From c0bb4ba9e665e40a325d82aa2ee48d7b8abd603b Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 22 Aug 2007 12:24:51 -0600 Subject: Rework of shader constant buffers. They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects. --- src/mesa/pipe/softpipe/sp_state.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa/pipe/softpipe/sp_state.h') diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h index 5e1ecd94e0..354580b2a5 100644 --- a/src/mesa/pipe/softpipe/sp_state.h +++ b/src/mesa/pipe/softpipe/sp_state.h @@ -52,6 +52,10 @@ void softpipe_set_clear_color_state( struct pipe_context *, void softpipe_set_clip_state( struct pipe_context *, const struct pipe_clip_state * ); +void softpipe_set_constant_buffer(struct pipe_context *, + uint shader, uint index, + const struct pipe_constant_buffer *buf); + void softpipe_set_depth_test_state( struct pipe_context *, const struct pipe_depth_state * ); -- cgit v1.2.3