From 784695442c415cf0be882434a25671ecfb635d34 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 30 Jul 2010 17:04:49 -0700 Subject: glsl2: Add new tree grafting optimization pass. --- src/mesa/program/ir_to_mesa.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/program') diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index e62395a3b9..9274723eb7 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2485,6 +2485,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader) progress = do_copy_propagation(shader->ir) || progress; progress = do_dead_code_local(shader->ir) || progress; progress = do_dead_code_unlinked(shader->ir) || progress; + progress = do_tree_grafting(shader->ir) || progress; progress = do_constant_variable_unlinked(shader->ir) || progress; progress = do_constant_folding(shader->ir) || progress; progress = do_algebraic(shader->ir) || progress; -- cgit v1.2.3