From 0eb02a1963a25f6994b730147d0613b03424c11e Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 1 Aug 2007 14:46:07 -0600 Subject: More work on glClear. Add a 'mask' param to region_fill() to help with clearing combined Z/stencil buffers, glColorMask, etc. --- src/mesa/pipe/softpipe/sp_region.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/pipe/softpipe/sp_region.c') diff --git a/src/mesa/pipe/softpipe/sp_region.c b/src/mesa/pipe/softpipe/sp_region.c index 4d8b35d3e7..34fbcce8ca 100644 --- a/src/mesa/pipe/softpipe/sp_region.c +++ b/src/mesa/pipe/softpipe/sp_region.c @@ -105,7 +105,7 @@ sp_region_fill(struct pipe_context *pipe, struct pipe_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, - GLuint width, GLuint height, GLuint value) + GLuint width, GLuint height, GLuint value, GLuint mask) { GLuint i, j; switch (dst->cpp) { -- cgit v1.2.3