From ede4205b245ee58bacf866d298273ebbe31feacf Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Mon, 6 Sep 2010 00:56:07 +0200 Subject: mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2) Changes in v2: - No longer adds tessellation enums --- src/mesa/program/program.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) (limited to 'src/mesa/program') diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h index 286573de1f..f8f3798086 100644 --- a/src/mesa/program/program.h +++ b/src/mesa/program/program.h @@ -167,5 +167,37 @@ _mesa_find_free_register(const GLboolean used[], extern void _mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog); +/* keep these in the same order as TGSI_PROCESSOR_* */ + +static INLINE GLuint +_mesa_program_target_to_index(GLenum v) +{ + switch(v) + { + case GL_VERTEX_PROGRAM_ARB: + return MESA_SHADER_VERTEX; + case GL_FRAGMENT_PROGRAM_ARB: + return MESA_SHADER_FRAGMENT; + case GL_GEOMETRY_PROGRAM_NV: + return MESA_SHADER_GEOMETRY; + default: + ASSERT(0); + return ~0; + } +} + +static INLINE GLenum +_mesa_program_index_to_target(GLuint i) +{ + GLenum enums[MESA_SHADER_TYPES] = { + GL_VERTEX_PROGRAM_ARB, + GL_FRAGMENT_PROGRAM_ARB, + GL_GEOMETRY_PROGRAM_NV, + }; + if(i >= MESA_SHADER_TYPES) + return 0; + else + return enums[i]; +} #endif /* PROGRAM_H */ -- cgit v1.2.3