From c0bb4ba9e665e40a325d82aa2ee48d7b8abd603b Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 22 Aug 2007 12:24:51 -0600 Subject: Rework of shader constant buffers. They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects. --- src/mesa/pipe/softpipe/sp_context.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/pipe/softpipe/sp_context.c') diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index ab9becc99e..5404b7f790 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -237,6 +237,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys, softpipe->pipe.set_blend_state = softpipe_set_blend_state; softpipe->pipe.set_clip_state = softpipe_set_clip_state; softpipe->pipe.set_clear_color_state = softpipe_set_clear_color_state; + softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; softpipe->pipe.set_depth_state = softpipe_set_depth_test_state; softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_fs_state = softpipe_set_fs_state; -- cgit v1.2.3