From aa9d22a1c0f3256497088985c290d4046e089456 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 23 Feb 2007 11:21:03 -0700 Subject: replace GLint with gl_state_index --- src/mesa/shader/prog_statevars.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/shader/prog_statevars.c') diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 0d70af3b27..93d9244523 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -439,7 +439,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], * some GL state has changed. */ GLbitfield -_mesa_program_state_flags(const GLint state[STATE_LENGTH]) +_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) { switch (state[0]) { case STATE_MATERIAL: @@ -678,7 +678,7 @@ append_index(char *dst, GLint index) * Use _mesa_free() to deallocate the string. */ const char * -_mesa_program_state_string(const GLint state[STATE_LENGTH]) +_mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) { char str[1000] = ""; char tmp[30]; -- cgit v1.2.3