From d6ac959833a8e40a27907940969c622692f749b1 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Mon, 17 Sep 2007 11:55:18 -0400 Subject: Combing depth and stencil objects and making them immutable. Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable. --- src/mesa/pipe/softpipe/sp_context.h | 26 ++++++++++++-------------- 1 file changed, 12 insertions(+), 14 deletions(-) (limited to 'src/mesa/pipe/softpipe/sp_context.h') diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index 5cee1a3cf9..4cbb0f891e 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -50,18 +50,17 @@ struct draw_stage; #define SP_NEW_SETUP 0x2 #define SP_NEW_FS 0x4 #define SP_NEW_BLEND 0x8 -#define SP_NEW_CLIP 0x10 -#define SP_NEW_SCISSOR 0x20 -#define SP_NEW_STIPPLE 0x40 -#define SP_NEW_FRAMEBUFFER 0x80 -#define SP_NEW_ALPHA_TEST 0x100 -#define SP_NEW_DEPTH_TEST 0x200 -#define SP_NEW_SAMPLER 0x400 -#define SP_NEW_TEXTURE 0x800 -#define SP_NEW_STENCIL 0x1000 -#define SP_NEW_VERTEX 0x2000 -#define SP_NEW_VS 0x4000 -#define SP_NEW_CONSTANTS 0x8000 +#define SP_NEW_CLIP 0x10 +#define SP_NEW_SCISSOR 0x20 +#define SP_NEW_STIPPLE 0x40 +#define SP_NEW_FRAMEBUFFER 0x80 +#define SP_NEW_ALPHA_TEST 0x100 +#define SP_NEW_DEPTH_STENCIL 0x200 +#define SP_NEW_SAMPLER 0x400 +#define SP_NEW_TEXTURE 0x800 +#define SP_NEW_VERTEX 0x1000 +#define SP_NEW_VS 0x2000 +#define SP_NEW_CONSTANTS 0x4000 struct softpipe_context { @@ -73,13 +72,13 @@ struct softpipe_context { */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_state *depth_stencil; struct pipe_alpha_test_state alpha_test; struct pipe_blend_color blend_color; struct pipe_clear_color_state clear_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[2]; - struct pipe_depth_state depth_test; struct pipe_feedback_state feedback; struct pipe_framebuffer_state framebuffer; struct pipe_shader_state fs; @@ -87,7 +86,6 @@ struct softpipe_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_setup_state setup; - struct pipe_stencil_state stencil; struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; -- cgit v1.2.3