From 7ff0df6c2bf11a36bc6101e361484bde57595a79 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Wed, 31 Oct 2007 06:51:19 -0400 Subject: Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting fragment shaders through llvm. --- src/mesa/pipe/softpipe/sp_state.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/mesa/pipe/softpipe/sp_state.h') diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h index 676ad06bfc..2f096a9cc9 100644 --- a/src/mesa/pipe/softpipe/sp_state.h +++ b/src/mesa/pipe/softpipe/sp_state.h @@ -35,6 +35,10 @@ #include "x86/rtasm/x86sse.h" +#ifdef MESA_LLVM +struct gallivm_prog; +#endif + /** * Softpipe fs state is derived from pipe_shader_state. */ @@ -43,6 +47,9 @@ struct sp_fragment_shader_state { #if defined(__i386__) || defined(__386__) struct x86_function sse2_program; #endif +#ifdef MESA_LLVM + struct gallivm_prog *llvm_prog; +#endif }; void * -- cgit v1.2.3