From 6e92968d751ce3006b5ca0fc59eced20c94dc507 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 18 May 2008 15:52:13 -0600 Subject: add state vars for color matrix, pixel transfer scale&bias cherry-picked from gallium-0.1 (068c7bd912283e051a55b2fd5c4568685d10f3ed) --- src/mesa/shader/prog_statevars.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/mesa/shader/prog_statevars.c') diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index dd3c3a1c8c..592a63651c 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -279,6 +279,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], case STATE_MVP_MATRIX: case STATE_TEXTURE_MATRIX: case STATE_PROGRAM_MATRIX: + case STATE_COLOR_MATRIX: { /* state[0] = modelview, projection, texture, etc. */ /* state[1] = which texture matrix or program matrix */ @@ -312,6 +313,9 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], else if (mat == STATE_PROGRAM_MATRIX) { matrix = ctx->ProgramMatrixStack[index].Top; } + else if (mat == STATE_COLOR_MATRIX) { + matrix = ctx->ColorMatrixStack.Top; + } else { _mesa_problem(ctx, "Bad matrix name in _mesa_fetch_state()"); return; -- cgit v1.2.3