE void insert_3ub_3f_bgr_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[0] = 0; -} - -static INLINE void insert_3ub_3f_bgr_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - v[1] = 0; - v[0] = 0; -} - - -static INLINE void insert_1ub_1f_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); -} - - -const struct draw_vf_format_info draw_vf_format_info[DRAW_EMIT_MAX] = -{ - { "1f", - { insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 }, - sizeof(float), FALSE }, - - { "2f", - { insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 }, - 2 * sizeof(float), FALSE }, - - { "3f", - { insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 }, - 3 * sizeof(float), FALSE }, - - { "4f", - { insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 }, - 4 * sizeof(float), FALSE }, - - { "3f_xyw", - { insert_3f_xyw_err, insert_3f_xyw_err, insert_3f_xyw_err, - insert_3f_xyw_4 }, - 3 * sizeof(float), FALSE }, - - { "1ub_1f", - { insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1 }, - sizeof(uint8_t), FALSE }, - - { "3ub_3f_rgb", - { insert_3ub_3f_rgb_1, insert_3ub_3f_rgb_2, insert_3ub_3f_rgb_3, - insert_3ub_3f_rgb_3 }, - 3 * sizeof(uint8_t), FALSE }, - - { "3ub_3f_bgr", - { insert_3ub_3f_bgr_1, insert_3ub_3f_bgr_2, insert_3ub_3f_bgr_3, - insert_3ub_3f_bgr_3 }, - 3 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_rgba", - { insert_4ub_4f_rgba_1, insert_4ub_4f_rgba_2, insert_4ub_4f_rgba_3, - insert_4ub_4f_rgba_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_bgra", - { insert_4ub_4f_bgra_1, insert_4ub_4f_bgra_2, insert_4ub_4f_bgra_3, - insert_4ub_4f_bgra_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_argb", - { insert_4ub_4f_argb_1, insert_4ub_4f_argb_2, insert_4ub_4f_argb_3, - insert_4ub_4f_argb_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_abgr", - { insert_4ub_4f_abgr_1, insert_4ub_4f_abgr_2, insert_4ub_4f_abgr_3, - insert_4ub_4f_abgr_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "1f_const", - { insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 }, - sizeof(float), TRUE }, - - { "2f_const", - { insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 }, - 2 * sizeof(float), TRUE }, - - { "3f_const", - { insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 }, - 3 * sizeof(float), TRUE }, - - { "4f_const", - { insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 }, - 4 * sizeof(float), TRUE }, - - { "pad", - { NULL, NULL, NULL, NULL }, - 0, FALSE }, - -}; - - - - -/*********************************************************************** - * Hardwired fastpaths for emitting whole vertices or groups of - * vertices - */ -#define EMIT5(NR, F0, F1, F2, F3, F4, NAME) \ -static void NAME( struct draw_vertex_fetch *vf, \ - unsigned count, \ - uint8_t *v ) \ -{ \ - struct draw_vf_attr *a = vf->attr; \ - unsigned i; \ - \ - for (i = 0 ; i < count ; i++, v += vf->vertex_stride) { \ - if (NR > 0) { \ - F0( &a[0], v + a[0].vertoffset, (float *)a[0].inputptr ); \ - a[0].inputptr += a[0].inputstride; \ - } \ - \ - if (NR > 1) { \ - F1( &a[1], v + a[1].vertoffset, (float *)a[1].inputptr ); \ - a[1].inputptr += a[1].inputstride; \ - } \ - \ - if (NR > 2) { \ - F2( &a[2], v + a[2].vertoffset, (float *)a[2].inputptr ); \ - a[2].inputptr += a[2].inputstride; \ - } \ - \ - if (NR > 3) { \ - F3( &a[3], v + a[3].vertoffset, (float *)a[3].inputptr ); \ - a[3].inputptr += a[3].inputstride; \ - } \ - \ - if (NR > 4) { \ - F4( &a[4], v + a[4].vertoffset, (float *)a[4].inputptr ); \ - a[4].inputptr += a[4].inputstride; \ - } \ - } \ -} - - -#define EMIT2(F0, F1, NAME) EMIT5(2, F0, F1, insert_null, \ - insert_null, insert_null, NAME) - -#define EMIT3(F0, F1, F2, NAME) EMIT5(3, F0, F1, F2, insert_null, \ - insert_null, NAME) - -#define EMIT4(F0, F1, F2, F3, NAME) EMIT5(4, F0, F1, F2, F3, \ - insert_null, NAME) - - -EMIT2(insert_3f_3, insert_4ub_4f_rgba_4, emit_xyz3_rgba4) - -EMIT3(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, emit_xyzw4_rgba4_st2) - -EMIT4(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_xyzw4_rgba4_st2_st2) - - -/* Use the codegen paths to select one of a number of hardwired - * fastpaths. - */ -void draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf ) -{ - draw_vf_emit_func func = NULL; - - /* Does it fit a hardwired fastpath? Help! this is growing out of - * control! - */ - switch (vf->attr_count) { - case 2: - if (vf->attr[0].do_insert == insert_3f_3 && - vf->attr[1].do_insert == insert_4ub_4f_rgba_4) { - func = emit_xyz3_rgba4; - } - break; - case 3: - if (vf->attr[2].do_insert == insert_2f_2) { - if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) { - if (vf->attr[0].do_insert == insert_4f_4) - func = emit_xyzw4_rgba4_st2; - } - } - break; - case 4: - if (vf->attr[2].do_insert == insert_2f_2 && - vf->attr[3].do_insert == insert_2f_2) { - if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) { - if (vf->attr[0].do_insert == insert_4f_4) - func = emit_xyzw4_rgba4_st2_st2; - } - } - break; - } - - vf->emit = func; -} - -/*********************************************************************** - * Generic (non-codegen) functions for whole vertices or groups of - * vertices - */ - -void draw_vf_generic_emit( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *v ) -{ - struct draw_vf_attr *a = vf->attr; - const unsigned attr_count = vf->attr_count; - const unsigned stride = vf->vertex_stride; - unsigned i, j; - - for (i = 0 ; i < count ; i++, v += stride) { - for (j = 0; j < attr_count; j++) { - float *in = (float *)a[j].inputptr; - a[j].inputptr += a[j].inputstride; - a[j].do_insert( &a[j], v + a[j].vertoffset, in ); - } - } -} - - diff --git a/src/mesa/pipe/draw/draw_vf_sse.c b/src/mesa/pipe/draw/draw_vf_sse.c deleted file mode 100644 index 1ad2ae756d..0000000000 --- a/src/mesa/pipe/draw/draw_vf_sse.c +++ /dev/null @@ -1,614 +0,0 @@ -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ - - -#include "simple_list.h" - -#include "pipe/p_compiler.h" - -#include "draw_vf.h" - - -#if defined(USE_SSE_ASM) - -#include "x86/rtasm/x86sse.h" -#include "x86/common_x86_asm.h" - - -#define X 0 -#define Y 1 -#define Z 2 -#define W 3 - - -struct x86_program { - struct x86_function func; - - struct draw_vertex_fetch *vf; - boolean inputs_safe; - boolean outputs_safe; - boolean have_sse2; - - struct x86_reg identity; - struct x86_reg chan0; -}; - - -static struct x86_reg get_identity( struct x86_program *p ) -{ - return p->identity; -} - -static void emit_load4f_4( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movups(&p->func, dest, arg0); -} - -static void emit_load4f_3( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Have to jump through some hoops: - * - * c 0 0 0 - * c 0 0 1 - * 0 0 c 1 - * a b c 1 - */ - sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); - sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); - sse_shufps(&p->func, dest, dest, SHUF(Y,Z,X,W) ); - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load4f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Initialize from identity, then pull in low two words: - */ - sse_movups(&p->func, dest, get_identity(p)); - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load4f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Pull in low word, then swizzle in identity */ - sse_movss(&p->func, dest, arg0); - sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); -} - - - -static void emit_load3f_3( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Over-reads by 1 dword - potential SEGV if input is a vertex - * array. - */ - if (p->inputs_safe) { - sse_movups(&p->func, dest, arg0); - } - else { - /* c 0 0 0 - * c c c c - * a b c c - */ - sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); - sse_shufps(&p->func, dest, dest, SHUF(X,X,X,X)); - sse_movlps(&p->func, dest, arg0); - } -} - -static void emit_load3f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_2(p, dest, arg0); -} - -static void emit_load3f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_1(p, dest, arg0); -} - -static void emit_load2f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load2f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_1(p, dest, arg0); -} - -static void emit_load1f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movss(&p->func, dest, arg0); -} - -static void (*load[4][4])( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) = { - { emit_load1f_1, - emit_load1f_1, - emit_load1f_1, - emit_load1f_1 }, - - { emit_load2f_1, - emit_load2f_2, - emit_load2f_2, - emit_load2f_2 }, - - { emit_load3f_1, - emit_load3f_2, - emit_load3f_3, - emit_load3f_3 }, - - { emit_load4f_1, - emit_load4f_2, - emit_load4f_3, - emit_load4f_4 } -}; - -static void emit_load( struct x86_program *p, - struct x86_reg dest, - unsigned sz, - struct x86_reg src, - unsigned src_sz) -{ - load[sz-1][src_sz-1](p, dest, src); -} - -static void emit_store4f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movups(&p->func, dest, arg0); -} - -static void emit_store3f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - if (p->outputs_safe) { - /* Emit the extra dword anyway. This may hurt writecombining, - * may cause other problems. - */ - sse_movups(&p->func, dest, arg0); - } - else { - /* Alternate strategy - emit two, shuffle, emit one. - */ - sse_movlps(&p->func, dest, arg0); - sse_shufps(&p->func, arg0, arg0, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */ - sse_movss(&p->func, x86_make_disp(dest,8), arg0); - } -} - -static void emit_store2f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movlps(&p->func, dest, arg0); -} - -static void emit_store1f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movss(&p->func, dest, arg0); -} - - -static void (*store[4])( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) = -{ - emit_store1f, - emit_store2f, - emit_store3f, - emit_store4f -}; - -static void emit_store( struct x86_program *p, - struct x86_reg dest, - unsigned sz, - struct x86_reg temp ) - -{ - store[sz-1](p, dest, temp); -} - -static void emit_pack_store_4ub( struct x86_program *p, - struct x86_reg dest, - struct x86_reg temp ) -{ - /* Scale by 255.0 - */ - sse_mulps(&p->func, temp, p->chan0); - - if (p->have_sse2) { - sse2_cvtps2dq(&p->func, temp, temp); - sse2_packssdw(&p->func, temp, temp); - sse2_packuswb(&p->func, temp, temp); - sse_movss(&p->func, dest, temp); - } - else { - struct x86_reg mmx0 = x86_make_reg(file_MMX, 0); - struct x86_reg mmx1 = x86_make_reg(file_MMX, 1); - sse_cvtps2pi(&p->func, mmx0, temp); - sse_movhlps(&p->func, temp, temp); - sse_cvtps2pi(&p->func, mmx1, temp); - mmx_packssdw(&p->func, mmx0, mmx1); - mmx_packuswb(&p->func, mmx0, mmx0); - mmx_movd(&p->func, dest, mmx0); - } -} - -static int get_offset( const void *a, const void *b ) -{ - return (const char *)b - (const char *)a; -} - -/* Not much happens here. Eventually use this function to try and - * avoid saving/reloading the source pointers each vertex (if some of - * them can fit in registers). - */ -static void get_src_ptr( struct x86_program *p, - struct x86_reg srcREG, - struct x86_reg vfREG, - struct draw_vf_attr *a ) -{ - struct draw_vertex_fetch *vf = p->vf; - struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); - - /* Load current a[j].inputptr - */ - x86_mov(&p->func, srcREG, ptr_to_src); -} - -static void update_src_ptr( struct x86_program *p, - struct x86_reg srcREG, - struct x86_reg vfREG, - struct draw_vf_attr *a ) -{ - if (a->inputstride) { - struct draw_vertex_fetch *vf = p->vf; - struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); - - /* add a[j].inputstride (hardcoded value - could just as easily - * pull the stride value from memory each time). - */ - x86_lea(&p->func, srcREG, x86_make_disp(srcREG, a->inputstride)); - - /* save new value of a[j].inputptr - */ - x86_mov(&p->func, ptr_to_src, srcREG); - } -} - - -/* Lots of hardcoding - * - * EAX -- pointer to current output vertex - * ECX -- pointer to current attribute - * - */ -static boolean build_vertex_emit( struct x86_program *p ) -{ - struct draw_vertex_fetch *vf = p->vf; - unsigned j = 0; - - struct x86_reg vertexEAX = x86_make_reg(file_REG32, reg_AX); - struct x86_reg srcECX = x86_make_reg(file_REG32, reg_CX); - struct x86_reg countEBP = x86_make_reg(file_REG32, reg_BP); - struct x86_reg vfESI = x86_make_reg(file_REG32, reg_SI); - struct x86_reg temp = x86_make_reg(file_XMM, 0); - uint8_t *fixup, *label; - - /* Push a few regs? - */ - x86_push(&p->func, countEBP); - x86_push(&p->func, vfESI); - - - /* Get vertex count, compare to zero - */ - x86_xor(&p->func, srcECX, srcECX); - x86_mov(&p->func, countEBP, x86_fn_arg(&p->func, 2)); - x86_cmp(&p->func, countEBP, srcECX); - fixup = x86_jcc_forward(&p->func, cc_E); - - /* Initialize destination register. - */ - x86_mov(&p->func, vertexEAX, x86_fn_arg(&p->func, 3)); - - /* Move argument 1 (vf) into a reg: - */ - x86_mov(&p->func, vfESI, x86_fn_arg(&p->func, 1)); - - - /* always load, needed or not: - */ - sse_movups(&p->func, p->identity, x86_make_disp(vfESI, get_offset(vf, &vf->identity[0]))); - - /* Note address for loop jump */ - label = x86_get_label(&p->func); - - /* Emit code for each of the attributes. Currently routes - * everything through SSE registers, even when it might be more - * efficient to stick with regular old x86. No optimization or - * other tricks - enough new ground to cover here just getting - * things working. - */ - while (j < vf->attr_count) { - struct draw_vf_attr *a = &vf->attr[j]; - struct x86_reg dest = x86_make_disp(vertexEAX, a->vertoffset); - - /* Now, load an XMM reg from src, perhaps transform, then save. - * Could be shortcircuited in specific cases: - */ - switch (a->format) { - case DRAW_EMIT_1F: - case DRAW_EMIT_1F_CONST: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 1, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_2F: - case DRAW_EMIT_2F_CONST: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 2, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_3F: - case DRAW_EMIT_3F_CONST: - /* Potentially the worst case - hardcode 2+1 copying: - */ - if (0) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - } - else { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 2, temp); - if (a->inputsize > 2) { - emit_load(p, temp, 1, x86_make_disp(srcECX, 8), 1); - emit_store(p, x86_make_disp(dest,8), 1, temp); - } - else { - sse_movss(&p->func, x86_make_disp(dest,8), get_identity(p)); - } - update_src_ptr(p, srcECX, vfESI, a); - } - break; - case DRAW_EMIT_4F: - case DRAW_EMIT_4F_CONST: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 4, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_3F_XYW: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(X,Y,W,Z)); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - - case DRAW_EMIT_1UB_1F: - /* Test for PAD3 + 1UB: - */ - if (j > 0 && - a[-1].vertoffset + a[-1].vertattrsize <= a->vertoffset - 3) - { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(X,X,X,X)); - emit_pack_store_4ub(p, x86_make_disp(dest, -3), temp); /* overkill! */ - update_src_ptr(p, srcECX, vfESI, a); - } - else { - debug_printf("Can't emit 1ub %x %x %d\n", - a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize ); - return FALSE; - } - break; - case DRAW_EMIT_3UB_3F_RGB: - case DRAW_EMIT_3UB_3F_BGR: - /* Test for 3UB + PAD1: - */ - if (j == vf->attr_count - 1 || - a[1].vertoffset >= a->vertoffset + 4) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - if (a->format == DRAW_EMIT_3UB_3F_BGR) - sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - } - /* Test for 3UB + 1UB: - */ - else if (j < vf->attr_count - 1 && - a[1].format == DRAW_EMIT_1UB_1F && - a[1].vertoffset == a->vertoffset + 3) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - update_src_ptr(p, srcECX, vfESI, a); - - /* Make room for incoming value: - */ - sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); - - get_src_ptr(p, srcECX, vfESI, &a[1]); - emit_load(p, temp, 1, x86_deref(srcECX), a[1].inputsize); - update_src_ptr(p, srcECX, vfESI, &a[1]); - - /* Rearrange and possibly do BGR conversion: - */ - if (a->format == DRAW_EMIT_3UB_3F_BGR) - sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); - else - sse_shufps(&p->func, temp, temp, SHUF(Y,Z,W,X)); - - emit_pack_store_4ub(p, dest, temp); - j++; /* NOTE: two attrs consumed */ - } - else { - debug_printf("Can't emit 3ub\n"); - } - return FALSE; /* add this later */ - break; - - case DRAW_EMIT_4UB_4F_RGBA: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_4UB_4F_BGRA: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_4UB_4F_ARGB: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_4UB_4F_ABGR: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - default: - debug_printf("unknown a[%d].format %d\n", j, a->format); - return FALSE; /* catch any new opcodes */ - } - - /* Increment j by at least 1 - may have been incremented above also: - */ - j++; - } - - /* Next vertex: - */ - x86_lea(&p->func, vertexEAX, x86_make_disp(vertexEAX, vf->vertex_stride)); - - /* decr count, loop if not zero - */ - x86_dec(&p->func, countEBP); - x86_test(&p->func, countEBP, countEBP); - x86_jcc(&p->func, cc_NZ, label); - - /* Exit mmx state? - */ - if (p->func.need_emms) - mmx_emms(&p->func); - - /* Land forward jump here: - */ - x86_fixup_fwd_jump(&p->func, fixup); - - /* Pop regs and return - */ - x86_pop(&p->func, x86_get_base_reg(vfESI)); - x86_pop(&p->func, countEBP); - x86_ret(&p->func); - - vf->emit = (draw_vf_emit_func)x86_get_func(&p->func); - return TRUE; -} - - - -void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ) -{ - struct x86_program p; - - if (!cpu_has_xmm) { - vf->codegen_emit = NULL; - return; - } - - memset(&p, 0, sizeof(p)); - - p.vf = vf; - p.inputs_safe = 0; /* for now */ - p.outputs_safe = 1; /* for now */ - p.have_sse2 = cpu_has_xmm2; - p.identity = x86_make_reg(file_XMM, 6); - p.chan0 = x86_make_reg(file_XMM, 7); - - x86_init_func(&p.func); - - if (build_vertex_emit(&p)) { - draw_vf_register_fastpath( vf, TRUE ); - } - else { - /* Note the failure so that we don't keep trying to codegen an - * impossible state: - */ - draw_vf_register_fastpath( vf, FALSE ); - x86_release_func(&p.func); - } -} - -#else - -void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ) -{ - /* Dummy version for when USE_SSE_ASM not defined */ -} - -#endif diff --git a/src/mesa/pipe/draw/draw_wide_prims.c b/src/mesa/pipe/draw/draw_wide_prims.c deleted file mode 100644 index 655774b155..0000000000 --- a/src/mesa/pipe/draw/draw_wide_prims.c +++ /dev/null @@ -1,432 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell - */ - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" - - -struct wide_stage { - struct draw_stage stage; - - float half_line_width; - float half_point_size; - - uint texcoord_slot[PIPE_MAX_SHADER_OUTPUTS]; - uint texcoord_mode[PIPE_MAX_SHADER_OUTPUTS]; - uint num_texcoords; - - int psize_slot; -}; - - - -static INLINE struct wide_stage *wide_stage( struct draw_stage *stage ) -{ - return (struct wide_stage *)stage; -} - - -static void passthrough_point( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - -static void passthrough_line( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->line(stage->next, header); -} - -static void passthrough_tri( struct draw_stage *stage, - struct prim_header *header ) -{ - stage->next->tri(stage->next, header); -} - - -/** - * Draw a wide line by drawing a quad (two triangles). - * XXX need to disable polygon stipple. - */ -static void wide_line( struct draw_stage *stage, - struct prim_header *header ) -{ - const struct wide_stage *wide = wide_stage(stage); - const float half_width = wide->half_line_width; - - struct prim_header tri; - - struct vertex_header *v0 = dup_vert(stage, header->v[0], 0); - struct vertex_header *v1 = dup_vert(stage, header->v[0], 1); - struct vertex_header *v2 = dup_vert(stage, header->v[1], 2); - struct vertex_header *v3 = dup_vert(stage, header->v[1], 3); - - float *pos0 = v0->data[0]; - float *pos1 = v1->data[0]; - float *pos2 = v2->data[0]; - float *pos3 = v3->data[0]; - - const float dx = FABSF(pos0[0] - pos2[0]); - const float dy = FABSF(pos0[1] - pos2[1]); - - /* - * Draw wide line as a quad (two tris) by "stretching" the line along - * X or Y. - * We need to tweak coords in several ways to be conformant here. - */ - - if (dx > dy) { - /* x-major line */ - pos0[1] = pos0[1] - half_width - 0.25f; - pos1[1] = pos1[1] + half_width - 0.25f; - pos2[1] = pos2[1] - half_width - 0.25f; - pos3[1] = pos3[1] + half_width - 0.25f; - if (pos0[0] < pos2[0]) { - /* left to right line */ - pos0[0] -= 0.5f; - pos1[0] -= 0.5f; - pos2[0] -= 0.5f; - pos3[0] -= 0.5f; - } - else { - /* right to left line */ - pos0[0] += 0.5f; - pos1[0] += 0.5f; - pos2[0] += 0.5f; - pos3[0] += 0.5f; - } - } - else { - /* y-major line */ - pos0[0] = pos0[0] - half_width + 0.25f; - pos1[0] = pos1[0] + half_width + 0.25f; - pos2[0] = pos2[0] - half_width + 0.25f; - pos3[0] = pos3[0] + half_width + 0.25f; - if (pos0[1] < pos2[1]) { - /* top to bottom line */ - pos0[1] -= 0.5f; - pos1[1] -= 0.5f; - pos2[1] -= 0.5f; - pos3[1] -= 0.5f; - } - else { - /* bottom to top line */ - pos0[1] += 0.5f; - pos1[1] += 0.5f; - pos2[1] += 0.5f; - pos3[1] += 0.5f; - } - } - - tri.det = header->det; /* only the sign matters */ - tri.v[0] = v0; - tri.v[1] = v2; - tri.v[2] = v3; - stage->next->tri( stage->next, &tri ); - - tri.v[0] = v0; - tri.v[1] = v3; - tri.v[2] = v1; - stage->next->tri( stage->next, &tri ); -} - - -/** - * Draw a wide line by drawing a quad, using geometry which will - * fullfill GL's antialiased line requirements. - */ -static void wide_line_aa(struct draw_stage *stage, - struct prim_header *header) -{ - const struct wide_stage *wide = wide_stage(stage); - const float half_width = wide->half_line_width; - struct prim_header tri; - struct vertex_header *v[4]; - float *pos; - float dx = header->v[1]->data[0][0] - header->v[0]->data[0][0]; - float dy = header->v[1]->data[0][1] - header->v[0]->data[0][1]; - const float len = (float) sqrt(dx * dx + dy * dy); - uint i; - - dx = dx * half_width / len; - dy = dy * half_width / len; - - /* allocate/dup new verts */ - for (i = 0; i < 4; i++) { - v[i] = dup_vert(stage, header->v[i/2], i); - } - - /* - * Quad for line from v0 to v1: - * - * 1 3 - * +-------------------------+ - * | | - * *v0 v1* - * | | - * +-------------------------+ - * 0 2 - */ - - pos = v[0]->data[0]; - pos[0] += dy; - pos[1] -= dx; - - pos = v[1]->data[0]; - pos[0] -= dy; - pos[1] += dx; - - pos = v[2]->data[0]; - pos[0] += dy; - pos[1] -= dx; - - pos = v[3]->data[0]; - pos[0] -= dy; - pos[1] += dx; - - tri.det = header->det; /* only the sign matters */ - - tri.v[0] = v[2]; tri.v[1] = v[1]; tri.v[2] = v[0]; - stage->next->tri( stage->next, &tri ); - - tri.v[0] = v[3]; tri.v[1] = v[1]; tri.v[2] = v[2]; - stage->next->tri( stage->next, &tri ); - -} - - -/** - * Set the vertex texcoords for sprite mode. - * Coords may be left untouched or set to a right-side-up or upside-down - * orientation. - */ -static void set_texcoords(const struct wide_stage *wide, - struct vertex_header *v, const float tc[4]) -{ - uint i; - for (i = 0; i < wide->num_texcoords; i++) { - if (wide->texcoord_mode[i] != PIPE_SPRITE_COORD_NONE) { - uint j = wide->texcoord_slot[i]; - v->data[j][0] = tc[0]; - if (wide->texcoord_mode[i] == PIPE_SPRITE_COORD_LOWER_LEFT) - v->data[j][1] = 1.0f - tc[1]; - else - v->data[j][1] = tc[1]; - v->data[j][2] = tc[2]; - v->data[j][3] = tc[3]; - } - } -} - - -/* If there are lots of sprite points (and why wouldn't there be?) it - * would probably be more sensible to change hardware setup to - * optimize this rather than doing the whole thing in software like - * this. - */ -static void wide_point( struct draw_stage *stage, - struct prim_header *header ) -{ - const struct wide_stage *wide = wide_stage(stage); - const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite; - float half_size; - float left_adj, right_adj; - - struct prim_header tri; - - /* four dups of original vertex */ - struct vertex_header *v0 = dup_vert(stage, header->v[0], 0); - struct vertex_header *v1 = dup_vert(stage, header->v[0], 1); - struct vertex_header *v2 = dup_vert(stage, header->v[0], 2); - struct vertex_header *v3 = dup_vert(stage, header->v[0], 3); - - float *pos0 = v0->data[0]; - float *pos1 = v1->data[0]; - float *pos2 = v2->data[0]; - float *pos3 = v3->data[0]; - - /* point size is either per-vertex or fixed size */ - if (wide->psize_slot >= 0) { - half_size = 0.5f * header->v[0]->data[wide->psize_slot][0]; - } - else { - half_size = wide->half_point_size; - } - - left_adj = -half_size + 0.25f; - right_adj = half_size + 0.25f; - - pos0[0] += left_adj; - pos0[1] -= half_size; - - pos1[0] += left_adj; - pos1[1] += half_size; - - pos2[0] += right_adj; - pos2[1] -= half_size; - - pos3[0] += right_adj; - pos3[1] += half_size; - - if (sprite) { - static const float tex00[4] = { 0, 0, 0, 1 }; - static const float tex01[4] = { 0, 1, 0, 1 }; - static const float tex11[4] = { 1, 1, 0, 1 }; - static const float tex10[4] = { 1, 0, 0, 1 }; - set_texcoords( wide, v0, tex00 ); - set_texcoords( wide, v1, tex01 ); - set_texcoords( wide, v2, tex10 ); - set_texcoords( wide, v3, tex11 ); - } - - tri.det = header->det; /* only the sign matters */ - tri.v[0] = v0; - tri.v[1] = v2; - tri.v[2] = v3; - stage->next->tri( stage->next, &tri ); - - tri.v[0] = v0; - tri.v[1] = v3; - tri.v[2] = v1; - stage->next->tri( stage->next, &tri ); -} - - -static void wide_first_point( struct draw_stage *stage, - struct prim_header *header ) -{ - struct wide_stage *wide = wide_stage(stage); - struct draw_context *draw = stage->draw; - - wide->half_point_size = 0.5f * draw->rasterizer->point_size; - - if (draw->rasterizer->point_size != 1.0) { - stage->point = wide_point; - } - else { - stage->point = passthrough_point; - } - - if (draw->rasterizer->point_sprite) { - /* find vertex shader texcoord outputs */ - const struct draw_vertex_shader *vs = draw->vertex_shader; - uint i, j = 0; - for (i = 0; i < vs->state->num_outputs; i++) { - if (vs->state->output_semantic_name[i] == TGSI_SEMANTIC_GENERIC) { - wide->texcoord_slot[j] = i; - wide->texcoord_mode[j] = draw->rasterizer->sprite_coord_mode[j]; - j++; - } - } - wide->num_texcoords = j; - } - - wide->psize_slot = -1; - - if (draw->rasterizer->point_size_per_vertex) { - /* find PSIZ vertex output */ - const struct draw_vertex_shader *vs = draw->vertex_shader; - uint i; - for (i = 0; i < vs->state->num_outputs; i++) { - if (vs->state->output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) { - wide->psize_slot = i; - break; - } - } - } - - stage->point( stage, header ); -} - - - -static void wide_first_line( struct draw_stage *stage, - struct prim_header *header ) -{ - struct wide_stage *wide = wide_stage(stage); - struct draw_context *draw = stage->draw; - - wide->half_line_width = 0.5f * draw->rasterizer->line_width; - - if (draw->rasterizer->line_width != 1.0) { - if (draw->rasterizer->line_smooth) - wide->stage.line = wide_line_aa; - else - wide->stage.line = wide_line; - } - else { - wide->stage.line = passthrough_line; - } - - stage->line( stage, header ); -} - - -static void wide_flush( struct draw_stage *stage, unsigned flags ) -{ - stage->line = wide_first_line; - stage->point = wide_first_point; - stage->next->flush( stage->next, flags ); -} - - -static void wide_reset_stipple_counter( struct draw_stage *stage ) -{ - stage->next->reset_stipple_counter( stage->next ); -} - - -static void wide_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -struct draw_stage *draw_wide_stage( struct draw_context *draw ) -{ - struct wide_stage *wide = CALLOC_STRUCT(wide_stage); - - draw_alloc_temp_verts( &wide->stage, 4 ); - - wide->stage.draw = draw; - wide->stage.next = NULL; - wide->stage.point = wide_first_point; - wide->stage.line = wide_first_line; - wide->stage.tri = passthrough_tri; - wide->stage.flush = wide_flush; - wide->stage.reset_stipple_counter = wide_reset_stipple_counter; - wide->stage.destroy = wide_destroy; - - return &wide->stage; -} -- cgit v1.2.3